Reason: the only difference between the GR.7 and the Harrier T.10 (11.7) is the AIM-9M that it can carry, which in a match does not have that of an impact to warrant a BR increase
I believe that the T26E5’s armor is certainly sufficient for BR 7.0, but whether its performance, as it is, would still be adequate at 7.0 remains questionable. If it were given the HEAT round that the M36B2 has (the T26E5 and the M36B2 share the same gun), then it would fully be able to handle the 7.0 level.
In that case, the T26E5 would be comparable to the M46 – one has thicker armor, the other has better mobility.
Wait I just realised, the BMPTs arent in this BR change lol.
So uhh, obviously:
BMPT, BMPT-72: 11.7 → 12.7.
I feel like the reasoning is kind of obvious here. They utterly ruin the game. They’ll probably still ruin the game at 12.7, but at least they’ll ruin it slightly less.
Vehicle: A2D-1
Gamemode: Air Arcade / Naval Arcade
BR Change: 9.0 > 7.7-7.3
Reason: Its a sub 700km/h turboprop attacker without a bomb-sight and turbo-prop means even AIM-9B is all-aspect against it. It just doesn’t make sense it sits at the same BR with planes like early Skyhawk’s, B-66, Aplha-Jet, Yak-130 and above planes like Saab-105G that have ballistic computer.
Of course they arent, do you think Russia’s ultimate war machine needs to get nerfed so they are unable to stomp poor 10.7 tanks since their win rates in tanks are absolutely atrocious?
The turms struggles to get kills other than positioning as a light tank
While it gets killed by pea shooter
This isnt strong. Take the bradley at lower BR. Stab, Thermals, 1 pops tanks with ATGM. Gets drone.
Bradley can engage tanks from.the front NP.
Bradley smokes light tanks like the turms with spray
Bradley is great. Turms not so.much yet 8.7 and costs £70
Vehicle: M4A3E2
Gamemode: Ground Realistic
BR Change: 5.7 —> 5.3
Reason: If all IS-2 and Tiger II (Nr.1-50) have BR down by 0.3, then Jumbo should be changed accordingly.
Vehicle: MAUS
Gamemode: Ground Simulator
BR Change: remove it from 8_2 preset
Reason: Red team has almost no means to kill it outside of pixel hunt or bombing it. It clearly overperform compared to most other vehicles.
Vehicle: DF-105
Gamemode: Ground Simulator
BR Change: remove it from 8_2 preset
Reason: A vehicle that is faster than everyone, has 400-pen HEAT rounds and 5 sec reaload just ruins gameplay for 1940’s era tanks.
the bmpt is so easy to destroy if you cant destroy you are just skill issue boddy
they are fine as it is at 11.7 they arent bad but they arent op anymore
Vehicle: T26E5
Gamemode: Ground Realistic
Change: No change of BR 6.7 or give it faster reload like M36 gun at BR 7.0
Reason: T26E5 Fire power is way too weak at 7.0 if not improved.
Reasoning :
It has limited payload capacity (8 Magic 2s / 6 Magic 2s + Super Matra 530s / 2 Magic 2s + 4 Super Matra 530s), so against SU-33s or other aircraft of the same battle rating, it clearly doesn’t measure up in terms of payload. That’s why lowering its battle rating is urgent.
Vehicle:Super Etendard
Gamemode:Ground Realistic
BR Change:11.0 → 10.3/10.0
Reasoning:
When compared to other aircraft, its payload capacity is ridiculous and clearly deserves a lower Battle Rating.
Vehicle:Mirage-2000d-R1
Gamemode:Ground Realistic
BR Change:11.3 → 11.0
Reasoning:
When compared to other aircraft, its payload capacity is ridiculous and clearly deserves a lower Battle Rating.
Vehicle:SU-30MK2/SU-30MKK
Gamemode:Air Realistic
BR Change:13.3 → 13.7/14.0
Reasoning:
I think the whole community agrees that these two planes have no business being at such low BR (6 Fox + 4 Fox 2), not to mention the flight path and everything else. In short, these BR planes clearly don’t belong in 13.3.
Vehicle:F-2A (ADTW)
Gamemode:Air Realistic
BR Change:13.0 → 12.7
Reasoning:
It’s an aircraft with a good flight plan, but considering its payload, it clearly deserves the 12.7
Vehicle: PT-76-57
Gamemode: Ground Simulator
BR Change: remove it from 8_2 preset
Reason: It should be obvious: 57mm autocannon with dual plane stab on a LT is just to OP for that preset.