That Canberra is good for 8.3. It is very manueverable, and the amount of 20mm ammo it gets is crazy.
Yes, type 10 is over all worse tank than leclerc, only thing that’s better about it is 1s faster autoloader which I’d gladly change for leclerc consistent turret armour, type 10 is extremely hard tank to play and it’s also one I’d say deserves to go to 11.7 instead of 12.0
Absolutely. There needs to be a new spacer BR. The difference between 2.7 and the vehicles above are massive. So slot in a new 3.0 and move the entire tech tree up 0.3
There’s absolutely other spots in the game that need this too, but low tiers being terribly balanced hurts new players from wanting to play.
VT4A, ZTZ99A, ZTZ1001even at 10.7 is not overpower
The TAFs were played by base bombers who primarily aimed at grinding the Italian tech tree. They are the fastest of the kind throwing tornadoes behind them, so they dont really care about winrate or kd, the repair cost is low, so downed by a phoenix meant a lot less compared to TT aircrafts.
But in reality, the game is good enough for Merkava, and even in reality, Merkava is not a successful tank. But what the ZTZ99A had was the slowest reloading and almost the worst shells, and even the only commendable 800KE armor was weakened. As for maneuvering, it cannot bring about qualitative change.
AIR RB: Mirage F1C-200 (and variants) 12.0 → 11.7 : Its radar missiles are super easily chaffed and have extremely limited range compared to other radar missiles at the BR (R24R,AIM7-F). It is fast but cannot maneuver very well. It does have 2 magic 2 but in the current radar missile meta with multipathing being nerfed so hard its just not that relevant anymore. Move it down, or give the radar missiles a better chaff resistance.
Tanks equipped with automatic loaders should have a uniform reload time of 6 seconds, maintaining manual loading tanks at full loader skill and purchasing the expert level just above the automatic loader tank’s reload speed afterward. This is because automatic loader tanks’ loaders can also be damaged, and they no longer have an advantage, if not even a disadvantage, compared to manual loading tanks.
Disagre, it’s one of the better armoured MBTs, also don’t compare Japanese MBTs with German ones 😂 they are much worse
Soviet RB Ground BR’s:
- RB, Pantsir-S1: 11.7 to 12.0. Another monster. Needs to go up.
French RB BR changes:
- RB, M4A3 (105): 3.0 to 3.3. Same reasons as above mentioned SU-122, StuH 42 G, and US M4A3 (105).
General napoleon the prusso-russian coalition is throwing leopard 2a6s and T-80BVMs at us, what can we do?!
Air & Ground Realistic
J22-B
3.7 → 3.3
While this have some very good armaments, the plane itself is very bad. It is like you need to play it like a BnZ because it is not able to turn, however it have really poor energy retention and overheats instantly.
Id say type 10 is bit worse than leclerc because it’s inconsistent
More consistent in terms of failing to penetrate and dying to fueltanks
Abrams can never push an T-90M (if he’s competent) and won that fight. For one simple reason, Abrams would have to aim for his weakspot, T-90M doesnt.
Sabre.
Armour of Leclerc and Type 10 are quite similar
The Leclerc has better turret rotation speed than the Type 10, but the Type 10 gets much better reverse speed and better gun depression than Leclerc, along with a much better round and a 4.0s reload.
I think its time to play a TT out of the big 4 and challenge yourself, T-90Ms are hardly scary
If anything I found CR2s to be the most intimidating: those who played in it are probably the biggest tryhards
Air RB, MiG-23M/MF should KEEP its current BR 11.3 → 11.3 .
MiG-23M/MF going down to 11.0 is a bit questionable. It will be able to face planes such as the F-8E(FN), Mirage-IIIC and Shahak, where neither of them has flares/chaff. This will make clubbing them really easy, since there is not much they can do facing R-23T/Rs.
Ground RB, MiG-23M/MF 11.3 → 11.0. Instead here it should go to lower BR, since it does not have good ground loadout.