Planned Battle Rating Changes (April 2026)

heavier too ive scored more hits with AIM-54A than the C

thats what im saying the A model just needs more flares as it hot AF

Let’s face it, the BR ratings and spread are complete arse at the mo…

2 Likes

i mean the BOL isnt a huge problem the lack of IRRCM is its stuck with 9Ls when F15A at 12.7 has 9M and better radar

Ah. I kinda gave up on the f14a pretty quickly after I unlocked it a few weeks ago since it was so painfully bad, and I didnt even bother with the f14b

Rework engine heat too. No reason thrust output = heat levels in a realistic game like this.

Yes for all modes

1 Like

I totally support that, especially the M60A1 getting M735

Perhaps, though I still think trying to balance aircraft when they are artificially nerfed is just doomed to be a mess.

320 Large flares / Standard chaff vs the 320 Micro CMs its got now (assuming you are running just 2 and not the full 4) is nothing to scoff at, especially in a BR range where decent CM count is rather useful to have.

1 Like

Vehicle: Fw190A-8
Gamemode: Air RB
BR: 5.3 → 5.0
Reason: This plane has comparable performance to most 4.3 ground spawn fighters, which means that if it were to move to 5.3 it would be completely outclassed in every metric even with its interceptor spawn. Furthermore, the recent addition of airspawn to a lot of prop maps reduces the value of airspawn as whole, so there is even less reason why this plane should be so high in br solely because of its airspawn.

5 Likes

F14A and the harrier are as hot as the sun meanwhile the F5 is colder than the F117 while the F5 has its burner on and every heli is also colder than the F117 this games heat sigs are GARBAGE!!!

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I would say the f15a radar is a sidegrade at best. Shorter range (not really a big deal on the small arb maps tho), no tws, smaller scan angle, and no non-pd mode. The f14 radar gets tws, has better range, and it gets a non pd mode so it can at least try to track someone in a notch. But in exchange, its pd mode is hdn only so it wont see them if they are not coming at you

It was fine when it was just Aim-9Bs and flares werent added yet (its actually kinda a clever bodge job when talking about quite basic IR seekers) but its dumb it never got fixed when they started adding more advanced rear-aspects, let alone all-aspects, IRCCM or even “IIRs”

2 Likes

what if we are in rhine

The thing about IIR missiles in game is that their seeker isnt even modeled to be IIR. Gaijin just gave them a combination of seeker shutoff irccm and gatewidth irccm, instead of just one or the other.

If you have RWR and or a targetting pod then it’s not too hard. 8.3s and 8.7s, however do not get those. Even most 9.3s-9.7s don’t.

1980s SAMs should primarily be facing 10.0-10.7 aircraft, and only 9.3-9.7 in max downtiers.

The APG-63 is miles better than the AWG-9 ingame end of discussion

PD is the mode youll use most often the NON PD mode can get 1 chaffed and the f14 and F15 have basically same range due to map size while the F15 has 12mile ACM while F14 has a 6 and the F14 is way easier to notch

the only advantage the F14 has is TWS which only works with AIM-54s which are doo doo

Which wasnt a surprise. all-aspects dont even have their flare resistance let alone IRCCM.

So I was fully expecting IIR to just be IRCCM+, which it turned out to be.

best place to fight it honestly way easier to flank on city maps and way easier to team