ARB
Su-17M2 10.7 > 10.3
no flares, flying brick
do not, i like my TD Falcon with the APDS
F8U-2, 10.0 → 10.7
That thing got a huge buff from the reworking of the rip mechanic and should go up by quite a lot to compensate it’s performance increase, also AIM-9D against 9.0s is quite ridiculous.
Only thing i dislike about them is they dont have camo nets like the premium one
or in general, i remember spading my FB4 out before the cold war stuff came out and i reckon the i’d probabally do better at 8.0 in the Meteor Mk.3
i never had an issue with my british FGA.6 and that doesnt even get 9Bs, last titme i played it it seemed perfectly fine at 8.0
Looks at Arietes, not the best mobility, no armor, doesnt have the best shell anymore, temu spall liners, best rhing about it is the thermals and soon the reload, but i still love them
Please fix the second stage recharge of the Leopard 2 once and for all. It is excessive that it takes 24 seconds to recharge with the crew at full capacity. They should lower it to a more logical amount like 15-16 seconds.
Fox, Warrior, Falcon, AMX-30DCA all use the same 30x170mm APDS round, would affect them all
see this message
Its problem is like, it was popular at an age where everyone still treats early jet like props, and turnfighting is the thing it is good at, so its other problems where somewhat negated. In the recent year or so, early jets has become the most intense matchmaker with the biggest tryhard in the game. - Basically, everyone knows how to deal with a vampire, and that is by using the energy advantage.
see previous message
This is not a bad thing. More people speaking makes the voice louder, and the British tree needs everyone talking about it.
If anything all AD should go down atleast .5-.7. With some units going down 1 or 1.3
Merkava Mk3(all variants) 11.0 → 10.7
Reason: The armor of this variant is too low for its current BR and cant stand a chance against almost any shell from that BR.
Yeah. There are like, one and a half playable top tier AA - ITO and ADATS, only the pantsir is gamebreaking.
Especially given the abysmal modeling of the stinger (and most IR missiles) against helicopters.
Repeatedly been unable to achieve a lock beyond 2.8 KM against a hovering helicopter with a stinger that can sling missiles at you without fear of return fire is absolutely ridiculous. Even worse when you can’t draw even a gun firing solution against them at essentially point blank
Not really. It has range sure, but all other AAs have higher G overload.
It’s funny you didn’t mention the Tor-M1 either
Cough cough you’re being a bit biased. That only the Pansir is game breaking, but forgot to mention the Adats can effectively engage and destroy MBTs which means it’s multi role is insane compared to a pansir.
The British tree needs more skillful players, I’ve been playing it, it’s really not that bad.
If they don’t blast the crap out of you first… the ADATS is big and unwieldy, easy to spot. The anti tank capability is a gimmick at best