No it isnt bro what the hell
Begleit is definitely better than BMP-3.
I mean putting SPAA higher because it can kill tanks is kinda double standard, various SPAA with 2x35 mm cannons around BR 8.3-8.7 have also quite good anti-tank ability (Ipsv Leopard, Gepard, ZA-35, …) while still having radar and often better mobility then Falcon and there are alo few SPAA which are also very capable in anti-tank duty (ZSU-57-2, M53/59) which based on your argument could easily get to higher BR then one they are at in the moment. Also as much as Falcon is potent against tanks, it was really forced into that role with Gaijin constantly uptiering it and by that lessening its anti-air ability due to lack of radar.
Vehicle: Swiss Prem F/A-18C
Mode: ARB
BR: 12.7 > 13.3 or 13.7 with new air-air missiles
Flying this f18 at 12.7 is a pain. You get dragged into 13.3-13.7 matches nonstop, facing jets with aim120 and simmilar missiles while you’re stuck with ancient aim9l and mediocre aim7p (aim9l is already on a much lower BR). It’s just bad at this BR.
This jet got upgraded to better radar and could carry way better missiles. But in WT? Gaijin gutted it for no reason. This thing desperately needs its proper loadout, like aim9m and proper SARHs to stand a chance in uptiers. Right now it’s just free food for R73 and AMRAAMs.
the premium Swiss F/A-18C is better than the American one at the same BR and you’re saying it’s struggling xD
Japanese tanks could use a reduction of their reload time to be in-line with their closest counterparts in other nations.
The Chi-Nu has a reload time of 6.0s aced, but the M4A1 Sherman at the same BR, with a gun that is extremely comparable in performance, has a reload time of 5.0s aced. The Pz. IV F2 at the same BR has a reload of 5.9s, but a considerably superior gun. Aside from their reload time or armaments, these tanks are generally comparable in mobility - they all have a HP/T of about 13, and the armor protection of the Chi-Nu is inferior to the Sherman.
It seems quite appropriate to reduce the reload of the Chi-Nu to be the same as the American 75mm (5.0s), and there is a historical source for this reload time which I submitted as a bug report, which will probably be passed as a suggestion.
https://community.gaijin.net/issues/p/warthunder/i/eP5BFXiwoGPt
I understand that reload times are adjusted for balancing and not necessarily based on historical sources. However, comparing the tank to its contemporaries in-game shows that it’s justified to adjust the reload to the same value as the documented time.
Chi-Nu has a large turret with a well placed bustle ammo rack.
Currently the Japanese long 75mm gun in its normal tank gun form as seen on Chi-Nu II, Chi-To, and Chi-To Late has an aced reload time of 6.5s.
This is not so bad, but it is still inferior to the reload time of the comparable German 75mm L/48 (5.9s) that appears at a significantly lower BR in medium tanks. It is also slower than the equivalent American 76mm M1 gun (5.9s).
As with the Type 3 75mm, there is a historical precedent to reduce the reload time of the Type 5 75mm long. This would give it a reload time of 6.0s, which would be almost exactly in-line with its most comparable counterparts in other nations.
https://community.gaijin.net/issues/p/warthunder/i/AtLWLmyZXWRj
The Object 140 should not be upBRed, it’s just a slightly better T-54, its strength is it’s APHE shell, if it were to be upBRed it would be facing things it could not easily penetrate, and in full uptiers, maybe not at all, it has a heat shell, but it also has a long reload, this would be negating the only strength the tank has which is its armament
Indeed, this is really sad!! At least give the PT16 an upgrade,… thermals, new ammo.
Mode: Air Realistic Battles
Vehicle: Dutch Hunter F.6
BR Change: 9.3 > 9.0
Reasoning:
The Dutch Hunter F.6 has a hard time dealing with any high pulling missile where it’s at, mainly because it lacks countermeasure, and even makeshift “flares” like rockets like the swiss Hunter F.58A and Hunter F.6 in the British Tech Tree. It also has worse missile than Hunter F.58A having only AIM-9B with 10G pull and Mach 1.7 max speed. The Swedish J34 already has AIM-9B at 9.0 so it wouldn’t change much in terms of capabilities, even if J34 has worse engine performance. Or you could move the A-10A early and Su-25K to 10.7 if the Hunter’s performance is not balanced at 9.0
What SARH do you want for it?
Aim-7P are already the second best SARH in the game and the F-18C never used R-27ERs.
aim-9Ls might be found at lower BRs, but they are also found on 13.3s like the F-16A ADFs or most of the Fox-3 slingers at 13.0. Heck, you still have Aim-9P at 13.0 on the F-14A IRIAF. Sure 9Ls are much weaker than anything with IRCCM but the F-18C is SARH bus, you should probably be running a 2+6 fit with most of your kills be achieved with the Aim-7P
Aim-9Ms could be added and the BR increased to 13.0, but it would only face even stronger ARH slingers as a result and as it stands. Though would relieve some pressure in a downtier. (May even end up at 13.3 with Aim-9Ms due to the 6+4 fit, but thats a debate to had later)
Pre-flare and learn how to notch, though why you consider it free food at 12.7 against relatively weak aircraft, but want it at 13.3 where it would only face Typhoons and co without ARH is kinda beyond me
The advantages of the Swiss F18 are not significant
What a surprise, little to nothing Russian/Soviet is changing.
Yeah you’re still too oppressive to 11.7-12.0 though.
Nope. You will never convince any reasonable minded person that flareless jets should see more unavoidable all aspect missiles.
Incorrect.
On a very small selection of planes, almost all attackers.
Cop out excuse. They shouldn’t face even more missiles including you suggested they face 9Ms, which btw, aren’t going to be avoidable by spoofing with rockets.
- there is not more variety in 2025 and 2. 16v16 is never a benefit
They are facing flareless jets.
Ahh so you’re just not going to acknowledge your own massive clear indicated skill issues and you’re also not going to acknowledge my overwhelmingly better statistics regarding these vehicles. Despite this, you’re going to continue to try to talk down to me like I have a skill issue LOL
Congrats, still a terrible idea and you’re still massively outnumbered :)
Oh, but they are. You seem to have skill issue.
You clearly aren’t a good judge.
Sounds like a skill issue.
Ironic since you were the one that started with the aggression. I’m just responding in kind at this point. Just to be clear, this goes to show everybody here that you’re full of it.
yeah usually people have no idea what mentally ill ppl are ranting about in public
Extremely easy
Extremely easy.
Yeah i’m sure it would be balanced at 12.3! (not)
uno reverse card isnt a valid tactic my bad skilled forumer
Begleit can’t make it to the halfway point on the map by the time half the enemy team has just left spawn.
FA2 can maybe, just maybe justify being 12.7 at the moment, as its probably got a performance comprable to the F-14A.
But Id still rather see it get buffed.
Harrier FM has come a long way, but has a very long way to go, BOL is a mess still, and the Harrier has a number of other issue and if that is all not enough. FA2 has some optional buffs, like BOL+TMC. If those got fixed, combined with the 14.0s going to 14.3… FA2 would do just fine at 13.0
No.
Air Simulator
MB.5 4.7 → 5.3
Extremely fast, easy to fly thanks to contra-rotating propeller, very good canopy, and the best armament with 200rpg Hispanos. Nothing at 4.7 can match it in these regards.
whopping 13deg/s STR
Kv1B/E 4.3 to 4.7
insane armor for BR almost unkillable in a down tier good gun lower br than Kv1 zis 5 but better in every way
Air Simulator
Alpha Jet TH 10.7 → 10.0
No RWR, no radar or IRST, no rear visibility, no guided air-to-ground ordnance, very limited gun ammo, only 4 short range IR missiles for self defence.
It is almost impossible to actually do ground attack when aircraft with very good radar missiles are flying around and can target you without any chance of counterplay.