Planned Battle Rating Changes (April 2026)

Vehicle: AMX-13 (FL11)
BR Change: 4.3 → 4.0 (GRB)
Reason: This tank has no business being at 4.3. It is a sidegrade to the Chaffee, not an upgrade. It has better h.p./ton to enable flanking and scouting, but lacks the reverse speed, gun depression, .50, and stabilizer for skirmishes and knife-fighting. The AMX-13 hull with the chaffee’s flexible turret sits at 3.7 just fine already.

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Who thought it was a good idea to not move the P-51H-5 up to 7.0 with the Mk.24 spitfire, does US mains struggle that much with the best prop fighter in the game?

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Puma VJTF 11.0 → 12.0
Reason: It’s a menace, it’s as survivable as a BMPT, has annoying F&F Spike that snipe you behind cover.

Moving GE to 14.7 makes more sense then moving Gripen E to 14.0

The P-51H-5 is overated (not by BR, it’s just not as good as people say) and America is the first nation played by most of the people playing it, so yes ppl playing the U.S. tree will naturally do worse.

Vehicles: Leclerc S1 And S2
BR change: 12.7 → 12.3
Reason: to create a lineup with leopard 2a5NL and to make this tanks more useful they currently have no place in 12.7-13.0 BR since they lack armor and a better round still stuck with 580mm pen.

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are you saying the POBIT and F14 are good as they are cuurently?

The Best Prop In The Game - P-51H-5-NA

Even if Defn is wrong its not 2 BR steps lower than mk24

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i second this guy’s whole comment

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I mean, I survived tons of F-14 spamming an AIM-54 at me in a MiG-23 in Nuclear Thunder… Just pull some aggressive manoeuvre, and it will miss you.

the PoBIT is the only reasonable one

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Air AB, French F-100D and Chinese F-100A 9.7 > 9.3 : like the american one which is better thanks to its Aim9E and is 9.3 since years!

RB: Pay2Winnin’s Yak-3 4.0 → 4.7

Outperforms basically any 4.3 plane sans Yak-3, great armanent, excellent speed, extremely maneuvrable. Currently at 4.0 it’s seal-clubbinng every other fighter.

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Vehicle: M24 Chaffee (all nations)
BR Change: 3.7 → 4.0 (GRB)
Reason: A godly tank with decent size, a .50, decent mobility, a stabilizer, a good gun, and a good reverse speed. This tank is incredibly versatile. While perhaps not necessarily overpowered, bringing this up in BR would help decompress lower tiers without having too much impact on how effective this tank itself is.

This move to 4.0 is suggested in the context of other suggestions I am making in this thread as the rank II/early rank III range suffers from compression issues in general. You have stuarts and M15/42s fighting against KV-1s and late hull 75mm Shermans. The chaffee belongs more with the KV-1s and Shermans than the Stuarts and M15/42s

Because of their similarities, the AMX-13-M24 should probably be included in this.

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Air AB, American, Italian and French F-84F 9.0 > 8.7 : same BR as the israeli and german ones which are identical. Terrible flight performance for a 9.0 aircraft. This inconsistency is in the game since these vehicles were added!

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Let’s begin by addressing the elephant in the room: the proposed Air Realistic BRs on the spreadsheets. Most of the proposed BR changes for aircraft are unnecessary. I’ll start with the aircraft below, and then post separate feedback for each vehicle that follows:

F8U-2

Air Realistic Battles: 10.010.3

Reasoning: It already performs well at its current BR of 10.3. Shifting it to 10.0 is another blatant example of balancing based on player statistics rather than the aircraft’s actual capabilities. It had gone to 10.0 before and then moved back to 10.3, so this proposed BR change should be reverted.

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Air AB, Mystere IVA 9.0 > 8.7 (France and Israel) : it has no IR missiles, no afterburner and worst aerodynamics compare to the Super Mystere B2 which is also 9.0. The 30mm canons are good but 8.0 F-86s have better flight performance and its energy retention is terrible. The comparison is even worse with a 8.3 Javelin or Scimitar which have better firepower AND flight caracteristics !

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Cool story, Bob. I never hover in helicopters and constantly alternate between strafe left and right, but it’s still only a matter of time before one of hundreds of missiles interrupts this “gameplay.” I need to get within 3 km, and the missile will fly for about 10 seconds. The cheetah just needs to throw smoke or squirm back and forth. If you can’t do this in the cheetah, then the problem is YOU. P.S. I especially liked the story about the 3 km distance, when the cheetah shoots you down almost at the nearest helicopter field.

Air AB, Mystere IIC 8.7 > 8.3 : same issues than its big brother but with even worst flight performances, especially acceleration.

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Ah yeah forgot about that, i love fighting a 1945 fighter in my early war BF-109s lol