shouldn’t get apfsds, it doesn’t work in the ammo feeding system iirc
spikes are way better
Why is the Su-7 going back from 9.0 to 9.3? Literally 3 months ago was moved down to 9.0, because it absolutely sucks and the only thing it has is some speed. Which is not even enough to break M1 when flying with bombs. Putting it at the same BR as the MiG-19PT is absolute joke. They are nowhere near the same in performance.
Vehicle: Su-7 (all variants/nations)
Mode: Air RB
BR Change: 9.3 → 9.0
Reason: See above.
the F-14b with the AN/AWG-9 cannot take the aim-7p in datalink mode. would be the same as a aim-7m. i recommend the in game f-14b be upgraded to the f-14b(u). The F-14b(u) has the AN/APG-71 and can use the aim-7p in datalink mode. the F-14b(u) might be the only non fox3 jet that can compete with the su-27 IMO.
apfsds doesnt work with its loading system (just like it doesnt on BMP2)
however it should be 12.0
The BMPT still does not belong at 11.7 in my opinion, the tech tree version in particular due to it’s much higher survivability belongs at 12.3+. If the performance decreases at that battle rating it can be compensated by adding an APFSDS belt to one of the two guns.
Type 95 Ro-Go
jp_type_95_heavy
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Arcade Battle BR: 1.3 → 1.0
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Realistic Battle BR: 1.3 → 1.0
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70 mm Type 94 Reload Speed: 4.0 s → 3.5 s
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37 mm Type 94 Reload Speed: 2.9 s → 3.3 s
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Correct missing shoulder-stop stabilizers for both guns (Bug Report)

Rationale:
Compared to other multi-turreted heavies at 1.3, such as the Nb.Fz. and T-35, the Ro-Go falls short massively in terms of firepower. The 70 mm has some of the lowest shell velocities in-game, while the 37 mm is far from powerful enough to compensate. The 70 mm is a very compact weapon with short cartridges, so a quicker reload is not unreasonable. However, the 37 mm turret should have a consistent reload with the Ha-Go since the turrets are practically the same size and have ammunition stored in equally accessible spots.
Both guns should have shoulder-stops for their gunners. Since the 70 mm often takes more time to approximate ranging for, not having to wait for the vehicle to fully stop to start ranging would be very useful.
The Ro-Go’s armor is modest, and the mobility is poor, so it would not become a toxic vehicle at 1.0 by any stretch of the imagination, but it would become much more usable.


clearly those help
trust men who built it hahahaahahah
they’re significantly better than spikes
Because it is blatantly and extremely overpowered at 9.3 and you’d have to be ignorant to not see that.
Don’t use bombs then.
Yeah but that’s just BR compression. It shouldn’t go lower because it’ll be OP otherwise.
hahahahahahahahahahahahaha
f15c golden eagle at the same br though…(ik am asking for alot)
you have to be a moron to think that the most inconsistent ATGM is better than one that does regular damage.
i think the thing would be fine at 13.3 with its AESA radar if they added its MAW in game. i would take a AESA Radar over 2 more FOX3 missiles but its airframe is ageing compaired to other 13.3 jets
golden eagle should be 14.7
All Pantsir and BMPT must be upgraded by at least 1.0BR, and Pantsir SMSV should ideally be removed altogether. Also, why has the BRof Japanese propellers been raised again
Ah you’re right, so let’s give it Python 5 instead :)))
Don’t divert from the subject were are your statistics
Type 3 Ka-Chi
jp_type_3_ka_chi
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Arcade Battle BR: 2.0 → 2.3
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Realistic Battle BR: 2.0 → 2.3

Rationale:
The Ka-Chi is a textbook seal clubber vehicle. It can tank damage like a champ, has good pen, good RoF, and can hit shots on the move thanks to the shoulder-stab, allowing it to play very aggressively. It should not be at a lower BR than the Chi-Ha Kai.