Vehicle : Mirage 4000
Gamemode : air rb
Br : 13.0 → 12.7
Its good but it cannot compete against the gigantic amount of fox 3s jets.
Vehicle : Mirage 4000
Gamemode : air rb
Br : 13.0 → 12.7
Its good but it cannot compete against the gigantic amount of fox 3s jets.
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Freccia OWS 30, GRB (10.7 → 11.0), I would love it to stay at 10.7, but I honestly don’t understand how a better Freccia with unmanned turret can sit at lower BR than 25 mm version. In my opinion either regular Freccia and KF41 should be 10.7 or OWS 30 has to go to 11.0.
Vehicle: Yak-28B
Gamemode: Air Realistic Battles
BR Change: 9.0 → 9.3/9.7
Reason: Unkillable if played passively. Lack of offensive capability is not justification for it being untouchable if it wants to in downtiers.
9.3 alongside the Buc S2 would make sense. Trades the Bucs flares for much higher speed and a gun
Especially if it gets airspawn? (genuinely dont know, buts counted as a bomber not a strike aircraft)
I know. The vehicles are terrible. Probably the worst 9.3 vehicles you can play, but that doesn’t matter or disprove my point. What I said were that the missiles were too good, not the plane as a whole. Every aspect of a vehicle must be balanced, not just the vehicle as a whole package, otherwise we end up with AIM-9Ls at 9.7 again.
I wouldn’t want R-60s (or AIM-9Gs, or SRAAMs, etc.) in a 9.3 match if they were on an immobile SAM site
I honestly don’t mind if either of them get an air spawn to make bombing bases easier, I just don’t want supersonics at 9.0 (or 9.3 for that matter). Bucc S.2 is fine, I’d be okay with that at 9.0 even
If you agree with my suggestions remember to like them (I always like the ones from you that I agree with if I see them ;)
Thx mate!
I disagree for Air RB.
The 3.3 Me 410 A-1 climbs like a rocket (don’t trust stat cards) and the roughly 1,000 hp increase makes it way faster than the Me 210 - allowing you to outrun or outclimb a lot of fighters if you are high enough. I never used it as strike aircraft or base bomber - that’s why i can’t speak for anything else.
Regarding low speed maneuverability: You can’t afford to getlow slow in it as every fighter will focus on you.
Have a good one!
Id be happy with the middle ground of a forward AF spawn tbh.
Yeah, agreed there. Seen people trying to get the Su-7s back down recently and its kinda insane
That BR is so compressed it gets really messy. Its not supersonic, but unburdened and with its LCMs… not a lot subsonic can really catch it. I just out climb everything. 9.3 is probably as low as it can go without being semi-problematic. 9.0… maybe, I tried to write an argument for it, but just got stuck on the fact it has a really good flare loadout. Meaning missiles arent a threat with them equipped
Though its biggest issue isnt BR, or even necessarily compression.
Its:
I’m sure you’re right, but I only play fighters so I don’t know, and by far the biggest issue for fighters is the BR compression (at that tier).
I will say, ARB is a PvP game mode and the interesting part of the gameplay is using your skill to beat another player. Bombers and attackers have a place in the game but they should be second to fighters in regards to balancing decisions.
oh yeah, compression at 9.0-10.7 is some of the worst in-game at the moment. I play very very few aircraft at that BR of late because its just not fun
Eh… I think there is room for PvPvE. Even just a little bit of the E
I play the CL Mk.6, F4D and G.91 Y (before 9.3) a bit, but everything else is cbt mostly. I don’t touch 9.7+ really.
Agreed. But as I said if a decision is made that makes fighter gameplay more engaging at the expense of bombing bases, I’m gonna be in support of that. It’s just the way I like to play the game.
I don’t hate on others for the way they do, but I’ll put my support towards changes that suit me
Brother the US has a whole bunch of good heavy tanks, what are you smoking?
The energy gen is still worse than the scimitar at 8.7
I’ve played almost every heavy tank in the US tree… They’re all good lol
For what aircraft?
Bucc s.2. Best SEP subsonics (excluding VTOL) are F4D and scimitar
It might be, Ive not played the Scimitar much.
All I know is that on min fuel (and you never need more than min fuel) and without any bombs. You can easily hit and sit at max speed (Just barely below wing ripping speed of about mach 0.93) at 60% throttle.
If something gets on your tail, you just point your nose up at a 40 ish degree angle, set the throttle to 100% and just watch out for missiels and drop LCMs if something is fired at you, Most subsonics except a small few will just fall away.
At higher alt, Mach 0.95/0.96 is easily achievable.
Its why im focusing more on getting it a few buffs like Napalm rather than a BR drop at this time. 9.0 just feels a little messy, despite having basically no A2A
The M4K is very situational, it has a lot of Magic2 but trying to get behind someone is almost impossible even with perfect positioning. Yeah 12.7 maybe but with decompression it could sit where it is, i wish fox3 were isolated to themselves