Planned Battle Rating Changes (August 2026)

Vote that the spitfires should require more spawn points because of their bombs rather than being increased by 0.3 BR where they face jets extremely often

  • Yes
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0 voters

PT-811

  • Naval Arcade & Realistic Battles: 3.73.3

Reasoning: I do not understand why the PT-811 is at 3.7 while the PT-810 is at 3.3. Sure, the PT-811 has different modeled armor and is slightly faster, with a lower-profile helm, but both the PT-811 and PT-810 have exactly the same armament, including the same type of torpedoes. This means there is no significant difference in gameplay. See the comparison below for reference.

Are the differences in characteristics significant enough to warrant the PT-811 being 0.3 BR higher than the PT-810? I would answer “No” on this.

PT-810 Charactersitics

PT-811 Charactersitics

1 Like

I don’t think this needs to go down either. The Italian one has a 52-53% winrate for the past 3 months, and is worse than the German one. Lacking side skirts and the cupola MG. The German one also has one of the highest KD’s out of all the Pz III’s, only beaten by the Twitch premium version.

A-4E at 9.3 with rwr, flares, 2x aim-9b, 2x AGM-62A and GBU-8: just exists

German Pz III N is premium and Italy is a minor nation. They were both fine at 3.0.

What about A4s at 9.3?

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I can agree that a bunch of tanks need higher BRs, but I cannot agree with the idea of lowering the BRs of this many vehicles.

There always is room upward for vehicles that are stronger than others at their respective BR ranges, but there is little room when going downwards.

Decrease the BRs of a bunch of vehicles → lower BR vehicles perform worse on average because they meet more powerful vehicles

The result is either:
More vehicles move down in BR, making the problem even worse
or
The vehicles that got moved down in BR go back up in BR, achieving nothing

To the guys asking to raise the Yak-130’s BR to 9.7 or higher: what about the A-4s that have been sitting at 9.3 for years?

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Winrate and KD are saying they’re fine at 3.3

The same winrate and KD that say A6M5s are fine at 6.0? Those ones?

Apache A has dropped to 11.3? Are you kidding? What about Comanche?! Please give us Hellfire K or drop it to 11.0!

What are you talking about? Those have a 59% winrate. That’s why they’re going up.

The corresponding 85mm gun like IS1 should not be adjusted either

(Naval) RN Roma 8.3 > 8.7 - one of the worst high tier battleships at the moment because of too long reloading time for the main caliber - 45 seconds aced (uses basically the worst practical value, while its competitors can have theoretical) coupled with reduced accuracy. Reloading time should be lowered at least to 30-35 seconds aced and if needed with a change of BR. Same for its sistership RN Italia (as well as RN Vittorio Veneto and RN Impero if they ever come to the game).

3 Likes

they are 250lb bombs that got added they dont do anything

That’s the point. Balancing by player statistics is useless.

Exactly, my point being that it is annoying that ineffective bombs are making me fight jets twice as often, and they should be “balanced” in other ways

Yep. The problem is none of these vehicles will ever fit the game. They will one-shot almost anything and be extremely easy to kill by almost everything.

They’re just going to keep dropping in BR. It’s really stupid. We already saw this before with the other HE slingers.

1 Like

They have the “No armor, best armor trait”. I’ve failed to kill an M55 with a Tiger because my shell just won’t detonate! They have speed and decent gun traverse as well as .50 Cals! If Gaijin thinks those Satan spawn need to go down either deeper into our WW2 vehicle territory, then they’re dead wrong!!! They both can go 5.3 minimum!

2 Likes