It is actually deceivingly well armored for its BR, and at the same time it have a gun that can easily one shot enemy targets. While it can be overpressured, there is not a lot of people who are carrying HE at the BR it is at, and hitting the front of the hull with HE will not kill the gun crew.
Why is the Pantsir S1 still the same as the BR in the top air defense of other tech trees? Before, it was because the top was 11.7, but now it’s because the Armor S1 is not outstanding enough?
Well then that just means that both of them should stay at 11.7, I really don’t know why we’re competing to know which one is the worst when things like Leopards 2 and Type 90 are in the game at the same br
If it is extremely useful, why are ZTZ99As being played so cautiously it always aim to oneshot its foes instead of gambling a breech/barrel?
Its dart is the second worst as well.
Extremly armored for its br, a lot of things can do nothing against it frontally, and it have at the same time very good mobility for its armor at the BR.
Extremly armored for its br, a lot of things can do nothing against it frontally, and it have at the same time very good mobility for its armor at the BR.
- RB, A1E1 Independent: 1.3 down to 1.0. Terrible armour for a heavy tank, worse than many nations light tanks even at 1.0. Terrible mobility. Massive target. 3-Pdr gun isn’t a redeeming factor either, it’s not the worst gun in the game, but due to all the other factors combined it’s made much worse.
Oh that one the Germans KV-1E, sorry there is so many vehicles at this point that it’s hard to remember these modification names😅 my bad, ye sure that one can go to 4.7, there is a lineup for it so it won’t suffer too much
- RB, SARC IVa: 1.3 down to 1.0. It’s fast, and that’s kinda it. If you compare it to the Daimler it shares a BR with, it loses in almost every respect. Worse armour, no shoulder stabiliser, gun is incredibly bouncy and kicks like a mule after firing, worse gun elevation and depression angles, and it’s open-topped.
F-14A Early at 12.7?
I think it’s more fair to keep it at 12.3 and have the F14A IRIAF at 12.7 due to the Fakour 90 rendering the AIM-54A of the F14A Early almost useless because the Fakour 90 is much faster easily outrunning the AIM-54A stealing the kills. So I think the F14A Early should stay at 12.3 in order for it to fair. I also think the F-14 IRIAF would preform very well with is very fast missiles with large warheads at a higher BR than the F14A Early.
- RB, Churchill Mk. I: 3.3 down to 3.0. The 2-Pdr is horrendous at this point, mainly due to the lack of mobility to flank. Even taking it in downtiers it struggles to penetrate Pz. IV F2’s with add-on track armour, Pz. III M’s, M4A1’s, T-34’s, etc.
- RB, Crusader AA Mk II: 4.0 down to 3.7. I don’t understand why this vehicle even went up. Just compare it to the Wirbelwind, far less rate-of-fire, less penetration, and half the guns. The only advantage the Crusader AA Mk. II has is an enclosed turret and more mobility. The 2 were very asymmetrically balanced.
It would be nice if the F-4F ICE would move from 13.3 to 13.0. I played a fair bit with it and must say that an F-4 even with AIM-120 is not competitive against F-15, Su-27 and the rest. You can’t get height fast enough, you can’t run away. The only thing you can do is shoot an AIM-120 and die or sometimes get lucky and not die.