You have the 279? Cool!
ZZzzz, read what I was quoting. Not bragging.
I still think it’s cool. Sue me. 😁
lol, you can never tell in these topics. Everyone comes in with boxing gloves on.
I know. It’s why I only show up here every once in a blue moon. It’s a game and I enjoy it - even when I complain about stuff. If I really was angry and miserable like some players seem to be, I would just use my free time to do something else, I don’t understand the alternative. Also, for a game that you structurally cannot play without other people and mutual enjoyment, the playerbase is… Strangely combative 😁
Just add limas and stay at its BR/go higher BR?
Although not modeled in the A-7E, several upgrades should be made like RWRs.
Merkava Mk.2D 10.3 - > 10.0.
Gamemode - RB
Reason: It has no real advantages in game over other Mk2’s with exception of artificially added in recent path but utterly meaningless ~9mm more pen round. There’s no real difference between DM33 and DM63 when it comes to weakspots they can/cannot penetrate, so just remove it and keep that tank at 10.0.
On top of that early merkavas are just far to slow in terms of mobility to compete with tanks like Leo 2, T-80, AMX-40 etc and lacks armour compared to Challenger…
If you insist on keeping it at 10.3, give DM63 it’s true capability. Acording to Thaiwanese armed forces it can pen 500-550 at 2km, not 430 point blank. But I do not prefer that decision.
RN Eugeno Di Savoia 5.7 → 5.3.
Gamemode - Arcade
Reason: This is very niche cruiser. it’s a glass cannon that can be effective against lesser ships, but the moment it gets in duel against some comparable or higher BR cruisers like for example: Nurnberg, Kirov, HMS Liverpool it gets sunk pretty quick. As it lacks any meaningful armour and has mediocre rate of fire and shell damage.
Increasing BR for all cruisers could be a good solution, but not before you do some decompression & move High-end Cruisers/ Dreadnoughts/ Battle Cruisers further up in BR or change the gameplay.
Kerch 5.7 → 5.3.
Gamemode - Arcade
Reason: Just like RN Eugeno Di Savoia this is very niche cruiser. it’s a glass cannon that can be effective against lesser ships, but the moment it gets in duel against some comparable or higher BR cruisers like for example: Nurnberg, Kirov, HMS Liverpool it gets sunk pretty quick. As it lacks any meaningful armour and has mediocre rate of fire and shell damage. But on top of that it doesnt have floatplane, which makes gameplay more limited. Only + over Italian variant is that it has better set-up of other ship/planes.
Increasing BR for all cruisers could be a good solution, but not before you do some decompression & move High-end Cruisers/ Dreadnoughts/ Battle Cruisers further up in BR or change the gameplay.
No, I never said keep the same top br. Adjust it by the amount I suggest.
Vidar is equal to the Pzh2000, they both should be 8.0
KV-2 has 2 loaders btw
I think the xm246 has to be the quickest nuke I’ve ever Personally witnessed. Dude got it in literally 2 mins and 24 secs
Thermals is worth .3 on it.
Z47 5.0 → 4.7
Gamemode - Arcade
Reason: When you have USS Wilkinson at 4.7, there’s no reason for ANY german Destroyer to have higher BR. Z47 have only mediocre HE shells which makes it ineffective against any targets with even splinter protection. German torpedos are better but they are nowhere near as useful as Japanase long-lances and should not affect BR.
Ps: This should also apply to Z46 but i do not have that ship, so maybe I am missing somenthing.
I have to disagree with you on this one. The m2k has the most overestimated fm in the game. It compresses above 950kmh and it looses to an f18 in a dogfight. The f18 both outpulls and outrates it. And the f18 isnt even the best airframe of the br. The m2k is so low bc of its compression issues. The m4k doesnt compress and thts why its such a better airframe
Mode: Air Simulator Battles
Vehicle: MiG-27M - MiG-27K
BR Change: 11.7 → 11.3 or 11.0
Reason: There’s absolutely no reason for this vehicle to be at 11.7 when it has worse flight performance than a MiG-23 (Weaker engine for example). The fighter variant of this plane is at 11.3, why is it that the attacker version of it is at 11.7 with half of its capabilities? No radar, no R-24 missiles, no extra hardpoints. Please move this plane down to 11.3 or 11.0.
One has an autoloader, the other has thermals. Trade offs