Planned Battle Rating Changes for February 2025

Move the aphe on the rank 2 and 3 Sweden tanks to rank 2 or 1.

Not always true with missiles having IRCCM like Magic 2s. For those without, it applies to every fighter that sees them in time and pre-flares or flares and maneuvers. Doesn’t make the F-5C special

Heavily situation and terrain dependent. Doesn’t change the fact that you’re put totally on the defensive with no move other than to dodge and hope the enemy player makes the mistake of turning to engage.

That applies to literally any IR missile that’s AIM-9J or better. Can even apply to Es if it’s an aircraft with a supernova engine like the F-111 or Su-22.

This was in reference to the guns in head ons. Pre-flaring and flying straight at the enemy will not work if they manage to get a lock on you in between flare pops. Flying straight at them is the only way you can get guns to hit in head ons.

Personally the Kugelblitz deserves to go down to 6.7 or 6.3. Its shells aren’t that good at taking out tanks at this br anyways but in general the only upside it has is that its an encloses SPAA. Other than that its just a panzer 4 hull at currently 7.0

Its also the only 7.0 tank in the german tech tree and ultimately fighting cold war jets due to frequent uptiers. I think it deserves to fight alongside its ww2 brothers and fill up the lineup next to the king tigers instead of standing alone

4 Likes

f-20 must be 12,0
It’s a very difficult plane to play right now.

1 Like

Mirage 2000C-S4 should go to 12.7 if the 16A is coming to 12.3

Gaijin should chekc this thread from Naval forum.

1 Like

It’s always easier to blame external factors for your own mid/poor performance.

Sure M51 could move to 6.3 or 6.7, but it shouldn’t go higher.

1 Like

Gaijin, decompress naval already!

3 ships scheduled for change doesn’t change anything!
I find your lack of faith in naval disturbing ;-)

Vehicle: M2KDRMV
Gamemode: Ground Realistic
BR Change: 12.0-12.3
*(It is necessary to discuss whether there is a need for changes.)

Vehicle: F16A(fr) & F16 OCU
Gamemode: Ground Realistic
BR Change: 12.7-13.0

Vehicle: JAS-39(A/C)
Gamemode: Ground Realistic
BR Change: 12.7-13.0
*(It is necessary to discuss whether there is a need for changes.)

Vehicle: (E)F-2000(FGR.4)(A) & Su-34 & Rafale C & F-15E(I) & F16C & F16AM
Gamemode: Ground Realistic
BR Change: 12.7-13.3

Vehicle: L2A7V & Strv122 & A7HU
Gamemode: Ground Realistic
BR Change: 12.0-12.3

Vehicle: SEP V2
Gamemode: Ground Realistic
BR Change: 12.0-12.3
Add: M829A3

Vehicle: Lec S21 & LEC AZUR
Gamemode: Ground Realistic
BR Change: 12.0-12.3
Add: 120 F2

Vehicle: T-80BVM
Gamemode: Ground Realistic
BR Change: 12.0-12.3

Vehicle: T-90M
Gamemode: Ground Realistic
BR Change: 12.0-12.3
Change Reload:7.1-6.5

Vehicle: ZTZ-99A & WZ-1001 & VT4A1
Gamemode: Ground Realistic
BR Change: 12.0-12.3
Change Reload:7.1-6.5

Vehicle: Type-10 & TKX
Gamemode: Ground Realistic
BR Change: 12.0-12.3
Change Reload:4-3.4

Vehicle: AH-64D(I)
Gamemode: Ground Realistic
BR Change: 12.0-11.7(or add Spike ER)

Vehicle: AH-1Z
Gamemode: Ground Realistic
BR Change: 12.0-11.7
(I truly do not understand why the Hellfire launcher is positioned at 12.0.)

Why add so many vehicles when it’s possible to simply enhance the Leopard 2 individually?
Because the matchmaking time is taken into consideration.

3 Likes

ARB, JH-7A, 12.3 > 11.7/12.0
considerig it’s low top speed, and only 4 non missiles without irccm

4 Likes

BI 6.7 → 7.3

BI continues being basically unkillable at 6.7
Essentialy in a 7.0 matchmaker this plane guarantees the victory of 1 team, unless the other folds the other team early and then cooperate 4-5 vs 1 Thatch Weave style and Brezhnieviak player makes a mistake.
Sounds balanced when BI is fighting planes 0.3 BR hogher? Sure as hell not.
Also at 50% throttle it gets 6 times as much fuel, and at 30% throttle it already outperforms everything while having enough fuel to last entite match.

Double Shvak are 1-shot wonders vs props, so 45 rounds per gun is not a big issue, especially in a plane that can get any shot it wants because it outclimbs 8.3 jets by a landslide.

Move it to 7.3 where it will continue to be more maneuvrable and better climbing/accelerating than anything it faces anyway. Yeah pilots will struggle with compression, but right now BI in 6.7-7.0 match means I just land and quit, as there’s 0 point trying to fight it.

3 Likes

A-10C ARB 11.7>11.0 It’s too slow.
GRB 12.0>11.3 The main problem of this aircraft is the 72V6 Pantsir-S1.

If the top classt remains 14.0 without stretching:
J11A 13.7→13.3 (Bad radar that can only guide a single missile and no composite mounts yet still in the same class as the su27sm, seriously?)
JH7A 12.3→11.7 (The JH7A only has four IR missiles, so why would it be rated higher than the gift bag Mig23?)
give 2 aim120 and F16mlu 12.7→13.0 if not, F16mlu 12.7→12.3。

4 Likes

Absolutely not, it has 4 9Ms, HMD (with IFF), amazing CAS ordinance (used for farming ground units in ARB too), MAWs with a billion CM, the same spray and pray gun.

Overall the A-10C has amazing situational awareness, amazing armament, amazing avionics. I see literally zero reason it should go down in air, and (the pantsir should be removed in favor of a TOR system imho) it can stay where it is in GRB for the time being

2 Likes

I want a new MLU at this point with the same capabilities as the F-16AM (Another MLU and one that represents what the MLU is the taiwanese line should be, instead of gaijin’s mess)

It should have it’s 6 Aim-120s, 6 Aim-9Ms (or Aim-9P4s if gaijin has the realism boner) and all CAS ordinance shared on similar F-16s, plus the readdition of it’s previous 120 CMs (that are all modelled on the jet in game)

1 Like

Please move down the otomatic to 10.7 or any other br lower than what it currently it is at. it just can’t compete with anything at the br it currently is at, other AA systems are wayyyy better in terms of armament, radar etc, not even the things it’s supposed to shoot down, some are too fast, some too far, it can’t even compete with a possible stationary target like a helicopter just hovering there since it could move to the side a little bit

Not to mention that every time you shoot the enemy gets a big flash from the map saying “hi, I’m an otomatic, please shoot me” and you’re 3 buildings tall since you pack an autoloader from a ship making you an easy and big target

4 Likes

Ideally it should match the Ariete (P) in br since that BR is the region where it can actually counter jets and helis, the fact that it’s remained Italy’s top SPAAG after all this time and a few nerfs iirc is kinda sad from gaijin

2 Likes

Agree with you, it’s so much better than the way it is now anyway.

1 Like

Agreed, it’s straight up sad and all the other Italian AAS are lack luster at any br higher than theirs (the osa is ight)

1 Like

Plus I want to be able to have an italian glory lineup and play my dardo and ariete p with a few more support vehicles

1 Like