Planned Battle Rating changes for April 2025

In my opinion, if a vehicle had night vision then it should get night vision in game regardless of what battle rating it’s at and where night battles take place. Custom night battles exist, and the Fox can’t use night vision there.
Why does the ASU-85 get to keep its NVD at a BR of 6.3? Is it because it doesn’t get NVD as a modificaiton? Why not just give the Fox and the Scimitar NVD without the need to research it like the ASU-85?

6 Likes

Vehicle: Su-22UM3K
Gamemode: Air Realistic and Air Simulator Battles
BR Change: 11.0 ----> 11.3
Reason: It has very good handling and decent top speed and can be armed with 6x All-aspect IR missiles. When the average is 2 or maybe 4 all-aspect IR missiles on sub-sonic aircraft like the Sea Harrier or A-10 at this BR or supersonic aircraft like the Tornado IDS armed with only 2x Aim-9Ls at 11.3. It is insane to me that the Su-22M3 can operate with 6x All-aspect IR missiles at such a low BR. Unlike the other Su-22s, this airframe has no such CM issues and thus, should be a higher BR in both gamemodes and is on-par, if not superior to the SU-24 currently at 11.3.

1 Like

watch as they dont make any changes based on this feedback just like last time

5 Likes

That one should be 9.0 and the Ozelot 9.3.

2 Likes

Regarding the swap of XM800T and M551, i thought the Arcade BR was the deciding factor in rank?

hell nah, the su-22m3 only has 12 flares

Type 90 should go 11.7 with TKX P, and Turm III has no buiseness doing in 8.3, I get it it is played by unexperienced players but in it’s BR it is way to powerful, I think 9.0 would be a better option, or at least 8.7.

2 Likes

Vehicle: AMX A-1A
Gamemode: Air Realistic & Air Sim
BR Change: 11.0 ----> 10.7
Reason: The AMX A-1A is identical in nearly every single respect to the tech-tree version the AMX, except it has the MAA-1 Piranha Air-to-air missiles. These are notably different to the Aim-9Ls that the standard AMX carries but comparable in overall performance and I don*t believe justify any reason for the AMX A-1A to be any higher at this time.

All Ground Attack aircraft are underperforming notably with Air Realistic at the moment, especially sub-sonic airframes that routinely encounter super-sonic ground attack aircraft. Such a higher BR guarantees that they will encounter aircraft such as the F-4S which routinely clear any and all bases long before the AMX can arrive.

The only gamemode that the AMX A-1A performs “well” in is Air Simulator, but even within this gamemode it is notably underpowered, given its the same BR as the Mig-23MLD and would be better suited at 10.7 alongside similar airframes such as the AMX and Buccaneer S2B. Whilst the MAA-1’s are little stronger with Air Sim due to their short burn time, making them harder to see, the lack of radar limits the AMX A-1A’s ability to ID targets at longer ranges.

The AMX and AMX A-1A are not strong dogfighters, with aircraft like the Sea Harrier FRS1e at 10.7 much more capable under most conditions and its hard to justify even 10.7 for the airframes if not for the on-going compression

6 Likes

Vehicle: Phantom FG1
Gamemode: Air Realistic
BR Change: 12.0 ----> 11.7
Reason: It has one of the worst A2A weapon loadouts at that BR and is being carried by the fact it has decent engines and slightly more CMs than most. But VS equivalent F4s like the F4S, it stands no chance, let alone aircraft on its own tree like the Tornado F3 that is universally better in almost all respects at the same BR.

3 Likes

Vehicle: Phantom F-4J(UK)
Gamemode: Air Realistic and Air Simulator
BR Change: ARB: 12.0 ----> 11.7 ASB: 12.0 —>11.3
Reason: It is an identical airframe to the F-4J(US) but unlike it does not have the Aim-7F or HMD upgrades, lowering its performance notably. It doesnt even have Napalm. It is one of the weakest 12.0 aircraft in RB at the moment and doesnt belong at 12.0. It is also massively weaker than the F-4S which has the Agile eagle upgrade as well.

In Sim, its equivalent TT aircraft are currently at 11.3 and there is no justification for it to be at 12.0 given it is weaker than both with less CMs, weaker engines and a weaker RWR

5 Likes

so you want to buff your british planes and nerf other nation’s planes, i see everything…

1 Like

Vehicle: Phantom FGR2
Gamemode: Air Realistic and Air Simulator
BR Change: ARB: No change, ASB: 11.3 ----> 12.0
Loadout Change: Add Aim-9L
Reason: Unlike the Phantom FG1, the FGR2 actually used Aim-9L when it was in service with the RAF, this would give the FGR2 the performance it needs to operate at 12.0 alongside airframes such as the Tornado F3 and JAS37D . This change also helps differentiate between the FGR2 and FG1 which are currently Identical and gives a reason to own both airframes.

8 Likes

120s at 10.0 in grb is too good it get m29a1 with 598 mm penn

1 Like

Absolutely not, it is already more than strong enough and is one of the easiest planes to use.

2 Likes

F-4J(US) doesn’t have agile eagle
you must be thinking of F-4S

Nice to see you also discovered this reality.

Merkava 2D 10.0??? come on gaijin that thing is no different that 2b

5 Likes

Terrible take, and you don’t need to lie as well.

Unless they also move the vextra at 10.0 with it’s new shell they didnt give last time because it would “change it’s br and break the line up” :D

3 Likes

So… The buffs for the AMX, Tornado IDS./ASSTA, J34 are just figments of my imagination?

If you have specific issue with a BR change, then im more than happy to discuss it, but for the most part. Im just looking at vehicle I know have issues