Planned Battle Rating Changes (August 2026)

4.0 engine btw

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Take one look at Statshark. Seriously it will take you ten seconds.

You’re not gonna believe what a few weeks of APHE do to a mf.

Agreed. With the IS-2s moving as well, it’s the odd one left out.

So you would rather it went up in BR, I understand. But reload speed was always a soft balancing factor in this game from the start of ground. Giving it a nerfed reload is the best way to bring it in line with its peers without sending it up. Which imho is preferable.

And x3 times the side armour, man. 50mm vs 152mm. You don’t think that justifies two BR steps? You can kill the T28 side on with a Kugelblitz (done it before) while a T-44 shooting broadside at a T95 has to carefully aim to punch through if not absolutely point blank. Throw in the fact that the double tracks act as spaced armour for the lower hull.

Any relatively inexperienced player that doesn’t know about the cupola exploit will have trouble even flanking and spanking it which they would not have with the T28.

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Abrams crews have a notoriously fast reload. It’s 105 mm. Russians takes notoriously lose to western tanks in all know conflicts but on paper they all have thermals and stabilizers and can switch ammo types in in shell when they have to rotate their entire magazine to switch. Add 10-12 second reload switch for change of round

In what conflict? Only and only in Ukraine alone western tanks perfome the same if not worse because they are fat and easily stuck, any other Conflict that Western tanks were absolutely destroying Soviet tanks? except if you believe that in Desert Storm, T-55 and T-72 were a fair match against Abrams and Challengers

But it’s not just tracks though???

The T95 gets an extra 63mm-ish sloped plate of spaced armour that extends to over the side of those tracks.
The T28 only has its own side armour, which mind you really isn’t very thick at all.

A T28 can easily be defeated by flanking it. A T95 will still troll you even from the side.

How do you think the tracks attach to the vehicle? That’s apart of the additional track assembly.

The difference between the Early Tiger II and Late Tiger II’s turrets are ~80mm, better increase the late version to 7.0 too.

I think moving up the Tiger II Late to 7.0 is better than moving the Tiger II Early down to 6.3, yes

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And that has what to do with M833?

Ah, but that’s not a 0.7 difference like the T28 and T95.

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No, but then the difference in performance between the Tiger II’s and between the US Super Heavies isn’t equal.

The Tiger II Early still gets the amazing gun, good hull armour, and decent mobility for a heavy tank. It just has a big weakspot on the turret (That one can easily disguise with bushes, mind you).

The T28 has perhaps 1/3rd the effective side armour of the T95. If it gets tracked and has no support, it is dead. For the T95 it depends on exactly what tracked/flanked it, because some guns just don’t have the pen to overcome the extra and pretty thick spaced armour.
Mind you, I’m talking about guns in its BR range, of course.

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statsShark hasn’t updated the July data yet. I can’t wait to see the July data and find out just how huge the improvement is.

I still cannot stress enough how absolutely dead the R2Y2 is, I get that the BR has been 8.0 for years now, but still if you are willing to change the BR of the Flakpanzer 341 even though at that time it wasnt in the game for a while, then that shows you can change the BR of other removed vehicles. Back to the R2Y2, it NEEDS a lower BR (7.3 ideally) You removed the airspawn and nerfed the guns.

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Was that the stats from last month only?

As my Cromwell tulip was a 70% winrate now

That should have been the decision NGL. The tiger 2 is a nuke printer tank played by the most garbage players the game gets

Can understand your point but 6.3 will destroy lower planes.

Vehicle: All ICV Bushmaster (Type 24, Type 25, M1296, VBCI-2)
Gamemode: Realistic
BR Change: 9.7 —> 9.3 (9.0)

Reason:
All of these vehicles are grossly overrated and post terrible stats. The main problem is the Bushmaster’s gun: it rarely penetrates even the side, and the ridiculous damage and poor rate of fire make the situation downright catastrophic. When driving into the tank’s side, you can shoot at it for 10 seconds without inflicting any damage, while it will easily turn around and kill you with a single shot.

The Japanese Type 24 and 25 lack an unmanned turret, and the completely identical Badger at 9.0, while the Chinese CM34 is at 9.3. It’s simply impossible to find logic in these BRs; these completely identical vehicles are at three different BRs.

Badger, CM34 and Type 25 should be at 8.7-9.0 with a manned turret. Tanks with unmanned turret (M1296, VBCI-2) should be at 9.0-9.3.
The Type 24 should have its turret module fixed (bug reports have been ignored for months, three bug reports, one 8 months old, the other 6 and 2) and also be at 9.0-9.3.

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Vehicle: F-104s.ASA

Air RB: 11.7 → 11.3

Reason: Basically, all BR 11.3 fighters are better than it and more effective in combat—I don’t understand how this plane is ranked so high in BR. The J-8B, MiG-23ML/MLD, JA-37C, F-4E Phantom II, etc., are in lower BR tiers and are definitely better fighters.

What’s more, to carry Aspide-A1 radar-guided missiles, we have to forgo the Vulcan cannon— which alone means it should be lower in BR, but that’s not all—it lacks a directional RWR; it only alerts you to a lock-on and nothing more. We have no information on the direction of the threat, no information on whether a missile has been launched, NOTHING.

These previously mentioned flaws, combined with a very poor flight model that prevents us from fighting anyone other than by fleeing 8–9 km away and only then turning back, mean that this aircraft, even at BR 11.3, won’t be anything special, but it will at least give it some breathing room.

And one last thing: when will the aforementioned F-104G/S get EEGS and IRST? We’ve been waiting for this for two years…

https://community.gaijin.net/issues/p/warthunder/i/TA3Omz0Zuqgs
https://community.gaijin.net/issues/p/warthunder/i/wlETGoDDwzUn

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The player stats of German players are dragging the Swedish one down.

Same thing is happening with leopard 1a5

you know that with the removal of the HO-RI… you manage to made a FOMO … reaction…
the game at 4,7 is unplayable. from the how many jap players want to get that
is amazing how something like a remove a vehicle can ruin the half game.