Planned Battle Rating changes for August 2025 (updated 16:00, 15.08)

F-15E: 14.0 → 14.3 or remove AIM-120C (Air RB).

1 Like

Thank you SO MUCH for finally moving A-4N Ayit up in air rb! It should definitely go to 10.0 instead, but regardless this is a great step forward.

2 Likes

Mode: Air Realistic Battles
Vehicle: Re.2005 serie 0
BR Change: 6.0 → 5.7

The Re.2005 is an incredibly manoeuvrable plane, with excellent firepower. This gives it an extremely low skill floor, and in combination with the strong minor-nation winrates at this tier, it has received BR increase after BR increase. Many people have pointed out that the performance of this plane in terms of speed and climb rate is inferior to that of the Spitfire F Mk IX at 4.3, and while there are other factors that contribute to a vehicle’s effectiveness, the Re.2005 should absolutely not be so much higher than the 4.3 spit.

6 Likes

F-18C Late: Remove AIM-120C but keep it at 14.0, its abysmal flight model is not meant for advanced weaponry.

Mode: Ground Realistic Battles
Vehicle: VT-5
BR Change: 11.3 → 11.0

Reason: no lineup and you just refuse to fix it’s turret armor protection

1 Like

Air Sim Brackets are a good start but poorly exectured with the elimination of a 11.7-12.7 bracket. Rotation 1 should be changed to be:

10.7 —> 11.7 > 12.0 —> 12.7 > 13.0 —> 13.7 > 14.0 —> 14.3

This would also add a 13.7 bracket to the rotation as well.

Vehicle: Jaguar (All)
Gamemode: All
Change: Improve stock loadout by adding either Aim-9Gs or bombs to the stock loadout, at a bare minimum the Mk.M2 540lb bomb for the Jaguar Gr1/Gr1A and the 250 kg SAMP Type 25 bomb for Jaguar A/E.

Additionally, lower the modification rank of the Magic 1s from Tier 4 to Tier 2 to match the Jaguar Gr1/Gr1A’s Aim-9G modification location at Tier 2.
Reason: It is unreasonable to expect a ground attack aircraft to operate within the Air or Ground theatre at this BR with only guns. They are designed for bombing targets and should get a minimum loadout within their primary role.

3 Likes

Vehicle: Super Etendard
Gamemode: All
Change: Improve stock loadout by adding at least one bomb type, either full amount of small calibre bombs such as the 250 kg SAMP Type 25 or a reduced number of larger calibre bombs. Alternatively it could receive Magic 1 to the stock loadout.
Reason: It is unreasonable to expect a ground attack aircraft to operate within the Air or Ground theatre at this BR with only guns. They are designed for bombing targets and should get a minimum loadout within their primary role. It is also unfair the Super Etendard gets no flares stock either.

9 Likes

Mirage 3E: 10.7 → 10.3, it has some advantages and disadvantages when compared to Mirage 3C, the advantages are not enough to amount to 0.7 BR higher. Move it down to 10.3.

8 Likes

Vehicle: Etendard IVM

Gamemode: All

Change: Improve stock loadout by adding the 250 kg SAMP Type 25 bombs to the default loadout

Reason: It is unreasonable to expect a ground attack aircraft to operate within the Air or Ground theatre at this BR with only guns. They are designed for bombing targets and should get a minimum loadout within their primary role.

8 Likes

it cant go past mach 1 on the deck lol

Vehicle: Harrier (GR3 & AV-8C)
Gamemode: All
Change: Improve stock loadout by adding small calibre bombs to the stock loadout.
Reason: It is unreasonable to expect a ground attack aircraft to operate within the Air or Ground theatre at this BR with only guns. They are designed for bombing targets and should get a minimum loadout within their primary role.

2 Likes

what if the mig 29 got the actual engine preformance.

1 Like

Mode: Ground RB

Vehicles: Pzh2000, PLZ05 (7.7 —> 8.3) / K9 Vidar (8.0 —> 8.7)

Reason: There should be no situation where 6.7 vehicles should be facing laser range finder oneshot nuke canons. Disregarding the fact that they can work in any BR up to 12.0, 6.7 vehicles should not face them as they don’t have the capability of countering them, and even less countering laser range finders AND thermals in the case of the VIDAR, albeit at 7.0. They’ll fend for themselves very well at 8.3 and 8.7 respectively, without preying on 6.7 tanks. Please consider.

7 Likes

Why does Gaijin like to ruin lineups??

Vehicle: F4F ICE
Gamemode: Air Simulator
Change: 13.0 —> 13.3
Reason: With the introduction of a 13.3 bracket, the F4F ICE should return to its correct BR of 13.3 as it massively outperforms all other ARH slingers and would be most comprable to aircraft such as the Tornado F3 Late or Mig-29SMT already at 13.3

1 Like

Mode: Air Realistic Battles
Vehicle: Spitfire F Mk 22
BR Change: 6.7 → 6.3

The Spitfire F Mk 22 is another vehicle with strong manoeuvrability and firepower, but with an inflated battle rating. The performance of this vehicle is inferior to that of the Spitfire F Mk XIVe, a vehicle which is balaned at 5.7, in most categories. It is also a flat downgrade, and a sizeable one, from the Spitfire F Mk 24, due to the Mk 22s lack of 150 octane fuel. The Spitfire F Mk 24 was moved down in BR a while ago, and has for a while now been at the same BR as its little brother. Its time the Mk 22 was moved down too.

7 Likes

Vehicle: Hunter FGA9

Gamemode: Air Sim

BR Change: 9.7 ----> 9.3

Reason: Whilst it is stronger than Hunter F6 (France) as it has slightly better engine and the Aim-9Es, it is massively outperformed by the Hunter F6 (Britain) and there is very little reason to ever use the Hunter FGA9 currently. Given it is also a very rare premium these days. I do not believe it would cause any issues at 9.3. It is also especially weak vs the supersonic aircraft that are all currently located at 9.7.

Vehicle: Hunter F6 (France)

Gamemode: Air Simulator

BR Change: 9.0 —> 9.3

Reason: Currently at 9.0 is the Hunter F1 in the British TT which has both a weaker engine and an inferior wing design. It is inferior to the Hunter F6 in every respect. In addition to this the Hunter F6 has 2x Aim-9Bs where the F1 has none. The F6 also has drop tanks, and can use these to dump most of its weight when entering a fight. In the Swedish TT is a Hunter F4 with 2x Aim-9B called the J34, which is currently located at 9.3 within ASB. The Hunter F6 needs a BR increase to 9.3 at the bare minimum to match the BR of the J34. The J34 then likely needs a BR reduction to 9.0

Vehicle: J34
Gamemode: Air Simulator
BR Change: 9.3 ----> 9.0
Reason: The J34 is a Hunter F4 with 2x Aim-9Bs but this just means it has a larger internal fuel storage than the Hunter F1 and gains no meaningful flight performance improvement over the Hunter f1, whilst the 9Bs are incredibly valuable to have, they don’t warrant a BR increase at this time and if needs be, the Hunter F1 can simply go down to 8.7 where it likely needs to be anyway.