Planned Battle Rating Changes (April 2026)

Don’t forget Jaguar E, too. It also has Magic 1 modification at rank IV.

1 Like

Jaguar E has a Magic 1 modification at rank IV, too.

1 Like

M24 Chaffee (US/China) – Rank II —> Rank III

[Reasoning]: All 5 TT M24 Chaffees are identical, but the US and Chinese M24’s are Rank II, whereas the Japanese, Swedish, and Italian ones are Rank III. Furthermore, neither the US or China currently have more then 3 tanks at Rank III in the line in which the M24’s are placed, so making their Chaffees Rank III would not go against established rules.

Therefore, to ensure all M24’s are given the same treatment, the US/China M24 should be moved to Rank III as well

10 Likes

I’ll attach some relevant reports as reference for other players not as familiar with the scuffed state of the Crusader AA.


Incorrect Gun Elevation Range
The maximum gun elevation should be lower, while the maximum depression should be higher.

Incorrect Reload Rate
The actual reload speed is much longer in reality than in-game. While a fully historical reload rate might not be ideal, there is a lot of leeway to nerf the magazine reload as needed to justify a lower BR.

Incorrect Hull Armor (Report 1) (Report 2)
The armor is composed of layered plates, generally increasing protection of most Crusader variants compared to in-game armor values.

Missing Internal Walls
Crusaders should feature a T-shaped armored wall dividing the hull front from the central compartment. This would help catch spalling, increasing overall survivability.

1 Like

It is usable. You can check for yourself in Test Drive

Oh fr? Didn’t know they fixed it. Does it work on the AEC AA as well?

the sufa has equal thrust at low speed, slightly lower thrust at medium speed, and higher thrust at high speed than the F-16Cs. the sufa’s engine is also quite a bit stronger than the block 40’s at all speeds

the sufa is also 10kg lighter than the block 50, and only 140kg heavier than the block 40. the flight performance is not as bad as you make it out to be.

oh, yeah, the aircraft is also missing 80% of its frontmost fuel tank, so on 100% fuel you’ve got the lightest fuel load of all F-16s

Just checked, aaaaand

Nope. Not on the stat-card, not in the module viewer.

That’ll explain your confusion.

(Might want to update the bug report before it is discarded as already been implemented)

1 Like

MB-326K about to become useless because of the high speed handling.

image
Ahahahahah

Skink (UK/US)

Ground RB – 5.3 —> 5.0/4.7

Ground AB – 5.7 —> 5.3/5.0

Skink (UK) – Swapped with Bosvark

[Reasoning]: The Skink is currently only at 5.3/5.7 because of its armour layout, which allows it to shrug off a lot of plane based mg/cannon fire. Whilst this is very powerful, it is offset quite strongly by the anemic, if not downright awful, performance of the Polsten 20mm’s. Despite having 4 of them, the Skink feels like a much worse SPAA then any other quadruple gun SPAA in the game, and even some double gunned (Like its direct predecessor, the Bosvark, in the UK TT). Compared to the Wirbelwind and M42 Semovente, the other quad 20 WW2 SPAA, it is quite a lot worse, but sits more then 1.0 BR higher, all because it cannot be countered by planes as well (Though it is as weak to most ground vehicles as the other SPAA mentioned, and cannot fight back against ground as effectively either).

Hence it should be moved down in BR (And swapped with Bosvark) to more accurately represent its qualities as an SPAA.

2 Likes

Pz.IV H

germ_pzkpfw_IV_ausf_H

  • Realistic Battle BR: 3.7 → 4.0

  • Add Pzgr.40(W) (APBC)

  • Add Hl.Gr 38C (HEAT)

  • Add Add-on Turret Roof Armor modification (Suggestion)

germ_pzkpfw_iv_ausf_h
Rationale:
The Pz.IV H has an exceptional gun for its BR, featuring great ballistics and extremely good penetration. This factor alone gives the Ausf.H a massive edge against other medium and heavy tanks. In downtiers, the armor on the hull does hold-up decently well too once the track-armor modification is researched. The turret armor and mobility are mediocre, but the gun’s higher performance means it’s not as handicapped by these shortcomings.

I’ve seen some players propose moving it all the way up to 4.3, but I think that 4.0 would be fine for the short term in order to decompress Rank II-III.


Since moving it up would mean facing some of the better armored T-34’s and M4’s more often, I propose the addition of the Pzgr.40(W) APBC round. While it is a solid shot round with less penetration at 90° than the Pzgr.39 APHECBC round, it is a flat-nosed round. This means that, like Russian APHE, it will get exceptional angle performance, making it ideal for dealing with T-34s, even when they angle their hulls.

It should also get the option to use the superior Gr.38 Hl/C HEAT round (found on the Ausf.E and F2), with the Gr.38 Hl/B round becoming a Rank I modification. This would not strongly impact gameplay, so there’s no reason not to let the Ausf.H use this round.

Pzgr.40(W) (APBC)
Gr.38 Hl/C (HEAT)
15 Likes

Pz.IV J & Pz.Bef.Wg.IV J

germ_pzkpfw_IV_ausf_J
germ_panzerbefelhswagen_IV_ausf_J
sw_pzkpfw_IV_ausf_J

  • Add Pzgr.40(W) (APBC)

  • Add Hl.Gr 38C (HEAT)

  • Add Add-on Turret Roof Armor modification (Suggestion)

  • Add Nahverteidigungswaffe modification (excluding Pz.Bef.Wg.IV J)

germ_pzkpfw_iv_ausf_j germ_panzerbefelhswagen_iv_ausf_j
Rationale:
The Ausf.J is in a pretty good spot as is. While it does have the high penetration of the Ausf.H, it at least makes the sacrifice of turret rotation speed. If the Ausf.H goes up to 4.0, the Ausf.J would no longer be overshadowed by a superior variant at the same BR, and would be able serve a more significant role in Germany’s 3.7 line-up.


Like the Ausf.H, I propose the addition of the Pzgr.40(W) APBC round. While it is a solid shot round with less penetration at 90° than the Pzgr.39 APHECBC round, it is a flat-nosed round. This means that, like Russian APHE, it will get exceptional angle performance, making it ideal for dealing with T-34s, even when they angle their hulls.

It should also get the option to use the superior Gr.38 Hl/C HEAT round (found on the Ausf.E and F2), with the Gr.38 Hl/B round becoming a Rank I modification. This would not strongly impact gameplay, so there’s no reason not to let the Ausf.J use this round.

Pzgr.40(W) (APBC)
Gr.38 Hl/C (HEAT)

The nahverteidigungswaffe was a breach-loaded mortar mounted on the roof of tanks for close defence against infantry using a small variety of ammunition, including smoke rounds. It was found on many later-war German tanks, though the Pz.IV J was the only Pz.IV variant to see it consistently mounted. It’s already visually present on the Ausf.J in-game, and would operate as a smoke grenade launcher.
On the Pz.Bef.Wg.IV J, the nahverteidigungswaffe was replaced with an antenna for the additional radio equipment.

11 Likes

Pz. IV G

germ_pzkpfw_IV_ausf_G

  • Realistic Battle BR: 3.3 → 3.7

  • Add Pzgr.40(W) (APBC)

germ_pzkpfw_iv_ausf_g
Rationale:
Aside from worse penetration, the Ausf.G isn’t that much of a step down compared to the Ausf.H. If anything, the higher p/w and higher top speed make it arguably more usable in some circumstances than the Ausf.H, particularly if you intend to take them in higher BR line-ups. It could go up in BR to act as a sidegrade to the Ausf.J, trading penetration for mobility and turret rotation speed.


Since moving it up would mean facing some of the better armored T-34’s and M4’s more often, I propose the addition of the Pzgr.40(W) APBC round. While it is a solid shot round with less penetration at 90° than the Pzgr.39 APHECBC round, it is a flat-nosed round. This means that, like Russian APHE, it will get exceptional angle performance, making it ideal for dealing with T-34s, even when they angle their hulls.

Pzgr.40(W) (APBC)
Gr.38 Hl/C (HEAT)
14 Likes

TURM III (Ground RB) – 8.3 —> 8.7/9.0

[Reasoning]: As someone who owns this tank myself, it is one of the most broken, unfair to play against tanks in the entire game right now. The access to a full stab, rapid autoloader, 30mm SAPHEI coax, and incredible mobility make it by far the most potent 8.3 tank in the game currently, and even better then a lot of stuff at 8.7.

A move up in BR is long overdue.

9 Likes

Italian Pz.IV G (L/48)

it_pzkpfw_IV_ausf_G

  • Ground RB BR: 3.7 → 4.0

  • Add Pzgr.40(W) (APBC)

  • Add Hl.Gr 38C (HEAT)

it_pzkpfw_iv_ausf_g

Rationale:
The up-armed version of the Pz.IV G found in the Italian tree is arguably outright better than the Ausf.H. It gets the better mobility of the Ausf.G with the better gun of the Ausf.H, with the only real downside being unable to access ostketten. If the Ausf.H goes up in BR, the Italian Ausf.G must follow.


Since moving it up would mean facing some of the better armored T-34’s and M4’s more often, I propose the addition of the Pzgr.40(W) APBC round. While it is a solid shot round with less penetration at 90° than the Pzgr.39 APHECBC round, it is a flat-nosed round. This means that, like Russian APHE, it will get exceptional angle performance, making it ideal for dealing with T-34s, even when they angle their hulls.

It should also get the option to use the superior Gr.38 Hl/C HEAT round (found on the Ausf.E and F2), with the Gr.38 Hl/B round becoming a Rank I modification. This would not strongly impact gameplay, so there’s no reason not to let the Ausf.H use this round.

Pzgr.40(W) (APBC)
Gr.38 Hl/C (HEAT)
15 Likes

EFV – 9.3 —> 9.0/8.7

[Reasoning]: While all 30mm Bushmaster equipped vehicles are ostensibly placed too high, it is the EFV that needs to go down in BR the most. Because not only does it not get access to any kind of viable secondary armament such as missiles, it is also the biggest light tank in the game, being almost comparable to a Maus, but with none of the protection.

It’s mobility cannot make up for its anemic firepower and atrocious stealth, it needs to go down.

11 Likes

But you still don’t see the AIM-9M on the A-10A, AIM-7F on the F-4C or E and the R-60M on the MiG-21S

Mode: GRB
Vehicle: Bosvark
Change: 5.3 → 5.0/4.7
Condition: The Skink goes down in BR.

Reason: Many people act like it better than the Skink when it’s equal. It trades everything(ammo, armour, mobility, etc.) for a good gun. As the weak armour and a blind spot the size of the moon is easy to take advantage of, compared to the Skinks’ armour and 360-degree aim.

I did mention a condition, as if you ask me, it never should be higher than the Skink, as it’s not a better AA if you factor in everything and not just its gun. But I also can’t see it having a lower BR as it’s not worse than the Skink

3 Likes

(Swe) Strv m/41 S-II

image

Ground RB: 2.7 > 3.0
Ground AB: 2.3 > 2.7
Ground SB: 2.3 > 2.7

(Replace stock AP with APHE or APDS)
(Increase its top speed to the accurate 43 km/h instead of the 41km/h) (Bug report)

This is a excellent support and scouting tank. it features a Good APDS round for its BR, along with better mobility than the Strv m/41 S-I, decent armor, and excellent gun depression.

The current main drawback is the stock AP round, which has very poor penetration (~50mm) and significantly limits performance when stock. Once fully upgraded, however, it becomes highly effective vehicles, capable of performing well even above their BR into 3.7

Increasing its top speed and removing the stock AP with the APHE or even the APDS would make this tank more enjoyable and give sweden a great Scouting light tank.

2 Likes

Because it’s both a matter of technical compatibility and that loadouts are a means of “balanz”

Of which you listed, none were deemed necessary for balance.