Planned Battle Rating changes for April 2025

Mode: Air Simulator

Aircraft: Ki-43-III Otsu (JPN)

4.7 → 4.3

Excellent maneuverability, but the speed of a fighter several BR steps lower and very limited WEP time. Enemies have to basically throw themselves at you to get kills, however I recognize that if you get close to someone they’re as good as dead.

Mode: Air Realistic Battles

Aircraft: B-29A-BN

Change: 7.0 → 6.7

Reasoning: The B-29A is very vulnerable against lethal jet fighters, as it cannot defend itself effectively with all its 0.50-caliber HMG turrets. Please consider lowering its BR slightly to allow it to face propeller aircraft more often.

6 Likes

Vehicle: J34
Gamemode: Air Simulator
**BR Change:**9.3 ----> 9.0
Reason: The J34 is a Hunter F4 with 2x Aim-9Bs but this just means it has a larger internal fuel storage than the Hunter F1 and gains no meaningful flight performance improvement over the Hunter f1, whilst the 9Bs are incredibly valuable to have, they don’t warrant a BR increase at this time and if needs be, the Hunter F1 can simply go down to 8.7 where it likely needs to be anyway.

1 Like

Mode: Air Realistic Battles

Aircraft: Tu-4 (All)

Change: 8.0 → 7.3

Reasoning: The Tu-4 struggles to survive in uptiers, especially when facing faster jets armed with air-to-air missiles. It’s now much easier to destroy the fragile Tu-4 with heavier cannons and radar-guided missiles. The Tu-4 is essentially functioning as a piñata. Please consider lowering its BR a little more to 7.3.

5 Likes

BR brackets change every few days. vehicle BR does not. Appropriate BR should be applied no matter what.

Vehicle: Hunter F1
Gamemode: Air Realistic & Air Sim
BR Change: 9.0 → 8.7
Reason:

As per Stona:

this is a Korean Era aircraft, with no AAMs and limited flight performance these days. It should have gone down in BR with the others, but did not. It is stuck facing vastly superior late-cold war aircraft with better flight performance and capable AAMs with no advantage or strength. It should have gone down at the same time. When compared to the Hunter F6 at 9.0 it is hopelessly outclassed at the moment

5 Likes

Two words: Tone deaf
We need decompression. Period.
Raise the br ceiling and stop playing with us.
Review changed.

11 Likes

And type 93 to 9.0

2 Likes

Correction

Pt-76-57 8.3 → 8.7

Add HEVT

U are confusing it with the rafale then.
The rafale does way bettee and has the short range rvc missles to back it up

1 Like

Preferred solution. Overhaul SRAAM (2km range and fix the buggy TVC at short range)

Vehicle: Hunter F6 (Britain)
Gamemode: Air Realistic & Air Sim
BR Change: 9.7 -----> 9.3
Reason: The Hunter F6 has no advantage over the French equivalent that is currently at 9.3 except for the SRAAMs which are in an extremely poor state. Though unlike the Harrier Gr1, actually has a usable airframe. It is also weaker than the Hunter F58 which shares the same BR in SB but has CMs and better AAMs

5 Likes

AMX-40 shouldn’t go to 10.0, it kills the 9.7 lineup and is alone at 10.0. It’s also an objectively worse Leopard 2K.

9 Likes

Vehicle: Sea Harrier FRS1 (SQV)
Gamemode: Air Sim
BR Change: 11.3 ----> 11.0
Reason: The Sea Harrier FRS1 currently holds a Battle Rating in Air Sim that is 0.3 higher than it is in RB and a BR 0.7 higher than equivalent 4x Aim-9L carriers such as the A-10A Late. The Sea Harrier’s main competition at 11.3 is the Mig-23ML/MLD which are superior in every single respect to the Sea Harrier.

In the future, this BR may be appropriate for the Sea Harrier FRS1 but in its current highly unfinished state, it lacks much of IRL capabilities and so needs a lower BR

(as a minor side note, please reclass the Sea Harrier’s to be naval fighters not strike aircraft as this would be a more accurate description of the Sea Harrier. Additionally, this would enable it to be used as a CAP without increasing the SP cost of far better CAS aircraft such as the Jaguar Gr1A or Buc S2B at the same BR in GRB)

4 Likes

I still can take simple T-55A at 8.3 or Object 140 and still be toxic to you. Nothing will changed to good but even more boring and uplayable for more of vechiles.

1 Like

It does not need to face Fox 3 throwers under any condition.

Vehicle: Sea-Vixen F.A.W Mk.2
Gamemode: Air Realistic
BR Change: 9.0 ----> 8.7
Reason: It has no guns and extremely easy to defeat rear-aspect only IR Missiles. Anything with flares renders it unplayable (not that you need flares to defeat the Red Tops, turning slightly is enough). Increasing its BR increases the number of aircraft with flares it can encounter and therefore it is rendered unplayable.

Alternative solution: Give Red Tops their missing All-aspect lock ability and add the Sea-Vixen’s Missing Napalm (2 year old bug report for those)

3 Likes

i mean if we take the Type-93 at 9.3 (it doesnt have IR search) then we should get the Dornier LLADS: (The German Type 93) for 9.3

1 Like

Vehicle: Tornado Gr1 (Britain)
Gamemode: Air Realistic and Air Sim
BR Change: 11.7 ----> 11.3
Reason: It is the weakest of all 6 Tornado IDS aircraft at that BR range with the much weaker MK101 engine, this severely impact the Tornado Gr1’s overall performance. This is partially mitigated by the fact it can carry Mk13 bombs instead of Mk83s, which do allow for slightly more damage per bomb run, but this is a minimal increase in output and only partially mitigates the weaker engines. Additional differences such as PGMs have no impact on performance within Air gamemodes and are rarely, if ever, used.

Compared to the 3x Tornado IDS already at 11.3 (Tornado A200, Tornado MFG and Tornado WTD61) there is no justification at all for this Tornado IDS to be at any higher of a BR and should be lowered to match their rating.

Mk101 engines are ahistorical and should be replaced with the Mk103 engines that all other Tornado IDS have. There is no justification for this nerf. Only area where this change could affect balance is in ground modes with the Tornado Gr1 have a notable advantage over its contemporaries (Tornado A200A and Tornado ASSTA1) then increase its Ground Realistic Battle Rating to 11.7. In no other aircraft is “balanced” achieved through engine nerfs

5 Likes

Vehicle: Tornado IDS (1995) (Italy)
Gamemode: Air Realistic and Air Sim
BR Change: 11.7 ----> 11.3
Reason: It has identical performance to the earlier Tornado IDS aircraft (Tornado A200, Tornado MFG and Tornado WTD61) in every single respect and therefore has no justification for being a higher BR within air gamemodes

4 Likes

mode air air rb
aircraft :(fr) mirage F1C
change: lose of magic 2 12.0 → 11.3

Reasoning:
Currently, there’s a significant gap in the French Air tech tree’s Battle Rating (BR) progression, jumping from 10.7 to 12.3. Players go from flying the Mirage IIIE and F-104G directly to the Mirage F1C. The Mirage F1C has flight performance comparable to the F-4E and MiG-23ML, and its overall weapon load is similar—except for its Magic 2 missiles.

Initially, the Mirage F1C was introduced without the Magic 2s, but they were quickly added to improve the aircraft’s competitiveness, as it was France’s sole top-tier jet at the time. Since then, however, the Magic 2s have been buffed multiple times, and France has received more advanced aircraft and modern variants. As a result, the F1C now occupies an awkward spot in the tech tree: the Magic 2s allow it to secure two easy kills, but the rest of the aircraft feels underwhelming in comparison.

Removing the Magic 2s would open the possibility of lowering the F1C’s BR, allowing the rest of its characteristics—such as its flight performance and gun handling—to stand out more and be better appreciated in a more suitable matchmaking environment.

8 Likes