Reason: Reload rate is meant to be used as a balancing factor for vehicles. At it currently stands, the M1A2s have a performance well above most other MBTs at top tier and yet maintains a 5 second with one of the best shells at top tier. The reload rate should be reduced to match that of the Leopard 2A7s
Reason: Reload rate is meant to be used as a balancing factor for vehicles. At it currently stands, the M1A2s have a performance well above most other MBTs at top tier and yet maintains a 5 second with one of the best shells at top tier. The reload rate should be reduced to match that of the Leopard 2A7s
Reason: Reload rate is meant to be used as a balancing factor for vehicles. At it currently stands, the M1A1 Click-bait has a performance well above most other MBTs at top tier and yet maintains a 5 second with one of the best shells at top tier. The reload rate should be reduced to match that of the Leopard 2A7s
Saab J35XS
Realistic air combat
10.3 BR change to 9.3 BR with replacement of Aim 9j with Aim 9b, possibly 9E
Let me explain: everyone who has played with it knows that the main weapons are missiles, of which there are six… But anyone who has played with it and owns it will tell you that it is practically impossible to use them all. Solely because of them, the glider, designed in the mid-1950s, has to fight enemies that surpass it in flight characteristics. Practically anyone can outmaneuver it in a steady climb, and I’m talking about 9.7-10.0 fighters, which I’ve only seen three times in 70 battles. Any maneuver = loss of speed (and it has no acceleration dynamics, comparable only to the 9.3/9.7 models). Without it, it’s just fodder with excellent flight characteristics on paper, but in practice, even an attack aircraft from the same 9.7-10.0 models can outmaneuver it. Aim 9J(P) - let’s be honest, it’s useless on such a glider, with practically 0 benefit, and the combat rating is inflated. Anyone who says that this is a good rocket is wrong - against 9.3/9.7/10.0 and only if there are no countermeasures. As for the cannon armament… There is only one at the root of the wing, which means you can forget about aimed shooting, it’s purely luck. 12 countermeasures - it’s great that they are there at all, but they don’t save you from Aim9L, R73, R60M. There is no radar warning system, which already closes access to any high-altitude flights, and the chance of survival in such situations is close to zero in the realities of the game. Also, everyone who plays and sees it knows that it is an easy, large, toothless target. At 9.3, it won’t be so vulnerable and will be able to play its role as a fighter, rather than a punching bag, especially without Aim 9J. Technically, it won’t be able to break the balance.
Even with only 9Bs. it would still perform better than most of the other 9.3 supersonics, as it would be able to turn fight and the main way to fight back for most subsonics is an AAM, which would be defeated by the CMs. So it would probably still be 9.7, maybe 10.0 with weaker AAMs. Truth is, with its current loadout, it probably should be 10.7
Usually its a week between close and feedback. So I was expecting it closed on Wednesday. Feedback sometime Tuesday/Wednesday next week and then the changes implemented Friday.
I do wonder if they are waiting until the event finishes deliberately.
J35 only went down because 10.x is super compressed, if only there was a way gaijin could decompress. Unfortunately scientists still haven’t figured it out