What if player achieve more that 65% activity with only 2 spawns? Or even only 1 spawn?
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obviously that means they are playing the game, which is why i made the suggestion up in the first place, and you don’t get activity anymore for being near something gaijin removed that years ago. Unless they re-added it.
Doesn’t death give you score too?
Yes, but you mentioned only rewards for 5 spawns. Why reward only for 5 spawns? What about other number of spawns but high activity?
why would i reward people after 5 spawns. They are playing the game.
And players with over 65% of activity but less than 5 spawns don’t play the game?
The other tank game had a good system for rewarding members of the losing team that played well.
I’m fairly certain that if you earned a ‘Top Gun’ or a ‘Steel Wall’ but your team lost, you would still receive the same multiplier for Research and Silver.
I don’t think it would be unreasonable if players who received, Heavy Metal Hero, On Hand, Survivor, Fate Bringer, Terror of the Sky, Thunderer etc. received the ‘winner’ payout multipliers win or lose.
It depends on what they do lol do you still want to reward them for having 2 kill assists and 5 deaths?
Nowadays people stay in match by the experience, at least myself instead for the rewards.
Someone being able to afford to spawn four extra times shows that they have contributed enough to get the SP required to do it and are beating out the enemy team out of pure attrition. Ive won many matches respawning 5+times as I’ve just not backed down and eventually conquered the enemy team.
a reward called “determined” or “didn’t hear no bell” would be a cool addition
may be the case for you. Youve gained notoriety on the forums.
Yea… especially when they die more than they kill meaning they are contributing to enemy team being able to spawn more
if they arent getting a decent amount of frags and captures they are not making it to that many respawns. they may be getting killed but they themselves are also doing a lot of work.
Do they? Should I check how much I have to do to spawn 5 vehicles?
worth a look. when ive gotten that far its usually been one hell of a slugfest of a match with a lot of traded blows.
So, with just doing nothing, I’m already able to spawn 4 times (6.0 or higher B.R. match):
I did nothing, just stayed in a spawn. Have I contributed much?
reserve tier and spaa is an unfair example. those are peanuts to spawn. I’m talking about actual tanks
We were talking about vehicles and number of spawns:
I have showed You why number of spawns =/= contribution. Now are we adding more and more restrictions to end up with that just spawns are not enough?
You can actually respawn 4 times without doing anything positive
If I am not mistaken 1 kill is usually enough to spawn clean fighter which costs 480 SP. So if you spawn 130 SP vehicle and have 1 kill you can have 3 more spawns for vehicle which costs 130 SP.
how on earth??!!
Yea, this is what we are talking about