this game was so much better when it wasnt overrun by heat howitzers and everything inbetween making armor a joke, the game went downhill after they added more modern stuff in like 2017/18
As one of J-7E player, I don’t have ANY issues for using their NR-30s.
If he can’t aim it, I would say it is just skill issue.
J-11A 13.7->13.3
The worst radar, the most garbage RWR, almost one of the worst FOX3 and the fewest DL channels. J11A should not be at 13.7, this position should belong to the future J-11B. There is no doubt that the J-11A should go to 13.3.
Nah, the AIM7Ms have better turn, but when the target is below 60 meters below the ground the missile loses tracking, instead of the Aim7Fs if you still keep tracking the enemy the missile will not lose tracking as the AIM7Ms do at low altitude.
Air RB, J-11A. 13.7 > 13.3. If we are having things like the F-16D barak going down to 13.3 since it cannot compete with 13.7’s with its “worse” FM and “worse” missiles, why can’t the J-11A, which is basically just a normal J-11 with r77’s, go down to 13.3 as well? It lacks both in offence and in defence at 13.7, and probably suffers more than the F-16D, which at least can defend itself from missiles. In fact, I would say that in the environment right now, the R-27ER is a better missile than the R-77, especially at late game with not many enemies left, so why increase .7 Br for such a plane?
wrong, they are the same in game.
It’s pretty easy to aim, and the ammo count doesn’t feel restricting to me.
I have had issues with it being a bit inconsistent damage wise, but not enough for it to be detrimental.
Game mode (air combat), vehicle name: J-5 export type, 9.3→9.0, the reason for the change: the comparison of the same br is basically supersonic, and compare with combat ability of J-5 is extremely excellent, the comparison of 9.0 German Sabre, both have afterburner and missiles, the configuration is the same, the gun and the gun load is even worse, turning at low speed slightly stronger than the German Sabre but the roll is far worse than the German Sabre
T77E1, same as going on 4.0 Raise it rank 3 , instead 2.
BTR-152 example is soviet same style MG AA , and it’s rank 3 on br 4.0
Foldering M19A1 and M42 on japan AA tree, same as american tech tree.
Israel - AirRB
Ayit 9.3 up to 9.7.
The Ayit is already competent in a full uptier, when downtiered it absolutely seal clubs. The FM is better than expected and does quite well in dogfights, and has a easy time avoiding most jets if you keep it fast due to your insane roll rate
Air RB, F-15C (USA). 13.7>14.0.
BR 12.7 upwards is in dire need of further decompression. Most aircraft starting from BR 12.7 need to be adjusted upward by at least one, if not two, increments- including this one. It goes up alongside the Japanese & Israeli variants (per rules, see separate posts).
Air RB, F-15J [M] (USA). 13.7>14.0.
BR 12.7 upwards is in dire need of further decompression. Most aircraft starting from BR 12.7 need to be adjusted upward by at least one, if not two, increments- including this one. It goes up alongside the US & Israeli variants (per rules, see separate posts).
Air RB, F-15 Baz Meshupar (Israel). 13.7>14.0.
BR 12.7 upwards is in dire need of further decompression. Most aircraft starting from BR 12.7 need to be adjusted upward by at least one, if not two, increments- including this one. It goes up alongside the Japanese & US variants (per rules, see separate posts).
** Its supersonic at a BR where a lot of aircraft are not supersonic*
False. Except for subsonic strike aircraft, most of the fighters it will face are supersonic. Sees frequent uptiers to 11 and above where most aircraft are supersonic
** It has some of the best guns in the game*
Only useful in close quarters and not at all an advantage against players who know how to use all aspect IR or SARH missiles in head ons.
** It turns extremely well and can out dogfight most aircraft*
Its only real strength that can be easily nullified if opposing fighters bnz and use previously mentioned all aspect and SARH missiles properly. Doesn’t apply to subsonics. You’re also very vulnerable to being third partied by enemies as you maneuver onto enemies’ tails. Heavily dependent on player incompetence.
** Its highly resistant to damage, and can shrug hits that would render most aircraft dead or unflyable*
Completely wrong. Missile hits always result in severe damage or death unless countered effectively. Partially true when it comes to 20mm. Definitely not 27 or 30mm.
** It’s IR signature is so low, that some missiles can barely acquire a lock (Its colder on full AB than an F-117)*
Completely wrong. As previously mentioned even R-60MKs can easily gain lock in every aspect.
** Due to its cold signature, it can 1 flare defeat most missiles*
Irrelevant. Every fighter with countermeasures can defeat IR missiles if they’re seen in time
** including IRCCM missiles*
So wrong that I’m not even going to dignify this with a counter
As mentioned multiple times, overall decompression is the answer. The F-5C is fine where it is for now
I think 11.7 is better because at 12.0 sits the F4S with 4 aim7f which are currently a lot more meta than the phytons
Japan - AirRB
F-16A OCU - 13.7 down to 13.3
Lacking HMS doesn’t make it on par with the other 13.7’s. On top of that it has a very small countermeasure count for top tier. It is easily the worst 13.7 right now.
Kurnass 2000 Air realistic battles 12.3 >12.0 its a phantom with the same armament as f16a and worse performance, it shouldn’t be at the same br.
UK - AirRB
FGR.2 / FG.1 - 12.0 to 11.7
Both of them are considerably inferior to the other 12.0 phantoms by lacking Aim-7F and HMS. These only carry Aim-7E2 and have no business being 12.0.
It does have a lower heat sig than the F-117, it’s been tested and proven.
Plus, you can instantly flare any all aspect missile coming at you, and you can dodge or avoid almost every sarh too.
Not always. PL-5Bs and PL-7s are nearly impossible to flare below 0.4 KMs, but F-5s do that very easily.
Ideally you wouldn’t be hit by IR aams in headons of you pre-flare.