Planned Battle Rating Changes (April 2026)

took you SOOO LOOOONNGG just to put the bmpts to its deserved br, it is still too low of a br imo., that monster is either needs its kontakt nerfed or just put it at 12.0-12.7 bracket. That thing EATS A DM53 TO ITS SIDE and moves on like nothing happened… "IM NOT YET EVEN TALKING ABOUT ITS EXTERNAL-INTERNAL FUEL-AMMO LOGIC, PURE RUSSIAN BIAS.

Me210 C-1a 36m

3.3 → 3.7 (ground RB)

Extremely good at its BR currently

now that i dont agree with…nothing about it except probably cm and 120d(not sure) is 14.7

4.0

some times 4 of them cant kill tank and u tellme atakas are better as spike can shoud down helly at 10km

lots of missiles that currently are doing incredibly well, lots of countermeasures and decently quick airframe, it’s probably the best 14.3 plane rn ngl

BM-8-24
ussr_bm_8_24

  • Arcade Battle BR: 1.3 → 1.0

  • Realistic Battle BR: 1.3 → 1.0

ussr_bm_8_24
Rationale:
This vehicle is widely regarded as the worst ground vehicle in-game by far. It can barely even kill many reserve light tanks. There is absolutely zero need to have it higher than 1.0.

20 Likes

The right answer is that most changes are just for show. Like voting, an illusion we have choice/ influence

9.0, 9.3, 9.0. I dont even play the jet but looking at the bigger picture…

1 Like

Please add some enhancements to the RAH-66. The Tu-95M is weak because it doesn’t have enough bomb capacity, so please fix it by adding some deceleration measures for landing. I want the OH-1 Ninja to be implemented as a premium aircraft. The F-117 is a nuisance, it’s garbage that survives until the end and leads the team to defeat, can’t you equip it with AIM-9B? Send the BMPT series to BR 12.0. The A-10A should have more 9L missiles. God, please consider this.

spikes don’t have that kind of range, their max range is about 5km, which every heli at the same br can beat

1 Like

NO! you swine, let me stay OP

1 Like

spikes are worse in this aspect.
ESPECIALLY because you can’t aim them to hit crucial components of a tank

1 Like

The airframe limits how effective it can be even with its AESA radar.
Maybe if it wasn’t that bad then I could agree with you.

id rather have a f15e with aesa than the f15c ge… at 14.7…not a fast airframe compared to 14.7s

ok 20 km

image
lock range =/= max range it can travel

Are you trying to make yourself look like an idiot?

3 Likes

SU-122
ussr_su_122

  • Arcade Battle BR: 2.7 → 3.0

  • Realistic Battle BR: 2.7 → 3.0

  • Reload Speed: 18.2 s → 15.0 s

ussr_su_122
Rationale:
The SU-122 is a very tedious vehicle to play as and against. It has impunity against most of the common guns at its BR. It frequently takes more than one player to kill. Then it fires, only to get its tracks and barrel shot out during the long reload.

Moving it up slightly means 1.7 vehicles no longer have to struggle against it. It still would have great armor by 3.0 standards, so it can play the same, if not more actively thanks to the reload buff.

20 Likes

brother you dont have a single match in any non russian ground vehicle

surly you know how the SPike performs ingame especially since you never used it

6 Likes

SPIKES and MMP’s are literally one of the most unreliable ATGM’s ingame

2 Likes

Yeah I could see 4.0 being justified. I’d prefer to go one BR step at a time and keep it at a BR with a well-nourished lineup.
4.0 Italy is some time travelling SPH copy pastes, the Turan III, and a StuG IIIG. 3.7 has a better diversity in the lineup (SPAA, 2 premium medium tank options (pziv, sherman composito), a tech tree sherman, m24 and an SPG). Arguably the Composito and PzIV should go up to 4.0 with it.