it cant reach that in the 8th gear tho
so the 38kph is probably the highest it can do downhill before your engine is destroyed
would make sense why it says the engine has a top speed of 38kph, because it cant survive more than that
it cant reach that in the 8th gear tho
so the 38kph is probably the highest it can do downhill before your engine is destroyed
would make sense why it says the engine has a top speed of 38kph, because it cant survive more than that
Please consider lowering the A2D-1 from 7.0 to 6.7 in ground. Should it be necessary, removing the 4,000lb bomb in order to lower the BR to 6.7 (even though its the only thing that even somewhat made the 7.0 BR tolerable) would be a fair trade to be at a BR where its performance is meaningful again.
It should never have been moved up to 7.0 as it was done based on statistics in Air Battles when it was initially released because it was being spammed to end games in under 4 minutes due to ground pounding. It doesnt fairly represent its actual flight performance which doesnt warrant a 7.0 BR, as this was a change unfairly skewed by vehicle spam that exploited the way air battles work.
i will take the nerf when someone tells me that its valid.
i don’t wanna see a fat 70 tons tank getting nerfed cuz gaijin wants “realism”.
if gaijin wants realism, then make historical matchmaking where some swedish tanks can fight against Abrams and Leopard 2A4s, some japanese tanks can get annihilated by AMX-30s and Magachs/Tirans, and some american/soviet tanks can rest in peace fighting against the Maus at 6.7
I do agree, the 12.7 ADF is quite fun to use, shame that experience is being ruined
thats why you should grind japan and get the F-16AJ which will stay unchanged
(this is what the snail wants you to, buy the F-2 and grind japan now)
yeah, but at this point i really do not know if gaijin would much rather make a plane low in br or a set of planes higher in br so i just say that
I was thinking of buying it for duels anyways lol
i can recomment it for sim it is a great 13.0 and has a really nice cockpit
It’s possible there could be significant differences between individual tanks because of non-standardized WW2 German production. Each Tiger 1/II was pretty much unique to the point that you couldn’t just put the turret of one Tiger on another, as the turret rings often had small yet significant variations. If this is the case, Gaijin should follow their previously mentioned statement on this matter, which is that they will take the best possible model of a tank, such as the case of the T-80B with thermals, despite that being a one-off prototype. Though I suppose Gaijin has broken their own rule with the Abrams by not giving SEPv2 DU hull armor even after recognizing five pre-production prototypes were fitted with it…
everything i can say is that Gaijin puts a lot more effort into making toptier better/worse than making lowtier better/worse, its like:
sir, we already made everything for toptier players
HELL YEAH!! time to relax…
but sir, there’s still problems in lowtier, where new players struggle a lot :d
meeh, do it yourself…
designs and 3D/X-Ray models are way more detailed in higher BRs than in lower BRs, and also a lot of vehicles got nerfed in many ways, adding to them many useless things in the X-Ray model to make them easier to kill, just like Ka-52 or M1A2
Also putting the amx32 at 9.7 is just rude, France already has to wait longer to get stabilized tanks and this will make them have to bring a full line up of unstabilized stuff to 9.7 once they finally get one, should add some sort of stabilized tank at 9.0 if it exists to fill the gap, did Belgium or the Netherlands have a leopard 1a5 or something ?
the germans did not switch out the engines as far as i know so the 600hp engine is what it is going to have
I don’t really play sim, but I enjoy F-16A duelling so the F-2 has gotta be just as good
Mode: Ground Realistic Battles
Vehicle: FV4005
Reloading rate: 29.9s → 24s
Reasoning:
Due to the previous optimization of the overpressure mechanics for high-explosive ammunition, large-caliber HESH shells are currently not particularly effective in the game. When they are able to directly penetrate armor, their damage output still cannot compare to that of APHE shells. Moreover, in terms of HE fragmentation performance, they do not outperform standard HE shells. For example, the 183mm shell used by the FV4005 has a fragmentation penetration of 64.5mm, which is nearly identical to the 61.1mm of the M107 shell used by the M109 — despite the latter being only 155mm in caliber. On the other hand, the FV4005 suffers from an excessively long reload time, resulting in below-average damage output. In terms of mobility and protection, the FV4005 also offers no particular advantage compared to other lightly armored self-propelled guns of similar weight.
can recomment to give it a try
the F-16A has better 1 circle performance than the F-2, but the F-2 has better 2 circle performance and more engine power which makes it better in a vertical fight
Type 90 doesn’t need to go up. Stop punishing good players for correctly using a tanks strengths to it’s advantage. Taking away the fun one by one.
Strongly disagree with all the Reload Time reductions. Especially big ones like KV-2 and Pvkv II.
Long reloads and slow target acquisition is what makes low ranks unique and puts a great emphasis on positioning and the limited mobility.
Please don’t trun the game into an Arcade.
stomping 10.3 isnt exactly being a good player.
Then maybe just MAYBE decompress GRB!!!??
it did, it r*ped 10.3 vehicles