Planned Battle Rating changes for August 2025 (updated 16:00, 15.08)

No, C-5s ig rn are worse in everything but range compared to A/Bs atm. They also pull less when they should pull more.

Haven’t played it for a bit how much better is the turning radius because I remember it being really bad

I wrote this before, but I’ll put it again. The Merkava 2 needs the M428 and the modular armored areas to be much more resistant to KE bullets. Once this is done, they can raise the Br to 10.3 or even 10.7.

no radar HMD & like a 3rd of the countermeasure load

Range isnt their only flaw…

Chaff hungry like no other “top tier” missile

Too many times r77 misses when thy are nowhere near the notch

Turm III 8.3 > 8.7 in GRB
Because it is no coincidence this was the most played vehicle period last time we heard, Falcon is at 8.3 with those 30mm Cannons alone, Turm III is faster and also of course has an autoloaded 105mm shooting DM23 that really makes things like M60A1 and Vickers Mk 3 seem redundant. I realise the APDS is not present on the Turm III 30mm but frankly that SAP/APSE shell it gets is already incredibly strong, it turns anything with 60mm armour is less into scrap and in the Turm III you can effectively prefire and charge around a corner rattling off that powerful round. It can mop up teams.

18 Likes

It shouldn’t be raised because it’s not happening.

Or they could actually buff the Stormer HVM and Starstreaks up to IRL performance rather than ignoring year+ old reports for things like:

  • IFF & NCTR
  • IRST issues
  • Starstreak max range
  • Starstreak speed

etc etc

4 Likes

a36mnm

8 Likes

Well, in some cases the devs change the Br with criteria that no one will ever understand.

Alright now that the main decompression load has been dumped and the hate dealt with we can start addressing individual vehicles that need changed.

Leopard A1A1
9.0>8.7
Unlike essentially all it competitors, it has neither LRF nor thermals. On top of essentially no armour, being vulnerable to most autocannons frontally, mediocre mobiltiy, and average firepower.

1 Like

Vehicle: XM246
Gamemode: Realistic
BR Change: 8-3 → 9.3
Reasoning:
The XM246, whilst lacking an APDS belt, is comparatively much better than the Gepard in the anti-tank role due to it’s centered twin 35mm KDA cannons. It also has a better armor layout than the gepard series, with the only vehicle that is relatively better in that space being the ItPsV 90. But because of the centered layout of the 35mm Oerlikons instead of the spread out ones on the other AA platforms with the same weaponry, users have taken into using the XM246 more of an ‘anti tank’ role instead of the intended anti air role.

And with the XM246 being used on the offensive against tanks instead of air targets, it somehow is able to reliably destroy the most armored of targets thanks to shot-trapping.

2 Likes

Mode : Ground Realistic Battles
Vehicle : 2S38
Change : 10.3 → 10.7
Reasoning : The 2S38 has a second generation TVD, optical lock, and APFSDS capable of penetrating MBT frontal armor. A 10.7 or better is appropriate for such an outstanding vehicle.

9 Likes

I simply want the 9.0 bracket to be free from cancerous vehicles.

Su-7B:
9.3>9.0 in GRB (not ARB)
Reasoning: This simply doesn’t have anything going for it in GRB. It’s fast, sure, but has poor maneuverability especially at speed and a terrible payload. The BMK is the same BR with 2.5x the rockets? Even most fighters at the BR have more payload!

1 Like

Where are the HELICOPTERS changes?

image
So outstanding vehicle it doesnt even get 0.8 kill per spawn and barely 0.9 K/D in GRB. This are overall stats
Last month stats are even worse
image

And then when you do one vehicle per post they call you slurs and false flag for advertisement material lul

sounds like skill issue. is perfectly balanced in the 10.3 setup

I think your idea is good. If possible, it would be even better if you could implement the improved type as a separate vehicle.