1.19-1.14 = 0.05
OH NO THE AGONY!!! (⊙o⊙)/
exactly. calling someone full of it when you two are practically identical in performance is silly.
youre both being fools
Sorry no. It’s way better than the 9.0 hunters (J34 and F.1)
F.1 should probably go down to 8.7, the thing is awful
but anyway, at 9.0 is the J34 which lacks the upgraded engine and better wing design.
before they fixed the engines idve said the F1 should have been 8.0, now id say 8.7, however i also think everything with competent missiles and CMs should be far higher than a plane with no CMs at all, so the swiss hunters should go up a good bit
He claiming I got a skill issue, he claims hes better then me, he claims Strikers are fine where they are.
He claim is judges on stats
I claim I judge on experience and context, I claim Strikers are not fine where they are, I claim I don’t chase after stats, I chase experience & context behind that expereince.
You judge based on whatever that floats your boat, but the fact of the matter is, Strikers are not good at all in their current state. They need airspawns back first and foremost. Then we shall see how the battle develop after.
K/S, potentially not kdr lol
I dont care for your bickering.
no
Some vehicles need it but it shouldnt be by vehicle class. some things like the buccaneers and A10s need it as they are so slow compared to all else.
to respawn you kinda need to have died first so essentially same thing
or you survive the whole match :)
Still, I don’t own the Object 140 I just found it weird because it looks more like a T-55A side grade with a better APHE round but longer reload and no APFSDS. While the Turm III is a monster if you use it correctly.
Don’t join our bickering then.
Some vehicles desperately need it. Otherwise Strikers in general need it.
I made a suggestion some time ago for a airspawn returned back to strikers, 500m above the AF to see how it plays it. & subsequently decide from there.
doesnt really happen all to much in air tho does it? air RB is just one spawn deathmatch/ last man standing
It really can. my kills per spawn and kdr are very different
mine varies quite a bit especially in ground but its still an ok rule of thumb when people are being pretentious
so double the countermeasures and 10-15% more engine power isn’t significant, wild take
My kdr varies a lot more than kills per spawn.
Ju-288 in Air SB
6.0 to 6.7
Reasoning:
Incredibly fast, resillient bomber whose presence is capable of sabotaging/hijacking lobbies by being spammed making both their allies’ gameplay worse (Ju-288 makes it so that you can only really play Bf109K4 once per week when the top bracket is 5.7, for if it goes up to 6.0 you end up having to lobby-hop to avoid dealing with Ju-288) and enemies’ gameplay worse (they can’t be caught, have incredible firepower by ASB aiming standards and are quite sturdy.)
I think 6.3 is more fair but it should move.
tbh thought u were the other person in this thread because you have the same pfp
I changed my pfp because I kept seeing someone elses posts and confusing them for mine initially lol