Maybe someday.
The performance of Tiger II‘s and the Jagdtiger is going to decrease.
Gaijin is probably making changes in the next BR update, accordingly.
Maybe someday.
The performance of Tiger II‘s and the Jagdtiger is going to decrease.
Gaijin is probably making changes in the next BR update, accordingly.
And it is inconceivable for any of them to go down in BR instead. So reload buff for the Jagdtiger seems like the natural conclusion to help it out. While I have no idea whether the Tiger II will stabilise or plummet in stats. It will probably maintain similar lethality, but with reduced ability to influence matches, more vulnerability to CAS, and not many mobile alternatives at the BR, the win rate of that lineup will drop for sure.
So, if anyone is interested, here is the Sla.16 engine specification.
On page 4 you can find the engine performance, and on page 8 there is an explanation of how the power is delivered.
The engine, through the reduction system, reaches higher RPM, and additionally drives the blowers (I assume these are turbochargers, if I understood the manual correctly), which causes a loss of about 80 HP. So we have power losses at the engine output, which apparently are not taken into account in the game.
At least I haven’t noticed it when analyzing, for example, the T-34/85 engine, although in this case I couldn’t find any information on how much power the engine loses when transferring it to the tank’s drive.
Not but okay lol. Always blame me.
There will be a classic “gaijin” situation: they will say that since these are dimensional models, you will not receive anything, and also that this is all an exhibition and they could have hung anything there.
That’s how we lost: a thermal imager combined with a radar; 4xR-77; 4xR-27; 4xR-73; various configurations of suspended weapons
Don’t forget the ecm jammer and so on.
Hmm maybe it’s because we were playing sim air earlier, even though I had the tech tree set to rb. I could’ve sworn it said 8.7
Vehicle: BI rocket plane USSR
Game Mode: Air RB / Air Realistic
BR change: 6.7 to 7.3
Reasoning:The rocket plane is outperforming every opponent at its current BR. Even as the fuel load looks rather small the fuel efficiency is highly unrealistic - with low throttle the fuel lasts for ages.
In addition the 2 x 45 rounds of 20 mm ShVak are enough for any non-rookie player to score 3-5 kills with one ammo load - thanks to the damage output buff for the weakest 20 mm cannon in irl (WW 2) with RS 2.0 / 3.0.
In order to kill a BI there are just 2 viable strategies:
- Swarm it aggressively with multiple planes at the same time in order to enforce them to use 100% power to evade the attacks - this has to be repeated until the BI runs out of fuel and can’t escape as their rip speed is too low.
- Wait in orbit until the BI scored 2-3 kills and is heading to rearm refuel to his forward airfield and strafe it on the runway.
This is no subjective observation - these threads deal with the current op status of the BI - highly experienced Air RB players confirm this in detailed analysis spread amongst more than 200 posts (with together more than 10k views):
BI at 6.7 is April Fools event,. only it's going 24/7 for the last few years
Unless you know some magical non-sense I don’t, please enlighten me. I play on controller, and use the Bi, but 90 rounds is pitiful. The cannons fire slow shells, and they have crappy belts.
So please, what am I missing?
Secondary question: do you even own it?
Counter argument:
The P-59A is 5.7, with a 37mm, 2x .50cal, and has QUADRUPLE the turn rate, literally being able to turn 180 in 4-5 secs. With good energy retention.
I was out turning 4 aircraft in a battle, and killed all of them. Two of which were spitfires, a jap plane, and some US aircraft. But I don’t see that anywhere, but hey, pick in the Russian aircraft.
Sigh… 80% of comments are nerf X Russian vehicle, instead of people looking at actually OP vehicles.
You may not need IRAAM most of the time, but it must be there when you might need it.
it is there tho, you still have 9H and 9L respectively
Bcuz thos cas aircrafts go agaunst them
And? They are not supposed to stand on equal ground against dedicated fighters by definition.
bi is so op even a shit player like you can score 2kd 60% winrate with it.
p59 is op too and deserves to go up, but is much less op than the bi.
please enlighten me.
Just read the 2 linked threads. Thx.
Edit: Flag attack…
mode: ARB
plane: J7D
BR: 10.7 → 11.0
j7d is far too strong at 10.7, it carries 4x magic 1 missiles and has airframe of an upgraded mig 21 MF
for comparison, mirage IIIE is 10.7 with worse top speed and only 2x magic 1
Funnily enough Magic 1 isn’t even its best weapon. PL-5B is even better. J-7D should never be lower than 11.0 even considering that it doesn’t have all-aspect missiles.
You can get a nuke in any vehicle. You can get kills wit any vehicle. Does that mean they are good or balanced? Like that is the most disconnected answer i have ever gotten
Ok so undertierd them so they could stock grind the mods for grb
Or increase the reward for bombing cuz it isnt enough
Undetriering them will just give another unbalanced aircraft that will dominate the bracket. Reward for bombing is decent enough. Besides Magic 2 at close range is almost guaranteed kill, especially with Mirage 2K airframe.
It should be guaranteed kills cuz after the 2 magics they are usless
Same with a10s
If gaijin will increase the base rewards then sure but until then it should be undertierd
especially with Mirage 2K airframe
M2k airframe is kinda weird. Its impossible to merge with it but otherwise its great. Its fast and has great nose authority but the compression is just so horrid
Yeap, ingame we don’t have this feature and i hope wont get it. Gaijing just can’t know all tanks loses and the half of tanks will lose A LOT horsepower.