I sware you can lock radar with it
Arcade, M2. 1.3>1.7. Honestly IDK, I just do really good with it, I think it might be somehow related to high horsepower per tonne and that good APCBC shell you get with it
Arcade, Panther “Dauphiné”. 6.0>6.3. Just really, really good armor.
Arcade, 2C. 2.3>2.7, tone of crew adds great survivability to this tank beyond what armor values would suggest, paired with a really nice shell and the smaller maps encountered at lower BRs and this thing is kind of a bully on the battlefield.
I don’t think so but I don’t have access to the game rn so I’ll have to see later
What? So much wrong with everything you said i literally cant tell if you forgot the /s for the joke
Arcade, Flakpanzer 1. 1.3 > 1.7, Pzgr.40 Ammo is ridiculously good, and the Flakpanzer has the ability to make good use of it, is very effective as a flanker and an anti-air.
Arcade, Sd.Kfz.251/9. 1.3 > 1.7. Idk, I can just tell you that I do really good with it in a way that feels unfair.
Arcade, Tiger H1. 5.7>6.0. The meme about angling is true, that and the Pzgr. ammo in what is honestly a fairly nimble heavy tank is an insane combo.
ok, yk what, if you guys wanna increase the BR of the sea vixen to 9.0 then increase the br of the ariete to 9.7, go on, thats the real bastard here
Even though the flight model has changed, the required playstyle has not changed at all.
How did you think F-104J should go lower BR even F-104G(ROCAF) which doesn’t have CMs is sitting at 10.7BR?
Arcade, Strv m/41 S-I. 2.7 > 3.0. I’ll be honest idk, I just do crazy good with it, I think it has something to do with the thick frontal armor, placement of transmission, acceptable penetration, and fast reload that just makes this thing a beast
Arcade, Sturer Emil. 4.3 > 4.7. Crazy good APHE shell and crazy good turret depression, with few tradeoffs elsewhere compared to other TDs.
Arcade, Nb.Fz. 1.3>1.7. Multi-turreted designs just play really well, especially when they all have a fairly respectable shell and fast reload.
This stuff is the same reason i think the xm1 needs moved or given a better shell cause its at 9.3 with only 292mm pen
Arcade, SAV 20.12.48. 3.7>4.3. Insanely fast reload with a big HG shell, c’mon man, you know this is ridiculous.
Arcade, Sholef. 7.3 > 7.7. The shell is good, swats Helis out of the sky with ease, feels speedy and nimble to drive, lots of HE that enables you to kill an enemy even if only their mg is peeking above the hill.
Arcade, 15cm sIG 33 B Sfl. 1.0>1.7. Armor is thin enough that some APHE doesn’t activate on it. It sits at a BR where most enemies haven’t learned to start carrying HE yet, and some tanks don’t have access to HE or APHE, so this tank can be annoying for those enemies to take out
OF40 (MTCA) 9.0 > 9.3
What about adding the OF-40 Thetis and giving that one DM33 and keeping the MTCA at 9.0 so we can have a pair of MBTs for 9.0 and 9.3
Arcade, Flakpanzer 38. 2.0 > 2.3. Broadly for the same reasons as the Flakpanzer I.