They are in an Air Mode the same as the 11.3 Tornado, only different being the GBUs which won’t matter in AIR RB, or let them at 11.7 but gave them Missile with IRCM Aim-9M/Aim-9L/I / Aim-9L/I-1
Exactly it is fine having a WORSE shell because it has better reload and SLIGHTLY better mobility than the M1A1. Let’s not even talk about the terrible optics.
The 2S38 has been infecting the 9.3-10.3 br for too long and the only reason you don’t move it up in GRB is because is one of the most popular Russian premium tanks in the game, it has slightly less penetration with its APFSDS round than the hstvl and look at where that tank is placed in br, not to mention that the 2S38 has the option to use APHE, Proxy’s and HE, I’ve taken that thing to 12.0 where it excels and plays perfectly fine. Please move the 2S38 to 11.0 for GRB
thats assuming aced crew - how many players actually have that? I explained in different comment that my lvl 150 crew on 2A4 is nowhere close to being aced after 200 battles.
Type 90 gets its 4 secs right outside the bag without needing even expert let alone ace crew.
rn i tested my Tiger II (H) without mods (only 619hp) and it barely can pass from 28kph.
if u say its ok to have a 70t tanks with 600hp only, then idk in what world u live
Gaijin has done a poor job of explaining as to why the Tiger II’s engine is being changed to be 600 horsepower. The engine installed in the Tiger II, the Maybach HL 230 P30 while yes, is capable of producing 700 horsepower, starting in November 1943, a centrifugal speed governor was installed onto both the Maybach HL 230 P30 for the Panther which already has the governor in game. The Tiger II would come already equipped with the governor from the beginning as this change was done before it entered production and the Maybach HL 230 P45 in the Tiger Ausf. E which for some reason is missing from the list. This limited the engine power to 2500 RPM and at that speed, the engine only produced 600 horsepower.
Yes, the HL 230 is capable of 700 horsepower, however this change isn’t decreasing it to 600 horsepower @ 3000 RPM, it’s because of the speed governor limiting the RPM to 2500 the engine power is being reduced to 600.
As for top speed, even the 42 km/h top speed it currently has isn’t a sustainable top speed. It should be able to reach that under ideal conditions for a short burst, even with 700hp @ 3000rpm horsepower. The Tiger II’s usual top speed is 38 km/h. The 38 km/h top speed at 600hp @ 2500rpm is the top speed achievable for a short period under ideal conditions, and 34 km/h is the standard top speed.
Im really sorry man but you are picking at straws here.
It just brings me back to my main point. The Type 90 is VERY powerful in the right hands but hard to use for noobs. Here is a classic example of Gaijin punishing the players that know how to use it. Type 90 and Click Bait at the same BR is hilarious and the only reason why they we are here is because the majority of click bait players click bait are significantly worse than type 90 players.
Mode: Ground Realistic Battles
Vehicle: Jpz 4-5
Change: Add the M431 as the default shell.
Reasoning:
Currently, the two default shells available for the Jpz 4-5 in the game — the DM502 and M71 — have penetration values of only 102mm and 16.2mm, respectively, making them completely ineffective against enemy vehicles of the same tier. As a result, players are unable to effectively engage in combat or research modifications before unlocking the M431 shell.
The VBC-PT2, despite a fast-firing cannon and mobile platform, is currently sitting fine as in 9.3 and its combat capability is not fitting for 9.7.
First, compared to IFV counterparts such as BMD-4M, it lacks ANY form of frontal engagement AT tools, as in ATGM. When faced with fast flanking MBTs with some armour, such as XM-1s, OF-40 or KPZ-70s, the VBC-PT2 lacks any capability to engagement head on while contesting for flanking posistion. While BMD-4Ms or Belgeitpanzer have missiles for these situations. The VBC-PT2 is already requiring a higher skill floor and knowledge of the game in order to be effective as it has no backup alternative but flanking shots (which is also not guaranteed against Russian MBTs due to the limited penetration of 92mm point blank).
At the same time, compared to the VBCI-2 (MCT30) of 9.7.
It lacks the unmanned turret (reduced survivability)
lacks frontal fuel tank for spall absorption (less survivable)
Lacks sufficient penetration against up-tier Russian MBT side armour (92mm of VBC compare to 114mm of VBCI)
Lacks IRST tracking (lacks anti-helicopter and pseudo AA capability)
Worse gun handling (smaller zoom, worse thermals, slower horizontal and vertical speed).
Worse mobility (less P/W, 21.2 vs 22.2 of VBCI-2)
Currently, the VBC-PT2 only reflects the combat capability of its 9.3 France cousin of VBCI, while lacking in detailed auxiliary equipment such as IRST and Electro-optical Active Protection System the France have.