Planned Battle Rating changes for April 2025

For that it has to be rank 2.

What do you think of my suggestion of the Ju 388J? I got it from a backpack and I can’t help but think its a bit sh**

it doesn’t have to be rank 2, I don’t see why gaijin won’t give scouting ability to rank 1 tanks

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Not an aircraft i’ve ever used and I dont think I recall ever fighting one specifically. Though not a BR range I play all that often.

If you’ve just unlocked it, have you spaded it yet?

No, that’s the rule for scouting, can’t have it at rank 1.

its a 2019 event premium vehicle, so its spaded by default.

Ah right, then I have no idea. I rarely play props these days

fair enough, its based off a bomber (incredibly bad climb rate and turning), its weaponry is all in a little pod under the fuselage (2x 30mm, 2x 20mm), 2 schrage musik 20mms and a dual 13mm turret, it does get an interceptor spawn but I’m beaten to altitude by regular fighters

mode : Ground realistic battles.

Vehicle : bagleitpanzer 57

Change : 9.3 > 9.7

Reasoning: is a mobile platform with a fairly potent 57MM auto cannon, while does not have APHE , it has access to a high pen APT round, as well as the I-TOW ATGM with over 600mm of penetration. Combine this with a mobile platform that has access to thermals, good mobility and a great profile as well as an unmanned turret makes for an overbearing 9.3 light tank.

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100%. That thing shreds at its BR. Also its 9.3, and its begleitpanzer

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mode : Ground realistic battles.

Vehicle : BMP3

Change : 9.0 > 9.3

Reasoning : incredibly mobile platform with access to a strong 100 mm gun launcher with over 750 pen and a tandem charge, as well as gen 2 thermals.
this gives the BMP3 a great advantage at 9.0 , as well as combining in a reliable 30MM autocannon, laser range finder and of course the hydronuematic suspension, makes the BMP3 as well an extremely potent vehicle for its BR.

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Yeah MB i changed it, i take it to in a 10.7 lineup so it gets a bit lost BR wise sometimes.

It absolutely shreds though and could possibly be 10.0. but 9.7 seems more reasonable

mode : Ground realistic battles.

Vehicle : T72A

Change : 9.3 > 9.7

Reasoning : with the current shift in tanks from 9.7 to 10.0, as well as the fact the tank is insanely strong in even a minor 9.0 downtier, the T72A while not perfect has the round, the armour, and the mobility to make it at 9.7.
though it lacks thermals it makes up for in armour profile, overall profile and a reliable round in the 3BM22.
This also doesnt include the HE round which can overpressure most tanks from the roof if used correctly.

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How bout Gaijin stop doing clown level things that warrants them getting hate in the first place?

The better engine doesn’t mean much when the HP/T for the TURMS-T is still better. But only by a negligible amount of .5 so it’s a moot point. I didn’t notice the better composites tbh but irony is that it only really helps against the 11.3 Abrams and Mk.3 Merkava for the entire bracket since they get a top tier round. Potection analysis claims DM23 and friends can go through the UFP consistently, but I’ve played a ridiculous number of games in the TURMS-T since it’s basically what I used to learn tanks (over 600 battles) and I have a really hard time believing that as long as the ERA is still there. I very distinctly remember my UFP only being penned by the former 11.3 tanks that you could meet like the Leo 2 PL, Clickbait, etc. Had the same experience when fighting them in stuff like the 2A4 because I was just determined to aim for the driver’s sight for a long time lol. I noticed it claims that even the strongest parts of the turret and hull armor on the 2A4 is penned by DM23 so I’m starting to wonder how reliable it really is with composites. But even then it looks like they undervalue composite armor in protection analysis. Where they both sit now results in the TURMS-T being a better version of the B unless you meet the 11.3 Abrams/Merkava Mk.3 in a full uptier. Ironically I was just about to start researching the B so I’ll have to do some testing with it. I’ve just been really lazy in doing it since the tiny COD maps have gradually made me hate high tier ground.

so you really replied to me to post 4 bad takes.

Please, do not respond to me anymore

false flagged

My bad I got the names backwards. That’s what I meant to say for the same reason lol

18HP/t is already terrible for 10.0+ so every little helps

the only round that struggles with it is M774 on the M1 and that’s not exactly a standard round at this BR

aside from the Optics it’s worse in just about every way, even the turret drives aren’t as good, 20 deg/sec max is awful

Finally something I agree on

Mode: Ground Arcade

Vehicle: Rooikat Mk. 1D

BR: 8.3 → 8.3 (remain)

Reason: The Rooikat Mk. 1D is not overly powerfull at 8.3 compared to what it faces from other nations. In Arcade it is more difficult to use effectively as all light tanks are in arcade. The APFSDS is smaller than others that are available at the same BR. Some light tanks get the strongest ammunition for their BR. The Rooikat is good and a vital part of the british 8.3 lineup. Its a lot of fun to play on big maps but its not to powerfull for its BR.

mode : Ground realistic battles.

Vehicle : M1A2

Change : 11.7 > 12.0

Reasoning : the M1A2 abrams is comparable to the Leopard 2a5, it has a better reload, better mobility overall in its turret traverse and hull traverse. Has access to the fantastic M829A2 round, combined with a five second reload it absolutely destroys any and all BR 10.7 tanks

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