I do agree the br is the issue but i dont think this will do enough to help it as only 1 of the tanks that i actually had a broblem with going agaisnt in it is getting moved out of the upteir range which was the 292 but 9.3 is uptier hell and almost never do you get a down tier or even an on tier match with only having a shell that has 292mm pen they either need to move it down slightly or fix the shell
Devs forgetting sim exists, classic.
GRB J-10 > 12.7
Plane with six Fox3 flies in GRB against 11.3 like Su-39, Su-24m and AV-8b NA? All equal fox3 careers (F-16C, JAS39C SU27) at 12.7
Air realistic battle, JH7A, 12.3->11.7
The JH7A’s PL5C and PL8 without IRCCM and has to face serious threat of active and semi-active radar missiles. Its survivability is extremely poor in air combat from 12.3 to 13.3, making it difficult to exert combat effectiveness.
ARB, A5C, 10.7>10.3.
Hard to fight FOX1 with only 2 R550 Magic 1
No way it should be facing far better Fox 3 missiles.
Hypothetical. even if they don’t see anything people will still flare anyways.
Again, hypothetical BS. The seeker will always home for flares regardless of distance and status (locking/Launching).
BS again, it will always eat flares. I’ve had PL-5B somehow not hitting an F-105 when all he did was throwing chaffs, not even controlling the afterburner.
Nah, not even half as good as magic.
That’s on Gaijin for putting them in unfavourable BR and not decompressing the game, 10.7 is still an uptier-rich BR with final MiG-23 model variants roaming around.
Nobody bring chaff in a BR where there’s no prominent radar missile & Ground hug is still the meta in the 9.0-11.0 range, try again.
Just say “I’m trapped in a sunk cost fallacy”, no need to be defensive about the fact that you have the most dogshit tier 7 premium in the game. I also have it.
The 5 second reload buff did absolutely nothing to help its performance. Still probably the worst performing top tier MBT out there. But we know Gaijin is dead set on giving it its DU armor and for some asinine reason won’t give it the A3 around either.
ground realistic puma 10.0 should stay
its survivability is nerfed from adding modules and neutralized easily
it also having bug of track cut when turret damaged
not very fitting current maps either
firepower is abysmal compare to other lights
can’t kill any armored mbts frontally
Ground Realistic
Eremin’s Yak-3(e)
4.0 → 4.7
A Yak-3 that have an even better engine that the standard Yak-3 and being at a lower BR than it. Its engine performance is even better that it standard one. The thing is, most fights in the game, is being taken place at the lower altitudes, where it have the advantage. This is multiplied massively in GRB, since everything is concentrated on the small area at the ground, making it really effectively in GRB even though it have armaments against ground.
Ground Realistic
Yak-3
4.3 → 5.0
One of the strongest fighters in the game for its BR, especially at lower altitudes. The thing is, most fights in the game, is being taken place at the lower altitudes, where it have the advantage. This is multiplied massively in GRB, since everything is concentrated on the small area at the ground, making it really effectively in GRB even though it have armaments against ground.
Ground Realistic
Yak-3P
5.0 → 5.7
One of the strongest fighters in the game for its BR, especially at lower altitudes. The thing is, most fights in the game, is being taken place at the lower altitudes, where it have the advantage. This is multiplied massively in GRB, since everything is concentrated on the small area at the ground, making it really effectively in GRB even though it have armaments against ground.
Lol.
LMFAO even.
air RB,J-11A,13.7>13.3,it has only 1 missile could be homed by DL link at the same time and a worse HMD compared to the Su-27SM,it does not have the same fight abilit with the Su-27SM,not to mention the best 13.7 Fighter F-15J(M)
Air RB, F-14 (all variants): remain at their current BR. Unless the F-14B is getting 9Ms, it has no business being higher than the Su-27 or the F-16s for that matter. With countermeasures having a negligible effect on radar missiles, it does not see to see full teams of the most modern Fox-3s in the games
Air RB, XP-50. 4.0 > 4.7. If this keeps its airspawn it should go up in BR, the combination of the Airspawn, climbrate and turnrate means this plane will never go into a fight with the disadvantage, and mistakes made in it are difficult to punish because of its manouverability. The limited cannon ammunition is not a reason to keep it lower in BR, the ammo it has is easily enough for 3 or 4 kills.
Air RB, XP-55. 4.3 > 4.7. One of the oldest overpowered premiums in the game, it’s criminal this has never gone up, its energy characteristics, turn rate and climbrate make it unbeatable in the hands of a good pilot in basically any situation, it generally is stronger than most other 4.7’s in the game already.
Air RB, Wyvern S4. 4.3 > 5.0. The raw speed of this plane combined with the airspawn means that the Wyvern can effectivly get to bases before anything else at any BR it can face, and if you want to hunt enemy planes the climbrate combined with the airspawn and energy characteristics mean that you will always start an engagement with the advantage, and can simply run away if you are in trouble. The armament means that short bursts will easily kill anything including bombers, so the poor manouverability is not really an issue.
Ground Realistic
Yak-3T
5.0 → 5.7
While i have not really had that much experiance with this, however if the other Yak-3’s should go up, it would only be fair if this also goes up. The thing is, most fights in the game, is being taken place at the lower altitudes, where it have the advantage. This is multiplied massively in GRB, since everything is concentrated on the small area at the ground, making it really effectively in GRB even though it have armaments against ground.
Air RB, Hunter F.6. 9.7 > 9.3. The SRAAM missiles do not give this plane any real advantage over the Aim-9E equipped hunters, and certainly do not mean this plane should be the same BR as the Swiss Hunter F.58 as the F.6 lacks countermeasures, and has such poor manouverability that it is often impossible to evade even the 18G and 20G Rear-aspect only air to air missiles.