We need BR decompression ASAP. Top tier for tanks should be at least 13.0, for planes 15.0 (14.0 for GRB for top planes) to make more space for lower BR’s.
Vehicle: Turm III
GameMode: Ground RB
Change: 8.3 → 8.7 (if BR decompression 9.0)
Reson: It is been on 8.3 for years and it is OP there. 30mm to shred light armored vehicles (can even kill MBT’s with it), 105mm with APDS and HEATFS fired every 5s. Most of the tanks on 8.3 are not even close to that level of firepower, not mentioning that Turm III has 2 plate stab, while there is only Gepard in German tech tree on this BR which also has it, rest of tanks don’t have it, first stab tank in German tech tree is Leo A1A1 and TAM on 9.0. Turm III vs 7.3 tanks is just brutal for them.
Vehicle: BMPT’s (tech tree and premium)
GameMode: Ground RB
Change: 11.3 → 12.0 or 12.3 (if BR decompression 12.7)
Reson: This tank owns 11.3 now, tanks on 10.3 can’t compare to it. BMPT’s are great even on 12.7 or 13.0 if player takes them there. Tanks APFSDS’s on 10.3 or 10.7 are too weak to kill BMPT’s comfortably, you have to be very… VERY precise, and then it still can somehow survive that precise shot and fire back. Also :
- Why ammo which is going from ammo rack inside of this tank is separated 2 times before going into the barrel? Shouldn’t it be like if you hit ammo, it will ignite all of it straight to core of tank and make it explode?!
- If it is divided in 3 sections, then why BMPT’s don’t have separated ammo magazines for like lets say 50 rounds before they have to reload to fire again?! It should be one of those things included in game, but there is none of them.
- Why shoting most of the IFV’s in exposed missile launchers overpressures them by explosion, but if you do that to BMPT’s they will just lose their missiles and burn, NOTHING more, crew is chilling, like that dog on chair surrounded by fire. Those tanks are basicly unkillable to the turret, only shoting chassis can kill it.
Vehicle: J15T
GameMode: Air RB
Change: 14.7 → 14.3 (if BR decompression it should stay 14.7)
Reson: It has not enough countermeasures to be competetive plane on top tier, it should be a little lower and it wouldn’t hurt anyone. OR give it more flares to make it more competetive on 14.7
Vehicle: T-80’s and T-64’s
GameMode: Ground RB
Change: Reload rate from 6s → 6.4s
Reson: 6s reload is lab perfect reload, with perfect position of autoloader and cannon, IMPOSSIBLE to achieve on battle field. All those tanks are OP because of it. They reload faster than all Leopards, unless those tanks have ACE crew, which is expensive with GE and/or EXP if someone wants it for free. 6.4s would be fair, a little upgrade from 6.5s which was before, which was fine and buffing it wasn’t nessesery, noone asked for that change, but if you wanted to buff it, why didn’t you buff it as much as T-72’s reload, which went from 7.1s → 7.0s.
Vehicle: All tanks with turret basket
GameMode: Ground RB
Change: Make a small turret ring inside of turret basket as a horizontal drive, not entire basket.
Reson: Russian tanks have autoloaders, which are NOT connected with horizontal turret drive, which means, if autoloader is out, tank can’t load another shell, but it can still turn its turret and fire back 1 shot. Every NATO tank when its hit, and that hit takes out turret basket and engine, that is basicly death sentence, it can’t do anything, even if it still can fire, it can’t aim at enemy unless that enemy drives in front of barrel of disabled tank. Turret basket is to make crew sit inside tank more comfortable, hold electronical equipment and to “SHIELD” turret ring from it being taken out. If you are making game more realistic by putting more and more modules into tanks, then make it at least FAIR and separate turret basket from horizontal turret drive.
Vehicle: 2S6 Tanguska
GameMode: Ground RB
Change: 10.7 → 11.0 (if BR decompression 11.3)
Reson: It is good enough to be at 11.0. Russia has a lot of good spaa’s in that area.
Vehicle: Strela
GameMode: Ground RB
Change: 10.3 → 10.7 (if BR decompression 11.0)
Reson: It is good enough to be at 10.7, it is better than OSA, which is 10.3, so if strela is better, it should be higher, right?
Vehicle: Pantsir SM-SV
GameMode: Ground RB
Change: Somehow limit its missiles.
Reson: Limit amount of small ones, which are being used to intercept things. Also, those new missiles are so fast, that planes have no time to react. BUK was underperforming NOT because it is bad, but because people do not know how to use it properly. Russia didn’t need that new Pantsir, but since it is here, you have to do something to balance it, because right now it is the best SPAA in game and nothing can compare too it.
Vehicle: T-72B3
GameMode: Ground RB
Change: 11.3 → 11.7 (if BR decompression 12.0)
Reson: It is too heavy armored to sit at 11.3. That tank was fine at 11.7, now it sits way too low. It may have bad statistics, because it is mostly NOT a first spawn of any player. Right now 1st spawn is BMPT, then backup of it or plane or SPAA and then if player has nothing other to choose, they will take T-72B3. Bad stats may came from it being spawned while match is basicly lost and player in it is spawn camped by enemies and cant do anything than get 1 or 2 kill, maybe just a crit and then DIE.
Vehicle: T-80UD
GameMode: Ground RB
Change: 10.7 → 11.0 (if BR decompression 11.3)
Reson: It has strong armor, it is very mobile, it has great reload, it is very hard to kill tank. Lack of thermal view (like on Chinise one) doesn’t make it an entire BR worse.
Vehicle: T-72B3 “Arena”
Gamemode: Ground Realistic
BR Change: 11.0 —> 11.3 (if BR decompression 11.7)
Reason: Because it has top tier shell (3BM60) it should be a little higher to not lolpen everything it meets at 11.0
Vehicle: American Top Tier Planes (F-15’s / 16’s and 18’s)
GameMode: -
Change: Give them Spice Bombs
Reson: Why Israelian equivalents have such a munition, while American ones don’t? American CAS struggles now, it is not very competetive compared to other nations (especially Russia)
Don’t call me Russia Hater, because if you play this game long enough you know that right now Russia has the best : CAS (Kh-38MT), Heli (LMUR’s), SPAA (new Pantsir - BUK and old Pantsir were TOTALLY fine and good enough), Fox3 missile (R-77-1), Fox1 missile (R-27ER), almost the best IR missile (R73 and R-27ET) and i do not play naval but i heard that they are the best there too. We all know that balance in this game is WAY off now and it has to be fixed ASAP.