Planned Battle Rating Changes (August 2026)

Vehicle:Imperatritsa Mariya
Gamemode: Naval Realistic
BR Change: 6.7 -----> 7.0
Reason: Rate of fire too fast for that BR

Vehicle: Mirage 4000
gamemode: Air Realistic
BR Change: 13.0 → 12.7

it is a F-15 counterpart but with worse missiles and worse radar
the Magic 2 only works in rear aspect at very close ranges that are nearly unable to be reached with a extremely slow headon radar that makes the 530D only usable in the front aspect and less reliable

7 Likes

Vehicle: Tu-95M
Gamemode: Air realistic battles
BR Change: 8.3 ----> 8.0
Reason:

  1. Inferior bomb loading compared to the Tu-4 at 8.3

  2. inferior turret protection compared the Tu-4 at the same BR
    6x23mm cannons of the Tu-95M Vs the 10x23mm cannons on Tu-4 (3 turrets Vs 5)

  3. Large frame while lacking durability

  4. Easy to hit with missiles

8 Likes

Vehicle: Su-30MKK
Gamemode: Air Realistic
Br Change: 13.3 → 13.7

Reason: Same as Su-30MK2. It is among the best 13.3 planes in the game, closer in performance to 13.7 aircraft than 13.3
It’s performance may not reflect how powerful it is, that is simply due to it being a premium. Commonly operated by new players who don’t know what they’re doing
In the hands of a decent player, it is a complete monster

Move it up

29 Likes

Vehicle : ARL-44 (ACL-1)
Change : Reload speed aced change to 7.1 from 7.5 sec.
Reason : Making it slightly less frustrating to deal with the randomness of the APCBC.

3 Likes

FV4030/3

10.0 → 9.7

Remove Incompatible L23 APFSDS, it predates the introduction of L23 and thus won’t have the stowage for it

5 Likes

Vehicle: FV438 Swingfire
Gamemode: GAB, GRB, GSB

Suggestion:

  1. Missile guidance SACLOS > MCLOS
  2. BR 8.0 > 7.3

Reason: Swingfire is not a SACLOS missile in real life. A pre-programmed “gather phase” guides the missile into the controller’s view after firing, and the missile is then manually guided using a joystick.

See also; FV438 Swingfire uses wrong missile guidance method

4 Likes

Vehicle: VT5
Gamemode: Ground RB
BR Change: 11.7 —> 11.0
Reason: Compared to the M10 Booker at 10.7, VT5 has a worse APFSDS, worse armor (spall liner provides no extra protection btw). The only thing it has over the Booker is 5s reload, which the Booker can also hypothetically achieves.

13 Likes

Vehicles: All the Leclerc variants
Change: Access to a better top tier shell or move them down to 12.3

9 Likes

I disagree to change PzIV reloading time and T20 GR

Mode: Ground Realistic Battles
Vehicle: Lvrbv 701
9.7 > 9.3

Reasoning:
The Lvrbv 701 is outclassed by many other SPAAs at its BR, with its only advantage being range. However, it struggles to make use of said range, as it lacks any means of easily detecting aircraft. It is best used against helicopters, but at 9.7, it starts facing helicopters that can hover close to its maximum range. This wouldn’t be an issue if it carried a search radar or IRST, but having to visually identify targets makes it significantly harder to use. Additionally, it is entirely outranged by helicopters in any sort of uptier, which, at 9.7, is not uncommon.

When faced with planes, it once again suffers due to its inability to quickly spot them. The Lvrbv 701’s poor turret traverse and limited elevation angles make it ineffective against most aircraft it will face, as they either climb too high or stay too low and close to be targeted efficiently.

When compared to SPAAs at its BR it is mediocre at best, when compared to anything higher BR it is entirely obsolete. With several other SAMs already found at lower BRs, I believe lowering the Lvrbv 701’s BR will help to make it more useable. You will still have to rely on eyeballs mk1 to spot and engage targets. Unlike, for example, the French Roland.

Additionally, at 9.3, it would fit much nicer into a full lineup, instead of sitting around awkwardly with the few other 9.7s.

2 Likes

Vehicle: C2A1 Mexas
Mode: RB
Change: 9.3 → 9.0
Reason: you move all 1A5s allready while the C2A1 is also a 1A5 with Extra Armor which you cant remove, so it offers no real diffrence in Armor while making the Tank more Heavy.

6 Likes

Vehicle: J-11A
Gamemode: Air Realistic
Br Change: 13.3 → 13.7

Reason: Same as Su-30MK2 and MKK. It is among the best 13.3 planes in the game, closer in performance to 13.7 aircraft than 13.3.
Its performance may not reflect how powerful it is, that is simply due to it being a premium. Commonly operated by new players who don’t know what they’re doing
In the hands of a decent player, it is a complete monster
While it does suffer from having SPO-15, it has the superior airframe compared to the premium variants as well as a good MAW which helps get the notch angle correct much quicker
Move it up

9 Likes

Vehicle: Mirage 2000-RMV
Gamemode: ground realistic battles
BR Change: 12.7-12.7
Reason: Bringing 2 mores hammers (6->8) isn’t a game cahnger, since those missiles are slow (subsonic) and easily destroyed. Even with 2 more, it doesn’t make a difference enough to be comparable to a Rafale’s, and Su-30’s.
AASM-250 are not good against toptier SPAA; bringing more isn’t good enough to move it up.
it is the only Hammer slinger that an have access to downtier and make a good use of them (if no S1’s are spawned). Keep it that way.

3 Likes

The point is poor.

M109 =/= Jagdpanther.

Type 75 and Type 99 do not sufficiently fill the gap left after Ho-Ri removal.

2 Likes

If you haven’t noticed, I’ve also said this:

The explanation given is just a quickly made up excuse.
Nothing more nothing less.
We get it, the devs love their statistics but the things that are too blatantly made up ( like a lot of the other changes or non-changes) are rather noticeable don’t you think?

2 Likes

I disagree with the changes to T20 RB BR and PzIV’s reload time

Ground RB
Firefly (Sherman Vc)

4.7 → 5.0

Add APDS

Keep it in league with the Churchill VII and to scratch the itch of not having an APDS firefly in the british tree

7 Likes

A7M1 (NK9H)

  • Air Realistic Battles: 5.75.3

Reasoning: While the aircraft possesses decent maneuverability and strong armament as its main strengths, it already had its BR bumped up in the last BR changes feedback. It’s outclassed by its fighter counterparts at its BR, so it doesn’t need any further BR increase. Revert this proposed BR change.

11 Likes

Vehicle: Hawk 200
Gamemode: ARB
BR Change: move to 10.0 and 10.3 in GRB (with addition of AGM 65 D)
Reason: flight performance for this BR is incredibly poor, so poor that the AIM-9L cant compensate to the point of having it as the same BR as f-5 fighters.

3 Likes