Planned Battle Rating Changes (April 2026)

Why the BR nerf on the Kfir c.10 and the chinese gazelle???

The Kfir its a plane not exceptional fast in compare with a F-18 or a F-16, and it doesnt have IRCCM missiles, also only having 4 pylons for missiles its not great. 13.0 was a well placed BR.

The chinese gazzele also got uptiered even so not having any flares, and the HOT its not even an argument for uptier, because the HJ-8E still better cause tandem.

Buy GE and pray

1 Like

But over time more and more players will learn to use them properly. And it wont be “entirely different” anymore for grb. Just like every new additions.

I think this makes things even better because it lets you do surprise attacks unlike in arb. And ir missiles on some jets can be useable considering people have to be aware instead of just relying on missile markers and popping flare whenever they see one.

I can relate to this as I played in 720p and with astigmatism on one eye (first issue got solved today by obtaining new device) but I think devs should make improvements in graphics to make contacts easier to spot. Not just “we have spotting problems so screw that and let spaa solve this issue”, thats lazy approach.

do not engage as its basically as striker call in CAS as thats what its there for

BMPT is unkillable hull down but theres not much he can do if you dont engage

Luigi Cadorna and Armando Diaz to 5.3

Why? They’re made of paper and the only thing they got going for them is rapid fire 15.2cms that fire AP with no penetration at 10km.

They can’t resist DD SAP at most ranges.

Hell, 13cm HE can probably boiler nuke it through the upper armor belt.

1 Like

i always keep some ge so i can get some favour with the snail

I likw to hate on russian BRs as much as the next guy but lol no

The mobility of UD isnt there

Re 2005 instead of lowering you keep raising its br. Do you play your own game?

2 Likes

hes a tweaker naval is fried mass decompression is needed to be playable

what do i do if the pantsir sm kill all our cas

Who’s a tweaker?

Vehicle - F-14B
Mode: Air RB
BR: 13.0 → 12.7 or addition of AIM-9M
Reasoning: The plane is in a very bad situation right now, its radar is 11.7 radar, its Phoenix are heavily nerfed and cant compete with PL-12 that are 0.3 BR higher. Not only that, but the plane just cant flare a missiles, please, fix that too.

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Vehicle - F-14A
Mode: Air RB
BR: 12.7 → 12.3 or addition of AIM-9L
Reasoning: The plane is in a very bad situation right now, its radar is 11.7 radar, its Phoenix are heavily nerfed and cant compete with FOX-3s and R-27ER. Not only that, but the plane just cant flare a missiles, please, fix that too.
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Vehicle - Su-30MK2 AMV and Su-30 MKK
Mode: Air RB
BR: 13.3 → 13.7
Reason: These vehicles are too much overpowered for such a BR, other lower BR vehicles just cant compete, such as the F-14s as i mentioned.
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Vehicle - Centauro 2 (p)
Mode: Ground RB
BR: 12.3 → 12.0
Reason: This vehicle have nothing special to go up in BR, it has 5 sec reload, but only 6 ammo to shoot, after that it takes ages to reload the ammo rack.
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Vehicle - BMPT and BMPT-72
Mode: Ground RB
BR: 11.7 → 12.0
Reason: These vehicles are overpowered for the BR and it ruins the experience of all the NATO light tanks around it. 10.7 need to be a fun BR again. It cant get ruined like that.

7 Likes

Man, you guys are almost identical stat wise so you should both be friends.

the guy your talking to

flank if or 2v1 your choice the BMPT isnt a very balanced vehicle

Luigi Cadorna and Armando Diaz are at a severe disadvantage against the queens of 5.0/5.3 naval (Leander, Dido and York)

If anything, I’d argue York deserves to be 5.7 despite only 6 20.3s just because of how much it can survive.

1 Like

hyper compression means i farm 5.0 destroyers in a 6.0 battle ship if only the mode was fun

the itlaian 152,s are better ngl. although the ammo has mid placement so it should be 5.0 still

image

Honestly if decompression won’t happen, change the matchmaker to .3/4 down.

This way a 5.7 can only see 5.3 while a 6.0 can only see as low as 5.7.

Ship:
USS Hoquiam

Mode:
Naval RB

Proposed change:
3.3 → 3.0

Reasoning:

This American frigate is one of the most underwhelming of the tec tree. With a top speed of merely 37 kph, a lackluster main armament of 3x 3 inch guns and limited protection (fuel tanks covering the magazines) to no protection (magazine of the rear 3 incher is above the waterline) this ship currently serves no purpose in the tec tree. It is outgunned by any of the destroyers at 3.3, making long range fights unviable and at closer ranges the limited depression at certain angles does not help either, if it can even make it that far in the first place. For comparison both the USS Litchfield and USS Barker are nearly twice as fast. The only positive I can make up are its secondary/AA batteries but once again, you fully rely on the enemy spawning a plane and getting close to you with that or for you to get to the middle of the map which is quite hard if not impossible without taking major damage.

Since this ship has no redeeming qualities over all your other options at 3.3, I am proposing a BR decrease to 3.0. It will still have to hunker along for minutes until it can get within range, due to the destroyer spawn but the lower BR could give it a run for its money instead of just being straight up outclassed.