Planned Battle Rating changes for August 2025 (updated 16:00, 15.08)

Tiger II
Engine HP reductions are honestly unecessary and ruin the mobility of an already questionable tank. While the Maximum Speed reduction is tolerable, the HP loss isn’t really what should be done.

Su-122-54
BR 6.7>7.0
APDS, HEATFS, a very fast reload. It’s cousin, the 268 was moved up to 7.0 long ago despite it performing even worse and having worse armour.

T29 reload nerf
Unnecessary? What makes the T29 great is the perfect balance between armour, mobility and firepower. Are you trying to tell me it has a reload only .9 faster than the IS-6 and .1 than the T10M?
The 105 is inferior to the 122mm in terms of post pen. Don’t take away it’s only advantage, but given how irrelevant USSR has been at midtier as of late, not a surprise.

KV2 reload buff
After all those years, you found 11 or so seconds? Hard to believe that a 152mm can load not much slower than a 122- It should stay the same.

Begleit is no comment. It’s 9.7 only in a world where the BMD4 is 10.0

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An extreme example would be the A2D-1, 9.0 in AB (it even gets raised to 9.3 in naval AB to make sure one can’t use it…) and 7.0 in RB, and since nobody plays it at 9.0 in AB there is no new data input and it’s stuck at that BR forever…

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Am I the only one who thinks that the new SAMs should be moved to 13.0 like the top planes? So that planes and helicopters at 11.0 don’t get into the same battle with them?

Gaijin, please plan a decompression for tank battle ratings to align with aircraft battle ratings. Aircraft like the F-111F, which are stuck at 11.7, are at a huge disadvantage. There are plenty of battle rating areas between 6.7 and 12.0s that could be decompressed to make tank and aircraft battle ratings even. It is pretty crazy that vehicles like the Leopard 2A5 are the same BR as 2A7s, there could easily be a 1.0 BR gap added to the top end just by decompressing 12.0s alone. Even moreso when looking into the early HEAT and ATGM carrying BR ranges….

Mode: Ground Realistic Battles
Vehicle: T-90A
BR Change: 11.0 → 10.7 (replace the 3bm60 with 3bm46)

Reason: no lineup

2 Likes

Yak-28B
Air realistic
9.3 → 9.3 (CANCEL CHANGE)

We absolutely DO NOT NEED a supersonic bomber playing games against full lobbies of subsonics and being essentially unkillable. If one of these is the last enemy in your game, expect him to run and stall out the timer. No fun.

5 Likes

Mode: GRB
Vehicle: FV721 Fox
BR: 8.0 → 7.7
In light of the recent turret rotation speed nerf (of which is still VERY questionable) I don’t believe the Fox deserved to move up.
Turret drives are VERY important for light tanks, and so the fox now struggles more to defend itself against similarly light armoured vehicles.
It also lacks a stabiliser at 8.0… which is pretty rough, and the autocannon has a horrendously low rate of fire alongside lots of dispersion.

Also its brother the scimitar should move down to 7.3, in light of this change

6 Likes

Tiger II questionable lmao? Do you even play the game? It’s one of the most brainless tanks to play even in uptiers due to just how good the combo of the long 88, very good armor (even turret gets trolly) and fairly good mobility for a moving bunker.

2 Likes

Bmd 4 could go 10.0 and it’d still be busted.

Mode: ARB/GRB
Vehicle: A32A
BR Change: 9.0 > 8.3 (8.7)

Reasoning:
Based off of the current configuration of its armaments, and capabilities, the plane is over-tiered, compared to what it faces off against. The countermeasures are decent, but are inadequate to go up against heat seeking AA missiles, while simultaneously, not carrying any, only relying on guns. Looking at its stats, it has a 0.45 K/D rate on statshark. Moving it down to 8.3 in ARB would give it an opportunity to balance and shine, while at 8.7 GRB, the chaff could counter AA guns that still use radars, and be a good platform while mixed with ground units at 8.7

I would highly suggest taking a look at the other planes in the area of Rank V and Rank VI SWE at the same time. It is a notoriously rough experience that many players have complained about.

3 Likes

Mode: Air Realistic Battles

Vehicle: F/A-18C Early 12.7 → 12.0

Reason: it has proved to be a very strong vehicle at its br and with the top ARH carriers moving up i can see them being a ok vehicle at 13.0 so more 11.7 vehicles can thrive

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If the ZA-35 is to go up to 8.7 (rightfully deserved), can we get a look into these reports and have then acted upon for it?

Turret Armour:
https://community.gaijin.net/issues/p/warthunder/i/Ec7UlSZO1RsO

NCTR:
https://community.gaijin.net/issues/p/warthunder/i/2nTSPIQ2ewmw

Ammunition: (maybe not for a BR changes, as the APCI-T will cause a lot of balance changes due to its alleged penetration (100mm @ 1km))
https://community.gaijin.net/issues/p/warthunder/i/E86xhgXyJzSi

Thermals:
https://community.gaijin.net/issues/p/warthunder/i/bhqRQY6a2C7J

5 Likes

As always I’m going to be discussing all the changes in Air Realistic.

I agree with almost all of them, so kudos! However, I think that once again, it is a little light on. There are far more vehicles than just these who would be able to be balanced with BR changes, many of which have been unbalanced for years.

The decompression is fantastic, but once again i’ll be greedy and suggest that the maximum BR in Air RB be moved even higher. I’m also hoping that this move to 14.3 isn’t being used as an excuse to add next-gen IR missiles without proper consideration. Onto the vehicles

The Rafale and the Eurofighters all obviously need to be moved up in BR. Excellent. The Su-30SM, while not being as strong in theory is incredibly pervasive due to the potency and number of its missiles and how low the skill floor is, so this is also a good change. I appreciate that the F/A-18s are not as effective and I’m happy that they are staying. The F-15E/I is incredibly strong in theory, but I concede that it is off-meta and I’m perfectly happy that it is staying down.

The Mirage 2000-5s going up in BR is also welcome. The flight model isn’t fantastic but these vehicles align themselves with the meta very well, and the MICAs are incredibly strong right now. I understand why this was the only 13.7 to be moved up while not being the best of the of the bunch.

The Su-34 is in the same boat as the Su-30SM. The flight model is very poor, and the plane isn’t necessarily the best at its tier, but the radar and weaponry make it very pervasive and the while the plane as a whole has effectiveness around the 13.3 level, the armament specifically isnt appropriate for that tier. This change is fine

The three F-16A Block 15s receiving AMRAAMs going to 13.3 is interesting. We already have a plane with this flight model and missiles that performs well at 13.7. However, I appreciate that the three vehicles moving up lack some of the systems of the F-16AM, and also don’t have as many countermeasures. Whether it deserves to be the same BR as the F-16D Barak II, with Derbys and a far inferior FM is a tough question, because the F-16D still has better avionics. Overall, I think that these vehicles will not be a massive issue at 13.3 since the AIM-120A/B is not the most difficult ARH missile to defeat, and the low CM count will make the skill floor quite high, but they might overperform at 13.3 especially since 13.3 is likely to become much more comfortable to play with the decompression to 14.3.

The Ayit is long overdue to be at 9.7. The weaponry it has is completely innaproprate when downtiered to 8.3/8.7. The A-4N flightmodel is not stellar, but it is nimble enough, and it has countermeasures to defend itself. Its yet another example of a vehicle whose missiles are inappopriate for its tier, but has resisted uptiers since the vehicle itself is limited. This change was absolutely necessary, but what is even more important is that the pressure that supersonics and high-G IR missiles put on subsonic, korean-war-era vehicles be alleviated by massively decompressing
the 8.7-9.7 region.

The Yak-28 is perhaps the worst change on this list. I fully appreciate the limitations this vehicle has. I understand that it lost its flares recently, and I know that it is not especially nimble and has very-very limited armament. However, the Yak-28 has exceptional energy generation, energy retention and top speed at altitude. If it wants to be, it is completely untouchable in downtiers. Once again, korean-war-era subsonics should not have to deal with this level of power. The Yak-28 will most likely struggle to kill the subsonics, and I suspect that it won’t be effective as a fighter even at 9.0, but this doesn’t mean that it is appropriate at this tier. This is once again a victim of the immense BR compression at this region. The Yak-28 should be able to face fewer missiles, but lowering its BR is absolutely not the right way of solving this issue. Either move the high-G missile platforms up in BR, or implement BR decompression for this region. I can’t begin tell you how popular the second of those two options would be…

The Sea Hawks with the AIM-9Bs going to 8.3 is a bit of a nothingburger. It was a fairly middle-of-the-road 8.0 vehicle, but it was nimble, with strong guns and the lowest BR missiles in the game to boot, so it had a low skill floor and undoubtedly people did well in it. I suspect it will be a bit sad at 8.3, but its not a travesty, and being able to shoot IR missiles at Me 262 A-1as was slightly laughable.

I’ll go on to suggest BR changes for vehicles in the proper manner, but ill just say that there are probably 50 vehicles i could think of off the top of my head that deserve a BR change.

3 Likes

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1 Like

Mode: Air Realistic Battles

Vehicle: F/A-18A 12.3 ->12.7

Reason: it has a better kit than the F-16A at 12.3 and with the ADF moving up the F/A-18A can fill that 12.7 area that will be empty now

1 Like

This comment by Smin himself in this very thread is proof that Gaijin uses general metrics, not player skill. Everyone knows that’s how they measure performance, as a matter of fact there’s probably some written blog in which they openly explain it, but I won’t be going out to find it.

That’s exactly the reason why 2S38 does not go up, because so many “bad” players use it that statistically speaking is not “that good”. Are you going to tell me that Strf9040C is better? Lol. This Smin comment itself is proof that they use stats, but sometimes apply discretion when they might suspect it could be off.

Sabra going to 10.3 is also another proof of this, while 120S is much, MUCH better and has worse stats (worse players playing it).

6 Likes

Mode: Air Realistic Battles

Vehicle: A-10 (all variants), Su-25 (all variants)
BR Change: One BR step down

Reasoning: The original increase of these strike aircraft was to occur alongside a forward air start as, by Gaijin’s own words, they were already poor performers (possessing low efficiency) at their BR. That forward air start has yet to be implemented for those aircraft. If they are not going to receive what was originally stated, then they must be returned to their original BR.

Mode: Ground Realistic Battles
Vehicle: T-62
BR Change: 8.7 → 8.3

Reason: very similar to T-55 ingame. Besides, it has no mobility, lrf, and smoke grenades.

5 Likes

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still no gtround decompression :(
groud desperatly needs decombression there is no reson for the m1a2 to be able to fight 10,7

2 Likes