GRB Ariete PSO 11.7 > 11.3, much like the AMV the PSO and the regular ariete are probably the worst 11.3 vehicles in the game currently, so they should stay at 11.3.
GRB Ariete 11.7 > 11.3, much like the AMV the PSO and the regular ariete are probably the worst 11.3 vehicles in the game currently, so they should stay at 11.3.
It should have a faster RoF. Makes no sense that it’s so much worse than a Tiger II.
Agreed
I’m still waiting for them to fix the vehicles currently in game
They refuse to do it
They claim to try to make things realistic as possible
Yet
This comes from developers that think diesel explodes when a dart round hits it
When in the shop some boys took a welder to some diesel they brought in and nothing happened🤣🤣🤣
It has every radar mode and is one of the best radar in game.
Whilst it does have a lot of limitations, one of the biggest being virtually no usable CMs at the moment. This issue with the radar is simply not true.
Same as the XS, whichbhas no rwr at a heavily dominated radar BR. Though iirc the Kfir is lacking a J band which hurts a ton. Also limited missiles. But better flight performance and i think more CM. Both should be 11.0 and potentially 10.7 if 11.0 is bad.
Gaijin might decompressing battle rating max to 14.3 for fighter aircraft toptier in the january 2025. my guess
M26 supremacy
CL-13 MK.6 is a problem at 9.0
I do agree that the J32B and Shenyang F-5 aren’t particularly good vehicles, but I don’t think decompressing the 8.0-9.0 area is the way to go.
i agree, 11.0 is good
(Ground AB & RB), MEPHISTO. 8.7 → 9.0 with the addition of HOT-3 missiles it historically carried - really similar to the chinese AFT-09 which is literally a copy of it. Moving it also at 9.0 allows it to be a good support for the 9.3 lineup. There are already 5 ground vehicles at 8.7 at the moment and none at 9.0 in the french tree !
If anything it’s actually worse lol, given the added weight.
Air RB, AMX A-1A, 11.3 > 10.7 or 10.3
Reason: On the one hand, as a sub-sonic attacker in 11.x, it can barely get to the war zone without getting shot down by a fighter, meaning that there is basically no chance it could bomb a base. Also, its air combat/survive ability is weak in this BR. While A-10C in 11.3 gets 4 AIM-9Ms with HMS, AMX A-1A have only 2 all-aspect IR-guided missiles with zero-IRCCM. A-10C has more payload as well. Su-22M3/Su-22M4 is similar to AXM A-1A in strike abilities and have un-IRCCM missiles too, but they are SUPERSONIC. So I guess we could say that AMX is completely inferior to strike aircraft at the same BR. And I think maybe its capabilities in Air RB is more close to Su-25K and A-6E, which are at 2 or 3 BR brackets lower.
Summary: AMX-A1A is significantly over-tiered, both in air combat abilities, flight performances and strike abilities at current BR. Considering its battle efficiency is similar to A-6E or Su-25K, it should be moved to 2 or 3 BR brackets lower.
Please consider decompressing below 9.0 more, alot of tanks can go up but I dont want to make 30 more posts with each one, will make more suggestions in second round of BR changes.
Ground RB. M-51. 6-0 > 6.3. Extremly powerfull gun for his BR. This kind of tanks just turn WW2 heavies in useless machines, there is not a single reason for sty in such low BR. Game need decompression and those postwar tank need muve up wtih similar tanks like ST tanks for example.
Ground Realistic, Challenger 2, 2F, TES, OES, 11.3>11.7
The Challenger 2s should not be 11.7 ill go through the list of things it has.
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Mobility, 59/kmh (The stock standard for the proposed BR change is 68-70/kmh) this is a major problem
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Gun Handling, 29°/s Horizontal, 10°/s Vertical (The Stock Standard for the BR is 38°/s Horizontal and 23°/s Vertical) The Gun Handling is ok, but everything that is the same BR has just outright better GH (Abrams, Leopards, Merkavas, Ariete’s)
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Armor and Survivability, The Armor is good, but the Challenger 2s have huge weakspots (LFP, Drivers Port, and Gun Breech) and shooting these spots are almost a 100% 1 shot kill. The Challenger 2s do have a Spall Liner in the turret, but this does almost nothing as if you shoot just below the Turret side on you will kill in 1 shot. Survivability can be good but the Mobility and General Ammo layout screws it over.
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Shell. L27A1 is a good shell, but it would not be overpowered at all, (Reminder M829A1 is going to be 11.3 still) L27A1 is a bit worse then M829A1 and 3BM60 in spalling and pen overall.
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Reload, it has a experted reload of 5.3 seconds, but unfortunately its for 4 shots, because the Ready Rack is so small, so in essence you fire 4 times with your max reload, and then your stuck with a slower reload, when compared to other vehicles in this BR it gets dwarfed in ready rack size and overall consistency while reloading (the M1A1 has a ready rack of 17 and a 5.3 Experted, 2A4M and PL have a ready rack of 15 and a reload of 6.4 Experted, Merkava’s have 10 pc ready rack and with this new BR change it gets a 5.3 Experted reload aswell)
In conclusion, I and many people believe that the BR for the current 11.3 Challenger 2s can stay 11.3 instead of going up to 11.7, they have Horrible Mobility, Situational Armor, Ok Shell, Good Thermals, Good reload for 4 shots, and Meh Gun Handling
The biggest problem is that Gaijin is pushing 9.3/9.0 vehicles and old top tier jets down to lower BRs just like MiG-15bis.
While of course that should not happen, looking at the BR changes over the past few years at 8.0-10.0s from 2020, Gaijin has idea of moving bad vehicles to lower BRs.
I think the Mig-21F-13 should be at 9.0 in the same way as the F3H-2 because it has 2 worse aim9b and a single cannon with 60 bullets but it is supersonic but on the other side F3H-2 has much more ammunition for its 4 guns and it also has radar and can carry 4 aim9b/aim7c or 2 aim9b and 2 aim7c but it is subsonic
AirRB, F-14B. 13.0 > 12.7. - Majority of the planes 13.0+ can outrun, and out turn the AIM54C. From personal in game experience the hit rate with the AIM54C drops way too much in uptier lobbies vs other ARH missiles. 12.7 was a sweet spot where it seemed pretty balanced.
Have you played the ST? You come off a a single nation main with no experience (no offense) those tanks are bad, like horrible. They dont have good armor or mobility and are literal glass cannons. If you want historical stuff play Sim.