Planned Battle Rating changes for August 2025 (updated 16:00, 15.08)

What needs to happen is a total overhaul of how IR Signatures are modeled. With both exhaust temps modeled and directional exhaust.

We have some pretty major issues like F-5s on full reheat are colder than an F-117 and a Harrier is so hot that it can barely flare R-60Ms when at lower air speeds when the R-60M is fired from near their max range.

Its a total mess. Once that is fixed, rebalancing can go from there. For the most part. People will just have to be more proactive in defending by dropping out of reheat when defending, so shouldnt impact BRs excessively, but would go a long way to improve that aspect of the games health

2 Likes

oh wait, yep
wasn’t sure if it was sent as I got logged out as soon as I posted

I agree with higher brs for tanks, however that should not change the br of the current top tier SAMs and SPAAs, they are still very easy to defeat with 12.0 and 12.3 aircraft

Would much rather see ground BR decompression… instead of uptiering a bunch of vehicles into the zero line-up having abyss of top tier ! mainly referring to the MSC, what exactly was the point of adding the vehicle…? i hopefully would prefer to see an introduction for 13.0 br for ground soon perhaps i… i don’t know.

anyhoo, thanks for saving my sweet precious vfm5 :3

Welp i guess instead of moving the Type 81 (C) down they moved the entire 11.3 up instead. So i guess it stay at 11.7, but can we please get the SAHR missile? max 5km range and no radar is pitiful at 11.7 since 8/10 match would be 12.0 anyway so might as well use the Tan Sam Kai which suck but at least it have SAHR missile.

Im glad, because im always surprised that just because you try to provide a counterargument, people will just instantly go to call you a slur and think you are the second worst thing since the austrian painter.

it also depends on the loader not being spread around the tanks interior and other crew members :P

which, fair point, but its not like autoloader is without its advantages either. the aforementioned quicker reload out of the box and not being dependent on loader being alive. but i digress.

Ill admit im not qualified enough to comment on that, so i will just take your word for it.

well poor crew layout isnt unique to MSC. The driver-gunner-commander conga line of 2A4 also doesnt exactly scream great post pen survivability. Then again its not like MSC doesnt have this exact same problem.

thats why i said i was fine with MSC being 10.7. Just with the fact that 2A4s armor wont stop most common tank rounds at this BR either, id take slightly better firepower over slightly better armor.

Its clear that theres some consensus about this between us, so Im fine with leaving this issue as it is.

Air Realistic Battles
Tu-4 (all)
8.0 → 6.7
At its current BR Tu-4 constantly meets planes, that are way faster and often armed with air-to-air missiles. Tu-4 can’t win matches or play effectively, because if enemy team ignores you, you’ll never get any kills. Also, there are many fast planes with bombs and airspawns on close BRs, that can reach bases much faster, so bombing on Tu-4 is also worthless.

2 Likes

Air Realistic Battles
B-29A-BN
7.0 → 6.3
The main problem of B-29 is it’s turrets. Brownings M2 don’t deal enough damage to efficiently kill enemies. Tu-4, even with all its problems, at least can destroy or severely damage any plane, that’s trying to attack him. And if B-29 with its Brownings is attacked by something like La-200 or Me-163, it will die with 90% probability, without any significant damage to enemy.

1 Like

They would never do such a big jump, even 12.7 is big by their standards but i think it is within reach, obviously the more the better.

Considering an increase in BR for tanks would definitely also mean an increase in BR for CAS, This would be a non-issue. The fact the IRIS-T SLM is the same BR as the CS/SA5, Elde-98 and ITO is a crime.

Air Realistic Battles
Kfir C.2
BR should change from 11.7 → 11.3

Although the plane has good flight performance, it lacks a radar, and is limited to only 2 python 3 missile which are very easy to flare. This severly limits its capabilities as its current br range heavily focused on the use of SARH missiles, and even IRCCM missiles in that case of the Mirages found around this BR. At 11.3 it will be able to make better use of its flight performance without being a detriment to the BR range as it has similar flight performance to the Kfir Canard found at 11.0, they even share the same engine.

1 Like

Agreed they’re insanely fast and turn well if you manual wing sweep to 0 as fast as possible. Mld should go up if ml can’t cause it’s premium

1 Like

Vehicle and Battle Rating RB:

T-72B3A 12.0 → 11.7
T-72B3 11.7 → 11.3

Technical shortcomings of the T-72 tank base that prevent them from being competitive at this level with Kontakt-5 and an old cast turret (without T-90M level upgrades).

Leopard 2A5 12.0 → 11.7

Insufficient performance compared to other vehicles at this battle rating.

BMD-4 9.3 → 9.3
BMD-4M 9.3 → 9.3

The vehicle does not have sufficient survivability, coupled with the already worsened amount of damage of 30mm — Insufficient rate of fire for 2A72 and due to lack of APFSDS belt, and 100mm guns — general weakening of cumulative and explosive effects with a small amount of ammunition; with the presence of modules inside the tank (for BMD-4M).

Or 9.3 → 9.7

With the issuance of an APFSDS belt from BMP-2M.

BMP-3 9.0 → 9.0

With the ATGM reload time brought to the standard War Thunder values of 10 seconds.

Equalize the maximum BR of SPAA to the BR of Aircraft in GRB.

Pantsir-S1 12.0 → 12.3
Tan-SAM Kai 12.0 → 12.3
CLAWS 12.0 → 12.7
SPYDER 12.0 → 12.7
IRIS-T SLM 12.0 → 13.0

Aircraft and weapons with BR 11.0-11.7 cannot respond to threats posed to them by Top Tier SPAA

Tiger II (10.5 cm Kw.K) — forgotten loss of engine power or top speed performance with transmission limitations.

T29 — reload speed from 12.5s to 12.5s, 18.59kg shell does not have the same reload time as a 22.6 kg projectile of a larger caliber on T34. The same reload time with a similar gun on the Tiger II (10.5 cm Kw.K) which is the same 12.5s. 14.9s vs 15.4s for the T95, with a second loader and a more spacious turret layout.

4 Likes

Well, they kinda have to at this point. They keep adding more vehicles that compress top tier further, and increasing to 12.7 will do quite literally nothing. It may decompress top tier a little, but thats it.

It already is on par… les pen but 1s quicker reload

i have full top tier US and ive seen some insanely stupid moves from 2S38s and they still benefit from them, the skill ceiling on that thing is pathetic compared to the TVL or RDF

I’d agree if it didn’t have HMG’s and sabo/heat. But its .3 higher because of those. Its fine

Object 140 shouldnt be the same br as "Object 122MT “MC”

4 Likes

Why is the HF-24 still at 9.0?

It has no AA missiles, no countermeasures, no afterburner, it loses practically all its speed for any maneuver while barely being able to turn without pilot instantly blacking out making it almost impossible to evade incoming missiles it is constantly up tiered even sometimes to 10.0.
Its armament doesn’t matter because it is extremely difficult to unlock them. There’s no reason it should still be 9.0.

9.0 → 8.7
Air realistic could be ideal.

1 Like

this is crazy, this doesn’t even make sense

1 Like