Planned Battle Rating Changes (August 2026)

I’d agree if they didn’t alert you 10 seconds/12km away before impact at most. No other missile does that, and it makes Fakours better than 120s for BVR.

I’m surprised it’s going to 13.7, but I won’t ask for it to go down until fakours don’t ping your rwr offensively late.

1 Like

Stirling B Mk III

ARB & GRB

4.7 → 4.3/4.0

Currently there is a BR difference of 0.7 between the two Stirling bombers (The Mk I & Mk III), even though there is not that major difference in their performance. Both have the same amount of bombs they can carry, and of defensive armament, the only difference is that the Mk I have a single 7,7mm machine gun in a turret on top. In regards to the flight performance, they are also near identical, with the Mk III having 140 more HP per engine at 100%, but the two marks having the same WEP HP.

3 Likes

Ground RB
Ystervark

4.0 → 4.3

It’s a fairly good SPAA, when it went down to 4.0 a while back i was suprised

Panzer III Ausf.N 3.3 → 3.0/2.7
It doesnt have the turret Vorpanzer, and the 7,5 cm KwK L/24, which is a low Velocity gun, shure the Penetration of 115mm is good, however the Downgrade in armor, in comparisson to the previous models is rather aparent, many tanks can easily penetrate the turret, which effectively has BR 2.3 armor, while the 20mm HHA on the hull certainly is an improvement. They could however add a Pz III Ausf.N with full Vorpanzer (including Turret) at 3.0-3.3. Panzer III Ausf. N mit Turmvorpanzer

3 Likes

I mean…another solution is to keep the Ho-Ris in the game until you either

A) Add the wood mockup Ho-Ri to replace it (by extension changing your rules on wood mockup vehicles)

B) Add the O-I

1 Like

Both ho-ri models will be removed btw, in case some of you folks skipped into the spreadsheet

Bf 110 C-6 GRB (Not Air) 3.0 → 2.3 or 2.0

Reason: The better C-7 is 2.7 which is better because: Armored glass, can carry bombs and has 2x 20mm Mg FF/M and faster while the C-6 cant have bombs has no 20mm and is fixed with the 30mm Mk 101. In comparison the Hs 129 B-2 which is also at 2.3 has more armor, 2x 20mm Mg 151/20 and 2x Mg 17 (instead of 4x Mg 17) and a Mk 103 with 100 instead of 60 rounds and higher fire rate. It overall exchanges most of it offencive firepower for a better flightperformance. It is in comparisson to other planes in ist class also rather limited in armor, beeing limited to 4x MGs and 1x cannon with limited ammo. In AIR RB it can stay at 3.0 i suppose, as a bomber hunter with Minengeschoss.

1 Like

They have a painfully obvious white contrail

The thing is that you can see it as it is being launched
and track it visually to see if it is going for you due to the long smoke trail it makes

1 Like

Replacing mostly fiction with even MORE fiction. Trust.

Vehicle: Mirage F1C (and -200)
Gamemode: Air Simulator Battles
BR Change: 11.7 —> 12.0
Reason: The full pulse doppler radar (MTI) offers way too much advantage compared to the other Air modes. If in the other modes it can be 12.0 it definitely can be in Sim too.

1 Like

The Z-10 should receive 16 AKD-10 missiles, especially since the AH-64D is about to be lowered to 11.7. The AH-64D is also equipped with radar, while the Z-10 feels severely underpowered with only eight air-to-ground missiles!

11 Likes

and 2 with CMs would still put it far ahead of any other aircraft at that BR. Like for example the SHars with only 9Ls.

There is no justification for anything with R-73 AND HMD to be facing anything that lacks CMs. 11.3 minimum BR imo.

Vehicle: JA37D
Gamemode: Air Simulator Battles
BR Change: 11.7 —> 12.0
Reason: The full pulse doppler radar offers way too much advantage compared to the other Air modes. If in the other modes it can be 12.0 it definitely can be in Sim too.

1 Like

What do you want to achieve through this adjustment? compress the already unreasonable and tight br to make the cold war and ww2 br a shxt and become the sacrificial of top tier? let all GR players have to grind the air techtree? By turning all br into FPS games similar to the toptier so you can retain more braindead players and then they will buy your fxking expensive packs?WT should be a vehicle combat game not a grind game or spacebar pressing game, let your idiot target user buy their pack and grind in your silly toptier . Don’t even think about create conflicts in coldwar and ww2 br like you do in toptier and continue making op packs like bmpt and t58 or ia58 to trade game lifespan for money, we can choose what kind of game to play and now i start to feel bored in your repeatedly manufacturing op vehicles, packs and destroying the game environment. You can continue defrauding money through what you are doing now,but then just die like ever game doing like so with your target users

2 Likes

OI_Track_Link

All but confirmed that a prototype was built unlike Ho-Ri which only got a wood mockup

Ground RB
Pbv 501

6.7 → 7.0

The fact this thing is just a BMP-1 without the terrible ATGM, and 1.5 tons lighter while being 1.3 lower is very strange, and should not be the case, the Pbv is very potent

4 Likes

Between clouds, buggy render distances and the million other things to keep track of. that isnt quite as easy as it sounds. Let alone just short range launches.

I dont consider F-90s that good, but they can be really annoying ot deal with, even in a strong aircraft

1 Like

I need whatever luck the premium Su-30s have to not be raised in BR holy snail

1 Like

Gaijin what happens to people who bought HO RI