Better solution would be to give both vehicles double AMRAAM racks
Mode: GRB
Vehicle: Bosvark
Change: 5.3 → 5.0/4.7
Condition: The Skink goes down in BR.
Reason: Many people act like it better than the Skink when it’s equal. It trades everything(ammo, armour, mobility, etc.) for a good gun. As the weak armour and a blind spot the size of the moon is easy to take advantage of, compared to the Skinks’ armour and 360-degree aim.
I did mention a condition, as if you ask me, it never should be higher than the Skink, as it’s not a better AA if you factor in everything and not just its gun. But I also can’t see it having a lower BR as it’s not worse than the Skink
Ground RB
M4A3 105,
3.0 → 3.3
Consider adding a better HEAT shell / stabiliser / Powered turret traverse
(i can’t remember if one or both of the stabiliser or powered traverse existed on sherman 105)
since all its counterparts last BR changes went up, it has has a lower number of guns at the BR that can effectively deal with it
Vehicle: Ariete
Gamemode: Air Simulator Battles
BR Change: 9.0 —> 9.3
Reason: Just like it performs well in the other modes at 9.3, it would still perform better in Sim for the simple fact all those supersonic jets that counter it are 9.7 in Sim.
Last time we managed to at least get acknowledgement of the issue, hopefully with enough traction…
Mode: GRB
Vehicle: Centrion Mk 3
Change: 7.7 → 7.3
Reason: Everything else found at 7.7 is a better pick to bring, giving the tank a lacklustre feeling for an option for a line-up. With the Cent 5/1(what I’ve heard is a much better cent) and Caernavon(medium in all but official/in-game classification), there to take
Strela needs to be adressed in Arcade, it has absolutely zero counters if you want to use a call in plane.
It completely shuts down the CAS with only possibility of taking it out is some luck with rockets (which they often just spawn another with free backup).
It should be moved to even 12.0 with how strong it is or outright blocked from the gamemode, I would suggest looking over other ground to air missile carriers too.
Z-19 will get 16 air to ground or air to air missiles on a far more modern airframe. 11.7 seems perfectly fine for such a change on a mobile frame.
I mean
A6M5 to 6.0 is just more proof than your current balance system by SL earnin is stupid
Most japanese BR adjustments are just not correct
But there are so sim nerfs and buff I’d like to see in RB too!
I talk about
B-57 /canberras
Yak-3U /Vk-107
P-59
F-82E
Yak-3(e)
Me-163 B-0
Also incredible BR adjustments on
Ju-288C
B-239 (newbies will have a break for once)
WM-23
mig-3-34
M.B.157
B7A2 (homare 23)
Ju-388 J
Su-6 (M-71F)
S.O.8000
But there is some work to do as always, specially on japanese and Italian overBRs, but most nations are left somewhat corrected, very well adjusted for current cannon damage.
Vehicle: S.O.4050 Vautour IIN
Gamemode: Ground Realistic Battles
BR Change: 8.3 → 9.0
Reason: There isn’t a single SPAA below 9.0 that can fight this thing and somehow you guys are moving it down in GRB BR? What? If you guys play Squadron battle for the current season, the S.O.4050 Vautour IIN is absolutely shitting on every SPAA and is just wiping the ground target, not even fair. The only SPAA that stand any chance is the Chinese 8.0 SPAA (WZ305) with its proxy shells but even then, the only thing it can do is intercept the incoming NORDS missiles, 0 chance for it to kill the S.O.4050 Vautour IIN if the pilot is not dumb. It makes 0 sense as to why S.O.4050 Vautour IIN is moving down in BR.
Would a real Ho-Ri be something that’s planned in the future then?
Maybe with a bit of a historical background devblog / news post to clear up any myths around it and the old versions. War Thunder is at a point where it’s so popular a not insignificant number of people take their historical information from it, and I think having the real Ho-Ri is very important to prevent it from being falsely branded as the “fake wooden mockup tank”.
does it even have a STAB In real life
M55 can go up to 5.3 and the M44 can go up to 5.0-4.7!!& they do NOT need to go down in BR!!! They already one tap everything with ease!!!
Vehicle: Achilles IIC [and Achilles IIC (65 Rg.)]
Gamemode: GAB 3.7, GRB 3.3, GSB 3.3
Suggestion:
- BR 3.3-3.7 > 4.0
- Add 17 pdr APDS
- Rank II > Rank III
- Reload 6.9s > 5.9-4.7s
Reason: Achilles received APDS in Autumn 1944, and was used until the end of WW2. The platform is somewhat unique to the UK TT (could also be added for NL), and can be moved without affecting other nations. The vehicle has decent mobility but is inherently limited by its very slow turret traverse, which allows BR to be kept low despite the high-performance gun.

The planned change to the M44 series will widen the M44/Avenger BR gap to 3.7-4.7 (or potentially 3.7-5.0 if Avenger was given APDS), so moving Achilles IIC to 4.0 would mitigate the change. The UK could receive an Achilles I (M10 GMC) at 3.3 to replace it. Changing Achilles IIC’s Rank from II to III would also allow relatively historical progression through these two vehicles (always nice to see).

M44 would be either in between or foldered.
Achilles IIC’s 6.9s reload is also excessive considering that it’s an open-top TD with plenty of crew space, and should match or be placed between the reloads of other 17pdr-armed vehicles such as the Sherman Firefly (5.9s) or Archer (4.7s).
Increasing the BR of the Achilles (65 Rg.) would allow you to charge more GE for it.
Cover

Pages 88 & 89

Not even close? Probably never played either Type 90 or TKX(P). TKX is vastly better and is arguably already overtired. It has gen 3 thermals, lower profiler, better gun handling, better optics and is more survivable.
BMP-2MD
Ground Realistic
8.7 → 8.3
It is the same as the regular BMP-2 and have same BR, however it doesn’t have any ATGM, so it is stuck with 72mm of pen with its main cannon as its only weapon. This means that there is a lot of tanks that it is not able to engage at all.
as i said, i can’t remember if it was the powered traverse or stab it had IRL
or both of them, i know for certain one existed, possibly both
2nd worst 13.3 by KS is the Su-30MK2
However, the position of the J-11A completely negates any justification of either premium flanker staying at 13.3
16 unreliable, slow, low penetrating missiles that get outmatched by the akd-10. the z10 is going to be the same br with a gun and much better missiles how does that make any sense
why do you use paid flankers and complain about them
