What is the matter with this ?
Pantsir-s1 >11.7+
The best SPAA with more combat efficiency way over then other SPAA
Aircrafts in GRB
F-16D Blk 40 Barak II(IDF/AF)
13.7>13.0
Despite 2 very good IR guided bombs, the lack of mavericks still made barak IIs very inflexible to play. While it can deal with pantsirs more effectively, it cannot exploit the lack of AA like USAF/BAF F-16s.
Vehicle: HMS York
Gamemode: Naval Realistic
BR Change: 5.7 ----> 5.3
Reason: Unlike many other Heavy Cruisers at 5.7. The York only has 6x 8" guns and not 8 that most others have. This greatly limits its firepower vs most other ships. It also is severly lacking in armour vs many other Heavy Cruisers
No; what Leclerc needs is for its armor and mobility to be fixed.
Its UFP should be as strong as the mid glacis, S.2 and S.XXI should get their turret improvements, and they should all accelerate WAY quicker than they currently do.
These real fixes would be much better than the artificial band-aid of a higher pen shell.
Also the lack of armor. Arguably anyone that isnt the London or Kent with their extra 4in should be 5.3.
should have clarified that I meant against frontal armor my bad
Ground RB/AB/SB, Pantsir-S1. 11.7 > 12.0.
Why aren’t the any of the top tier SPAA moving up? Things like the Pantsir-S1 need to be 12.0 right now given the amazing capabilities this SPAA has.
It’s not, because at least previously you had the slight chance of seeing 9.3 and be somewhat capable.
Now you’ll mostly see 10.0 and above making its grind basically a torture.
Yep, going to work through them all now :P
Air RB & Air SIM, JH-7A. 12.3 → 11.3
The JH-7A’s air armament is weak for its BR, the JH-7A air armament and flight performance is comparable to the SU-24 and F111F/F-111C.
If you felt this is a good proposal
So, is A-7E FINALLY worthy of getting the AIM-9L/M and AGM-65F? It remains at a BR where a whole lot more things will be able to uninterruptedly smack it around like a sack of potatoes. Pls consider adding better ordnance to it, it already sticks out like a sore thumb between both A-10s which are drastically better equipped for literally all jobs.
Ground Realistic
KV-1B
4.0 → 4.3
One of, if not the most powerful tank for its BR. It is not uncommon for it to being able to get 10 kills without getting killed once.
Ground Realistic
KV-1E
4.0 → 4.3
One of, if not the most powerful tank for its BR. It is not uncommon for it to being able to get 10 kills without getting killed once.
it has the worst hp/t of any top tier MBT afaik, the round performs worse than NATO counterparts, the mantlet is a large weakspot vulnerable to basically any dart it meets, as is the LFP. The cheeks are good, and the UFP can bounce the stock darts at the BR, but 525mm KE isn’t enough to deal with the darts that spaded vehicles have at the ranges that fight in game. good for you if you consistently get nukes but it’s definitely not an amazing vehicle.
Vehicle: VL pyörremyrsky
Gamemode: Air RB
BR Change: 4.3 ----> 5.0
Reason: It combines the advantage of both Yak-3 and Bf-109G6. Superior climb rate, good maneuverability, decent firepower, superior in both dogfight and energy fight.
Kinda yes,… JA-37D is currently no match for any F-16A.
The acceleration of the F-16A blk 10 is fairly superior to the JA-37D.
matter with what?
the APDS on the vehicles i mentioned is being changed, but we don’t know how much or how in gerneral buff, nerf or sidegrade, (all use the “30x170 APDS-T”)
Air Realistic, J-7D. 11.0 > 10.7. Why should the J-7D sit at 11.0 with the “bis” lineup and MiG-23 when these are faster and carry all-aspect missiles?