Planned Battle Rating Changes (April 2026)

yeah i totally agree, the yak-3U should also goes up

and yeah that is true but the LF Mk.IX will always be above you unless you are in a yak-3U or 9UT that can eve remotely challenge it in climb rate

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Yak-3U

Ground Realistic

5.7 —> 6.0/6.3

One of the strongest fighters in the game for its BR, especially at lower altitudes. The thing is, most fights in the game, is being taken place at the lower altitudes, where it have the advantage. This is multiplied massively in GRB, since everything is concentrated on the small area at the ground, making it really effectively in GRB even though it have armaments against ground… The Yak-3U is the worst offender of the Yak-3’s, being near UFO like flight performance, easily outperforming other planes that are located at a lot higher BR.

Just to be sure that it will also go up in GRB, where it has a bigger advantage as CAP.

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well sorry its what i’ve seen so far, people that make atrocious arguments, im not trying to insult nor denigrate anyone here, its just im being really honest

add ARB in there too

That is the comment i replied to that suggested

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yeah fair enough, those kinds of people are incredibly hard to deal with because they refuse to listen to proper arguments.
you will literally never win an argument against an idiot

The Luigi was insanely strong at one-shotting any ship it fought in downtiers, and it only loses consistently some 6.0s and most 6.3s, so the BR change is basically just bringing it in-line with every other Bluewater in that BR range of eating in downtiers, and fully suffering in uptiers.

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What about the Mario then?

which is exactly why it went down to begin with, it’s almost like moving good vehicles down in BR because of how bad compression is, rather than fixing the compression is a bad idea… looking at you F-15s

Absolutely hilarious to see Zeros vs jets happen yet again. The Hellcats that outfought them in real life due to their pilots learning the matchup sit at 3.3, and the post-war Bearcats that would have completely stomped them sit at minimum 4.7 (the correctly-tiered 6.3 version is only there because of its overwhelming armament).

Time will tell if the Zeros perform so horribly that they get pushed down, or if the jets lose too because they also can’t resist turnfighting. Who knows, they could make it all the way to 6.7 since no one (assuming the changes aren’t fully automated) behind the balance looks at anything besides K/Ds in a vacuum.

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Do the Devs even play their own game? I’m sick of Japanese props getting higher and higher in BR for no reason other than Bob in his P-47 trying to turn fight a Zero

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sadly its been like that last 6 people i’ve talked to regarding the issue with BMPT always try to attack me either in my Winrate, or more personally because they cant bring arguments

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Vehicle: F8U-2 Crusader

BR change: 10.3 to 10.3 (do not reduce BR to 10.0)

Reducing this aircraft’s BR is not necessary, this aircraft was previously at this rating and it very quickly became a bully that could not be countered by the majority of enemies it sees.

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Vehicle: JH-7A + JH-7A Prototype
Mode: Ground RB
Proposed change: 11.7 → 11.7

Moving this vehicle up by .3 will effectively remove it from the game. The only use this vehicle has is being the singular CAS plane available for China at 11.7. There is no reason to take this vehicle in ARB due to the heavy BR compression.

Looking at the Chinese tech tree, there are 2 squadron vehicles at 11.7, 3 premium vehicles (One of them the JH-7A Prototype), and 4 tech tree vehicles (One of them the JH-7A).

It is very clear that 11.7 is supposed to be a big focus BR for China, so removing the only CAS plane from the 11.7 line up makes no sense; especially because there would be no reason to buy the premium variant without this 11.7 line up.

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The A6M series are getting a BR increase again? I don’t think they deserve it, they’re slower in Speed and Climb Rate than anything they could face (well, except for the bombers). And a hit received in a Zero can mean death for the plane, with the exception of the armored A6M6c (if I’m not mistaking) - which is much worse in turn rate.
If anything, they should get a 0.3 BR decrease for all A6M series around 5.0 - 5.3.

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F-15A/J/BAZ back to 13.0
All ARH slingers up 1 BR step (max BR to 15.0) to give the ALL SARH planes a little more breathing room.

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A 0.4 BR jump for the BMPT’s is just not enough if you aren’t giving it a reasonable damage model yet.

Magical non-continuous ammo belts, 30 fuel tanks all external, paper turret that should be crippled if shot but ends up being a blackhole. On that last one, its hard to imagine a BMPT taking a round there and not just functionally breaking

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move certain ER slingers up as well

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Vehicle: J-7D

BR change: 10.7 BR to 11.0 BR, air RB

Additional info: This aircraft is objectively superior in air RB in engaging enemy aircraft to the Kfir Gderot (Kfir “Canard” in game) and is lower BR. Either reduce the Kfir’s BR or raise the J-7D to actually correct this discrepancy.

J-7D holds a significant advantage in armament compared to Kfir Gderot. 4xPL-5B is easily the best IR-only missile load tier for tier in the game; and the option to use PL-7 further improves the potential to eliminate enemy aircraft.

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Su 27, su 33, j 11 13.3