Solid shot moment indeed…
I havent had any issues with the fireflies myself tbh.
Again i dont really think placing the 292 in 10.7 is a good idea(10.3 should be more then fine). If it gets smoke launchers, then sure put it to 10.7, without it ? nah man.
Statistics arent everything lmao
the FB5 is only worse off with having something like 7-10% less engine power spaded then
as far as ive played the Vampire is the most painful aircraft to fly in the british tech tree (I have spaded all tech tree vehicles apart from the Buccaneer S.2B, Sea Harrier FRS.1(e) and Phantom FG.1) it really needs the BR decrease desperately, Preferably sooner rather than later, the Export ones can atleast hold their own, in my time spading it the Vampire FB5 was incapable of doing anything other than ground pounding in anything apart from a full downtier, even the A-5 Sabre and MiG-15 at 8.3 are significantly better
They tell you more about how a vehicle performs in actual gameplay than stats in a vacuum or subjective opinions. They’re also flawed because the playerbase isn’t homogenous, but I take that over people asking for their nation to get lower BRs and specific tanks they personally have trouble with to go up.
Again i guess the problem here is br depression. Its more like 10.5, depends on which map. The other soviet design, T-80B, offers limited improvement in terms of thermals, while being equally good or bad as of armor and mobility. Ofc reload but obj292 playets probably learned how to go around that.
they are solid but not for the impatient or the ‘APHE go boom, no need to aim (cough cough german mains)’ player
the problem is compression, further compressing cruisers into one-another wont fix anything
raise naval top BR to 7.3 minimum or 7.7
T-80B also has smoke and suprisingly, just a coaxial MG to mark enemies can sometimes help alot. Biggest point is the much quicker reload with still more than enough pen and spall though.
Statistic does not mean anything really. Take the german 6.0 GRB lineup as a example. Tiger E is truly a masterpiece, but players cant use it well in most cases.
nice changes mig15 and sabre playing against me262s WW2 plane vs Korean war
Its also why minor nations are overtiered a lot.
I said nothing of the sort. In fact, the exact opposite- the firefly is much more effective in the imperfect situations that happen in a real battle. If you look a the previous discussion, you’ll see that others were claiming that the 30% more power of the 17 pounder over the M1 was irrelevant because the M1 can penetrate almost anything it faces. This was incorrectly assuming that the enemy is nice, exposed, and front-on and not the real situation of battle where you don’t get those nice clean shots. Additionally, the idea that the weak spots of the hatches were a huge vulnerability- again, assuming that the Firefly is just sitting there taking hits. The Firefly excells in a tactical playstyle where it makes the most of its strengths, particularly the firepower of a 6.0 vehicle.
I think your second point can be summarized here. For the most part, little advantages like a short-stop stab or depression make a vehicle more convenient to use, though not actually better. Certainly not 1.0 better. In the end, the Firefly is at such a low BR because the players don’t have the skills to use it correctly yet, lowering its performance. But I believe that vehicles should be balanced on their true capabilities, not how well the perform in the hands of an inexperienced player.
On the 77mm, I said this-
Essentially, the C3 is just a super low BR for such a powerful cannon. The Comet, meanwhile, is only 5.3 with surprisingly good armour and the incredible APDS (which never shatters if aimed well…) plus exceptional forwards mobility. I personally have never really liked the Comet all that much, just because I find the flanking and sniping playstyle pretty boring. But that doesn’t mean it’s not a dam good vehicle.
Su-22M3 is now the best 10.7 fighter with 6x R-60M
Suggestions I think need to take place to keep air at least halfway stable:
Bombers - The AI gunner range needs to be extended. Most of the time gunners do not even fire until a plane is 300 meters away, which for anything after 3.0 is way too close to actually do anything. With how easy it is to kill bombers these days they need some defense. The time delay on base respawning now is enough so that a bomber can’t solo kill bases reliably anymore to end a match in a reasonable timeframe.
Korean War Era Jets - Korean War era (1950s) era jets frequently suffer from multiple of the following issues that due to the compression of the BR with these changes (particularly the F86s going down) they are unable to deal with.
- Lacking Cannons - The inability to properly target and destroy late 50s and 60s jets that they now will be paired with in the same BR.
- Maneuverability Issues - A comparatively terrible maneuverability rating for many of the jets vs their now same tier counterparts.
- Ground attack variants - 7.7, 8.0 and 8.3 is the tier that a LOT of aircraft start seeing dedicated attack variants at the jet tier. These are massively hindered by BR compression, and some are tier VI aircraft and cannot contribute reasonably without an airspawn.
- Comparative weaknesses - Due to compression a good chunk of aircraft now have strictly better alternatives at a similar, or even lower, BR than they currently sit at.
These issues are particularly noticable on aircraft such as the F-84F, F9F-2, M.D. 450B Ouragan, Mig-9 (Which can now face the late F-86s), Kikka (which can now face Mig 15s)and the Me 262 A-1a (which can now also face Mig 15s)
My suggestion is that all Jet aircraft are limited to a .7 BR spread instead of a 1.0 BR spread or that we go up to BR 15 for aircraft. Because currently with these changes we will have aircraft serving in the Vietnam War with heat seeking missiles and high near-Mach 1 speed maneuverability facing Jets that were around while WW2 was still active.
I know but asking for more compression is more likely than them extending the Naval BRs
I understand your position completely though
APHE go boom
-SAV 20.12.48. player
You could always purchase the Lazur-M.
Gaijin, probably
the real way to fix naval compression (imo) is to just completely screw over coastal
giving 1.0-4.0 to funny speedboats and puny frigates is ridiculous if you consider that the shittiest cruisers up to battleships live in roughly ~2.0 worth of BRs