Lago I, AB:
2.7 → 2.3
Performs quite poorly at its current BR, especially when stock, and has a BR 1.0 gun, and regularly faces 3.7.
This should get it out of the 3.7 MM, which will help it a lot.
Lago I, AB:
2.7 → 2.3
Performs quite poorly at its current BR, especially when stock, and has a BR 1.0 gun, and regularly faces 3.7.
This should get it out of the 3.7 MM, which will help it a lot.
Why is the British 9.3 loadout getting absolutely gutted? Of the vehicles around 9.0 and 9.3 getting moved British tanks are half of them. MTTD getting DM33 is more than reasonable to then bump it up to 9.3, but then on what planet is moving the 105 to 9.7 justifiably fair?
On top of the that VFM5 to 9.7 is criminal. How the Class 3P and TAM 2IP can comfortably sit at 9.0 with similar capability and DM33 but the VFM5 is brought up to 9.7 is so beyond me. I guess every other nation will have a better time at 9.0 and 9.3 now but you’ll have a worse time than before with the British lineup, unless you drop the VFM5 and Rooi 105 (which are two of the most fun vehicles in that lineup). Sad.
Chieftain to 9.3 as well is funny, but it won’t particularly change much (and it wouldn’t really have a good lineup anymore anyway at 9.0 so it’s irrelevant).
Please put the object 292 to at least 11.0 maybe even 11.3.
I could agree with this. It’s a blast to use but it does punch far above its BR. I often take it in my 11.3-11.7 line up.
Lap loading can be done by anyone though. So it would still be a case of NATO tanks getting it. There’s quite a few videos of loaders being able to go as low as 4.3 without lap loading. Unless you count keeping the blow out door open. Then it’s still just under 5 seconds.
My BT-5 can still get kills playing at 10.3+ too
Aviation RB, F-104S.ASA, 12.0 > 11.7, The avionics performance (radar and RWR), armament (AIM-9L/4 + guns or AIM-9L/2 + SARH/2), and itself performance are all inferior compared to other BR 12.0 aircraft. It is not capable of fighting against BR 13.0 aircraft.
British RB Ground BR’s:
- RB, Centurion Mk 3: 7.7 down to 7.3. It’s been power creeped by new additions and previous BR adjustments. Just compare it to the Centurion Mk 5/1 which has far better armour and secondary weapons, the Caernarvon which has a better front plate, and then the Conqueror which has amazing armour especially with the add-on armour module.
At 7.3 the Centurion Mk 3 can make a line up with the FV4202 which it compares well against. This also opens up an opportunity to add a new Centurion 7/1 or 8/1 as a new 7.7 vehicle, though this can be saved for a dedicated suggestion.
Aviation RB, F-104S.ASA, 12.0 > 11.7, The avionics performance (radar and RWR), armament (‘AIM-9L/4 + guns’ or ‘AIM-9L/2 + SARH/2’), and itself performance are all inferior compared to other BR 12.0 aircraft. It is not capable of fighting against BR 13.0 aircraft.
SCIMITAR F MK1: 8.7----> 9.0 GBR. is the most completly broken jet in 8.7 for CAS specially in 8x8 squadron battles, there is no other counters for it, no AA systems, no other jets with that speed and climbrate + it has 4 bullpups, right now in 8x8 squadron battles is infested of Scimitars and you can do nothing about it, soo to be more fair for the sake of the gameplay and balance this plane should go up in BR to 9.0 in ground realistic battles.
Air RB
Yak-3U 5.7 → 6.3
The Yak3U has very good climb rate, insane sustained turn rate (thanks to very good energy retention), is very agile and responsive, and good firepower since the ShVAK buff. As if that wasn’t enough, it’s also VERY fast for something as maneuverable as it is - at low altitude it’ll easily outspeed a 109 K4 and even a P-51D-30, both of which can’t outmaneuver nor outclimb the 3U.
It’s easily one of the best 5.7s and arguably THE best, it shouldn’t see 4.7s AT ALL and even other 5.7s are greatly disadvantaged against it.
R-60M and R-3R aren’t that good so, I don’t see any problems for having same BR with J-7D.
What can vixen do against enemy in 1v1? Literally nothing, its a rat because it can literally do nothing but that, and how the hell can vixen harass 8.0 if it literally never gets downtiered to 8.0? Downtiers on 8.7 is almost a myth, instead 8.7 players gets to face off su-7’s and pencils. (and vixen even with its rattish style, cant do ANYTHING to fend them off.) Vixen used to be good before the nerf of all aam’s drag because you could sling red tops from 2,3km radius and easily get a kill, now you cant even do that from 1,5km radius, they effectively killed vixen and now its going 9.0 for no reason.
Haha yeah, it’s kind of a lot, but call me ambitious.
Besides, that’s not even all the changes I have in mind, just the most egregiously unbalanced vehicles; I decided not to completely clog up the forums with my recommendations. Arcade balance can be really wonky because I think Gaijin focuses mostly on RB, so there’s a lot to improve upon.
Hello, this is my proposal!
Air Realistic, A32A 9.0 > 8.7
Reasoning: An strike aircraft that is too slow at this BR, it never outruns anything, remember this is the earliest Lansen, it has good ordinance and I think that’s what puts him at 9.0 (Ground battles, but that’s something you guys seem to be working since the br split).
Even fully spaded it gets outrun by it’s allies and can’t even touch bases, even in downtiers there’s more planes that get the units before it (if they have airspawn) it has to wait for bases to respawn, so ground strike, as the aircraft class says must be the best option?? Yes and No. It has good guns for this, but it isn’t fast enough to defend itself after a first attempt to strike. It gets uptiered too often and all transonic aircraft just bump it out of the sky, and it has no flares, only chaff… The only reliable defense is to go head on and that’s not optimal.
Thanks!
But that’s what the main strategy is to forget after shooting. Especially the parkour90 is faster than any missile, so it’s fully operational at BR13.3 And you don’t have to upgrade your arm because you already have good proximity and long-range armament
Air Realistic battles, J21A1 4.3 > 3.7
Reasoning: Yes, it has good guns, but they aren’t that useful if they can’t aim at a target that is above him by far, it meets all kind of interceptors if you even try to climb, which are faster and climb back better, it’s useless to try to face them, and playing it at deck level is asking to get boom n zoomed by almost anything, it needs energy but it can’t get it cuz it overheats way too fast, yes it’s accurate I guess but even on MEC the aircraft burns in less than 20 seconds almost just after take off, and the airframe doesn’t help.
I’d keep it at his current BR if it had an interceptor airspawn, even when there’s something like the XP50 out there which are way better planes, but that’s just an idea I had, not related to BR changes only.
Thanks!
Aside from the highly held T80UD, which has a rate of fire of 6.1s, the rest of the MBT tanks with a rate of fire lower than the Leopard 2A4 mostly have mechanical ammo racks, which have obvious stability compared to manual loading, and do not cause a reduction in loading speed due to crew deaths.
As for the maneuverability perspective, in terms of the current gaijin map design, the thrust-to-weight ratio of Leopard 2A4 seems to be difficult to play its advantages, and it is often at the same time as the main battle tank of the Huayo series with a low thrust-to-weight ratio
Also, it having half as many spikes as the Freccia which has always been 1 BR step lower than it. Even if they keep it at 10.7 it still probably wouldn’t be very good, it would need more missiles to even be a viable alternative.
Please set L26 as default round for British top 120mm rifled guns. Save the Challys, they are dying.