Vehicles: Re.2005 serie 0 / Re.2005 (VDM)
Gamemode: Air Realistic
BR Change: 6.0 -----> 6.0
Reason: Both of them compresses over 600 km/h, which make difficult to beat any jet that isn’t stupid enough to turn with you; moreover, even at 6.0 they are among the slowest planes in the bracket. The serie 0 general flight performance isn’t good enough to sustain the br change; even if it turns well, it bleeds all of its speed quickly.
Honestly m8 I was already done with TT air. The kfir was the ONLY fun jet left to fight the flankers throughout the game.
55% isnt good, you barely impact your games
Vehicle:RN Vincenzo Gioberti
Gamemode: Naval Realistic
BR Change: 3.7 -----> 4.0
Reason: Gioberti’s performance is better than RN Aviere’s in all aspects
Yeah that’s cope bud. Nice try
103 doesn’t have stab, you’re mixing it up with 101 or 104. 103 is cheese wedge.
Heli PVE is both more time and sanity efficient for spading.
The 2005 deserved to be at 5.7 as it’s already worse than the LF mk 9 but it’s going up lmao
… absolute gaijin moment, nerfs random small minor nation ruining their lineups but just gives insignificant nerf to major nation
Vehicle: Ki-87
Mode: Air RB
Reasoning: Awful climb and turn performance, only somewhat decent at very high alt which basically never happens in the current meta, or with a severe energy advantage.
Suggested BR: 5.3
Vehicle: Ki-94-II
Mode: Air RB
Reasoning: Same reasoning as above.
Suggested BR: 5.3-5.7
Both vehicles seem severely over BR’d featuring a legacy BR and seem to be forgotten by the Snail.
Both feature godawful stats according to statshark. Both might even underperform at 5.3 but it would at least be a start.
Is there any stats i can see to maybe see parity why spits have all been moved up in BR?
7.3 for the C13? Why, just why you want to make it suffer even more?
Heavily nerfed every prop but Russians, expected
Yeah, imo the serie 0 being the same br as the VDM makes no sense
Vehicle: A-4B/E Early
mode: ARB
BR Change: 8.7 → 8.3
Vehicle - Strv 103C
Mode: Ground RB
BR: 9.0 > 8.7
Reasoning: The earlier versions at 8.0 are fine because they can somewhat rely on their armor against APDS and other earlier AP shells. Against APFSDS and more powerful HEAT-FS, it’s completely powerless. This problem is only worsened by the fact that pretty much every vehicle at 9.0-10.0 has full stabilisers, lightning fast reaction time and much more powerful cannons, while the Strv 103C has to stop before you can accurately aim which means it has a MUCH slower reaction time.
Even if the Strv 103C survives the first hit, it’s very likely that either the gearbox or the engines (or both) gets hit, and the aiming system is rendered completely powerless, i.e. there is nothing you can do to retaliate. Speaking of engines, all of the Strv 103s have two independent engines. Even if one is destroyed, the other one can function completely independently, something that is not modeled in War Thunder. Oh, and it doesn’t even get thermals, something that many other MBTs are starting to get.
Will we see this fix implemented soon?
https://community.gaijin.net/issues/p/warthunder/i/cYfsRX4FdAx9
He said I was negative in all planes except the IRIAF which is untrue.
F-16-C is actually very fast for its br almost on par with the F-15E the aim120C is already better in bvr than the A give it some good starting energy and its a good missile
