Planned Battle Rating Changes (August 2026)

Yes, obviously, but that is not a valid argument. “King Tiger vs M4A1 (75) is historical” is also true, but the performance disparity between the two makes it so that their BRs are markedly different. The same goes for the B-29 and MiG - the MiG cleans up the Stratofortress without a contest.

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Knew the M61 change to churchill/cromwell/valentine was going to be a poisoned chalice.
Time to send them to BRs that have no line-ups.

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How tf are yall putting the f14A iraf at 13.7 that’s just stupid

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It’s more op br for br than the BMPT
Yet people complain more about the BMPT

Ground RB
Super Hellcat 6.3-6.3
Compared to normal M18, The Super Hellcat gets a 90mm gun at the cost of reduced mobility.

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People failing the awareness check

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Suggestion

HMS Egret

4.3>4.0

Although the AB+Y position of the turrets is on paper better than HMS Calpe (her nearest British counterpart) the reality is the latter’s superfiring X turret has very good arcs and is less restricted than appears. Egrets Y turret also has worse arcs than the other Calpe/Brissendon.

Meanwhile Egret is also 10kts Slower than Calpe (and 20kts less than most nations 4.x DDs) , has worse reverse speed, engine control, and rudder authority. As a result if targeted she can be a sitting duck.

Secondary/AA is limited to 4x 20mm sat close together midships with no mid range 40mm. Frontal blind arcs are limiting, and they can only counter air/PT boats at very close ranges.

In addition unlike HMS Brissendon, Calpes sister also at 4 3 she has no torpedos.

Thus 1 moderate positive, several disadvantages.(and I haven’t even touched on comparison to the 4.7s that are coming down to 4.3)

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top tier has more players than mid tier, and the BMPT created a reputation for being far more broken at 10.3, 10.7, because we already know gaijin can’t balance

BMPT is also Russian
That fact alone makes people hard-focus on it

Gamemode: RB / SB

Vehicle: Tiger II Sla.16

Change:
Engine power 680hp@3000rpm → 750hp @2000rpm
Top speed 47 kph → 42 kph

The nerf to the Diesel Tiger was ahistorical and did not match the standard as layed out in this report: Community Bug Reporting System

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So we are just using stats to balance?

Vehicle: Ta 152 C-3
Gamemode: Air Realistic
BR Change: 6.3 —> 5.7
Reason: The only good aspect of this plane is the forward facing armament. It is weaker in every other regard when compared to contemporary fighter planes be it climb rate, turn rate or speed.

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So we are just using stats to bakance?

Must be new here.

T58 is balanced at 8.7 and stat shark even proves that plus let’s not forget the countless of other vehicles that are “over performing” above that

There are many poorly thought out changes here. The M109’s going down to 6.0/5.7 means that proxy fuze will run rampant in 4.7 games; not acceptable. The G6 is also insane at 6.3, same with the Me 262 and Tiger 2. IS-2’s deserve to come down, but the Churchill VII will really suffer in 6.0 games to the point of being near unusable. A small reload buff to the Super Hellcat also does not justify the 6.7 rating, that’s a bit much. The F3D cannot be 6.7; it will just terrorize everything in a downtier with huge bombs.

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you don’t respect just how strong the R-60 already is on that thing, R-60M would increase its BR to 10.3 or above

German Coastal

R-130

1.7>1.3

The stern mounted 37mm has been reported broken for 18M+ and fires off target by a considerable margin. You are left with just 2x 20 mm which hardly justifies 1.7.

So either lower the BR, or as an unpopular action…FIX IT!!!

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Vehicle: Mirage 2000-5Ei
Gamemode: Ground Realistic
BR Change: 12.7 → 12.3
Reason: Has no access to any ground ordnance, whilst at the same BR as the French variant which does. This variant found in the Chinese tech tree only has access to air to air missiles, thus can only be used as an air superiority fighter.

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I will point out the most questionable adjustments for props in ARB

A6M5 ko and A6M5 Otsu do not need to be 6.0, they are 4.7 aircraft at most, you really need to filter out stadistics from BAD PLAYERS
Same with A6M6c and A6M3 mod 22. They need to come down, not UP

Yak-3U completely untouched as always, you know the downside of “poor cannons” doesn’t exist because you made all 20mm equal to normal 30mm?
Yak-3(e) is 4.7, it’s just a yak-3 with 1 50cal instead of 2.

Ki-100, why is it 4.3 now? You know you have the Ki-100-II at 3.7 with a better poweplant?

Fw-189 C is just already super mid at 2.7, 15mm aren’t oneshotters so idk why it will be 3.0
armor only cover the cockpit, both powerplants and the enormous elevator can easily be shot off, it’s slower than reserve biplanes and it can turn somewhat well for 2-3 turns.

For the Wyvern personally just revert the FM nerf and send it up to 5.7, it already was a nice rival to the AD-2.

And I also want for the devs to look into the Italian tree as well as the Japanese tree.
And in some cases for the american tree as well ( F8F-1 and P-47D-28 need nerfs while F6F-5N needs a buff)

Put past that there are some nice nerf to aircraft that deserved it, B-239 is one and the freakin Ju-288 C can be stopped from constant spam.

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I am directly disproving you here