Planned Battle Rating Changes for October 2024

Good morning, I am presenting below what I consider to be the necessary changes for this decompression of Battle Rating:

Good morning, I will now explain what I consider to be the necessary changes for this Battle Rating decompression:

1- AIR: I think you are being cautious. There would be no problem in separating modern vehicles with a much greater difference, reaching BR of up to 13 in tanks or 14 in planes (or higher). There are many vehicles that benefit for months or even years with this type of small modifications. Now with the arrival of the FOX 3, for example, the MiG29-SMT is a clear example: 6 R-77’s in a BR of 13.3, compared to planes like the JF-17 with fewer missiles…

A higher and escalated BR decompression would allow no plane to be seen as a bully in the game (regardless of the fact that the pilot and his experience can make the difference. Unfortunately, with the number of rookies in areas with premium or event planes, this is not the norm).

Planes like the Kfir Canard or the J35XS are currently useless, due to their rear-facing armament and because right now, a MiG21 or MiG23, for example, with two napalm guns, is capable of taking out a base on its own and runs even faster.

ARB, Kfir Canard & J35XS 11.3 > 10.7

The case of the French F-16A continues to amaze me. It is true that it carries 9M’s, but it does not use radar missiles and is at 13.3. Comparing it with the Netz, for example, which you plan to lower to 12.7 and has 6 Python 3, is ridiculous. No matter how good the loadout it carries to do CAS, in any case it would have to be raised in realistic ground battles, not in air battles.

ARB, F-16A (French) 13.3 → 12.7
GRB, F-16A (French) 12.0.

2- GROUND: The same thing happens as explained above. You can increase the BR of the tanks much more, so that there are no sections that suffocate between tier and tier. The main problem that I observe here is, as always, that of the anti-aircraft. The newly introduced Antilope, the Strella mainly, or other similar SPAAs, fire missiles that are practically impossible to evade, despite the use of flares. When you play on 9.3 ground against them, and you intend to do CAS, the task becomes very complicated, considering that many planes do not have countermeasures in those battle ratings.

If they are heat missiles, they should be more sensitive to flares (used correctly).

GRB, Strella & Antilope 10.3 → 11.0

This is also related to the fact that, for some time now, you have decided to simplify and flatten the maps and reduce their size considerably. Modern tanks should not fight on 1.5 kilometer maps. The problem of spawn campers, the lack of cover for planes or helicopters, the null effectiveness of tank armor, all of this is solved if the maps are enlarged, interspersing forest, mountain, city, etc. areas in them. Thus each player can decide what to do in the game.

Finally, I would like you to consider adding real ammunition for many vehicles to the game. The argument of “balancing” the battles is meaningless when you do some research and discover the real range (and declassified on the manufacturer’s own website) of the ITO-90 missiles, as opposed to the fact that the Pantsir S-1 is using the S-2 version missiles, for example, or the invented Obj 292 shell with almost 700 mm of perforation.

Years ago you boasted about how realistic the game was, and you are making it more arcade-like than ever, in favor of the same old nations.

3 Likes

GRB, Yak-9K. 4.0 > 5.0
Currently the NS-45 is extremely good with it new aphe round, combine that with the yak-9 chassis + enough ammo to kill at least 4 tank before needing to rearm just mean free kill every games, have i mention’d that the default belt (2 he + 1 aphe) doesn’t cost any sp at all. The gun is just extremely good that u can still do well even at 5.7+.

4 Likes

Air RB, Su25SM3. 12.3 > 11.7. Reasoning: The Su25t sits at 11.7 and could be considered a better plane for Air RB as it has an ircm which the Su25sm3 does not have though it swaps it out for a MAW system and also has two less missles than the Su25T. In Air RB the SM3 is not as effective as the Su25T though being a higher BR.

1 Like

This is good news. It’ll be the start of having things spread out more.

Air Realistic Battles, A-7E, 10.7 > 10.3 (also option to add historical 2 x AIM-9Ls if need be).

The A-7E Corsair II, unlike the A-10A Early/Late Thunderbolt II, is worse in almost every single aspect as both a CAS ground attack aircraft and most in particular, air-to-air defence against other supersonic enemy fighters. Other than a higher subsonic top speed, (which it won’t reach with ordinance equipped) Other than a LANA pod and some television-guided AGM-62A Walleyes that aren’t really that useful or helpful to your team other than killing a few AI ground targets more accurately. This aircraft is worse than the A-10 in nearly every way when it comes to aerial combat with worse air-to-air missiles, way less flare/chaff count, less main gun firepower and of course, the maneuverability and dogfighting abilities which are far more suitable and useful in the sense for Air RB.

It’s also worth noting the A-7 Corsair IIs were historically were dated in service a lot earlier than the A-10 Thunderbolts before eventually being replaced by F/A-18 Hornets. IMO, the folder should come BEFORE the A-10C Late in the strike fighter line.

2 Likes

Question to the developers… why now all tops have a 5 second cooldown? What makes Britain unique now? Previously, they only had one, albeit with an ammunition rack of 4-5 rounds… Why Of40(MCTA) nefr? Is there no TAM2IP? What if we nerf everything like this?

delusional. 12.7 AIM-9M with 240CM and MAW is plenty better than fucking netz with 6 dogshit missile.

1 Like

Sea Harrier FRS1(early) should remain at 10.7
It has no advantage in going into a higher br especially what it only has 2x aim9L which are VERY flare hungry! it has low agility & low level antiground payload. Please stop ruining british Harriers! leave at 10.7 PLEASE!

2 Likes

Ever heard of HE shells? It’s not unkillable, you just don’t know how. And with it’s slow fire-rate and pathetic post pen damage, it’s hardly a threat if you’re in modern MBTs. 2S38 meanwhile can completely blind you with it’s very high fire rate and over 140+ ammo reserve. And also the gun accuracy in HSTV-L is pathetic.

ARB. F-4J(UK), Phantom FGR.1, Phantom FG.12.0 > 11.7
ARB. F-4E Kurnass 2000.12.3 > 11.7

These Phantoms does not have what makes PD Phantom a good plane, namely HMS, 6 SARH Mount, and Leading-Edge Slats, these are not the planes that flies in the same level as F-4S and F-4J with how bad it’s SARH is (Skyflash is vastly inferior to AIM-7F), these planes and other phantom in the same predicament should not be in the same BR range. and having vulcan gunpod is not an equaliser to HMS or AIM-7F.

For K2K, it’s basically F-4F with 6 AIM-9L, no reason for it to be in 12.3.

6 Likes

No, BVM is still vastly superior to all other tanks after 2A7’s and Strv 122’s. It’s only major drawback is the reverse speed.

Imo the T-80BVM, T-90M should be 0.3 and 2A7’s, Strv’s 0.7 BR higher than regular tanks, while Challengers, Ariete and Merkavas could be 0.3 BR lowered if additional balancing is needed after these changes.

Air RB F-104S.ASA 12.0 > 11.7

The BR of F-104S.ASA in Air RB should be 11.7 or 11.3.
It does not even have a directional RWR of 12.0, which is where most radar guided missiles are.
In addition, the last major update made the overall mobility worse. This makes it very difficult to avoid radar-guided missiles, which was barely possible.
On the other hand, JA37Ds and Tornado ADVs, which are also located at 12.0, can use excellent missiles, radar, fixed armament, better RWR, and more C/F.
Obviously the F-104S.ASA should not be located at 12.0, it should be placed at 11.7 or 11.3.

4 Likes

It turns out that believing in the balance of a snail is as irrational as a fish on a chopping board. Therefore, the best approach is to stay away from the paid content of the game.For example, the J35 fighter jet, which has an air superiority advantage, is not even able to match any of the F4 fighters that have chosen to dominate the skies.

1 Like

Strv 122’s > Leopard 2A7’s > T-80BVM > T-90M > regular mbts > Challengers, Merkavas and Ariete

Correct me if I’m wrong, then why.

1 Like

ZTZ99A/WZ1001(E)/VT4A1 11.7->11.3
Reason: Poor protection, slowest reload time, only 577mm shell penetration, just recently, the main armor of the ZTZ99A was weakened by 200KE, and GAIJIN did not come up with any reason. This is not an emotionally charged report, but a fact.

60 Likes

As for these br changes, I look forward to playing 9.0 to 9.3 ground br battles. I hope we don’t get to face premium leo 2a4s in the future. This means XM-1, AMX-30 super, 1a1L44, C2A1, 72A, 64A, Bs and M60s will become viable again.

BMD-4 as a support vehicle to the 9.3 line up will be fun to play and yes BMP-3 as well. After a few games switch over and paly Galbatsh and Merkava1s. Then switch to XM-1 and M60 hope this become viable.

Air Realistic Battles, Milan. 9.7 > 9.3/9.0.
It cant properly bomb bases, nor can it properly fight enemy aircraft and it gets outmatched by most of the opponents at the same br as they have a better turn rate and much better missiles. The Milan doesn´t have flares and can meet R-60Ms and Aim-9Ls, which are guaranteed to destroy it.

Shameless plug. (Why not 12.3?)

2 Likes

F104C 9.3 → 9.7, it has 4 aim9bs, and other supersonics are moving up as well.

6 Likes

Genuinely awful.

How is the F8U still untouched? If Gaijin truly are changing BRs based purely on statistics then that thing should go directly to 10.7 with no questions asked, while in reality it’s not even on the list. Biggest miss in the entire table.
J-7E is also strangely absent.

Other questionable changes are the Mig-21bis and F-5C. The 21bis was incredibly competent after the first round of decompression and was only held back by the F-14 swarms which are being moved outside of 11.3 range anyway. Now it will be an absolute menace and will wield 6 all aspect missiles against flareless jets quite often (J-35D, F-4C, F-105, etc. aren’t even a full downtier away). And for the love of God, can the F-5C please not handhold wallet warriors for at least one full patch? For the first time since its release it was perfectly balanced at 11.0 and now for some reason it’s going back to clubbing 9.7s.
And why are we still balancing jets in ARB according to bomb loads? Su-7 is just a worse MiG-19 but will now sit above it. Just because people brainlessly basebomb with certain vehicles doesn’t mean they should be made unplayable for those that actually play them as fighters. In fact that only makes the problem worse and cements them as vehicles only good for killing one base and then dying. F-4C is also a victim of this.

The only changes I agree in the entire list are the A-5C and F-4EJ. And I was seriously looking forward to the next set of BR adjustments. What a fucking mess…

8 Likes