Which was restored. The picture you posted was of the aircraft when it was dismantled but never placed back together. The wings and such were placed into storage. We do this with a lot of aircraft.
no i just was given you a inside view of the wings where gun mounts should be
Should have written context before I responded but alright. Either way. Not a what-if aircraft since we know it flew for different trials. Sadly it never got its guns but hey at least helped inspire some aircraft in other countries. Just not the US. We were making our flying wings for a while.
Usually, it’s the lesser practical vehicles like the KV-7 which in the game still isn’t very practical.
Heck, I’d say the KV–8 isn’t very practical either but that’s more due to its gun being a short barrel 45mm being placed into a modified 76mm barrel/tube. To disguise it. Practicality is not very feasible. Due to the high risk and low reward. This would exclude combat performance since it would still be relatively effective against its intended purpose of infantry.
“What if” vehicles are a pandoras box of shit. You open it and suddenly every unviable (too heavy, no space for crew, no room for ammo, etc) shitbox becomes a thing. I would rather my game not contain fantasywaffe that ignores the laws of phsyics like the BI’s antimatter engine.
I think paper vehicles are fine as long as they were planned by a government agency or by a company trying to get sales for it. Some paper vehicles are just really cool, such as the M1 ALVT and the M1 AGDS.
That’s a bit of a slippery slope fallacy. There’s no reason we can’t limit ourselves to practical projects that were entirely feasible, and especially those that fill gaps in lineups that no real vehicles can fill. At this point, it’s either that, or more unnessesary copy paste that just dilutes each nation even more.
I’ll admit there’s a risk of Gaijin going too far, but I doubt they’d decend into the Wargaming style lunacy of complete fabrications. They just need to stick to entirely plausible designs, and only when no real vehicles can fill that role/lineup.
It’s not a fallacy if there’s already an established pattern m8. The Ju288 couldn’t fly with its engines. That’s not plausible. The BI produces more thrust/weight than modern jets. That’s not plausible. The Panther 2 and Tiger 2 10.5 couldn’t mount the gun they have in-game. That’s not plausible. You want me to dive into the Japanese tech tree? No. Gaijin will absolutely give us fake shit that would never work, because they already have in the past.
You got a source for that?
Hence why there would have to be regulations, what I described is literally prototypes that had been built as testbeds but never were adopted and as such never received their weaponry. A prime example of what I’d be advocating for would be a variation of the Mirage G8 that actually received weapons and the avionics required and as such would have its rightful role as a Fighter. As I have stated before this isn’t meant to be a slope towards little Timmy’s rendition of the Abrams in his veteran’s day card, it’s meant to be a gateway to vehicles that may have just not had the ability to see combat due to changes in doctrine or just not being adopted. It’s also not meant to be a gateway into OP prototypes that end up being a pain to all due to inflated specs or falsified reports, it’s entirely for vehicles that may have otherwise never seen combat, digitized or not.
The Ju-288 struggled from engine issues, but it wasn’t a lack of thrust (They actually flew some recon missions over the Eastern Front), it was that they were alarmingly unreliable and had a particularly bad habit of bursting into flames. It’s the same problem that haunted the He-177, since they shared the same problematic engines.
This is far from the only vehicle in game to not have it’s mechanical unreliability modeled, and I think you’ll agree the game is better for it. Otherwise, every time you load into a 6.7 GRB German game, around half your team will be stuck in spawn when their transmissions give out, or they run out of fuel.
This is just Gaijin’s bizarre, amatuerish modeling of rocket engines, where on low throttle settings their efficiency is absolutely nuts. Gaijin hasn’t fixed it because it’s a huge amount of effort to put into literally 4 planes, with almost no new additions requiring it either.
Don’t get me wrong, I’d love to see it fixed, but that would also render the rocket planes almost unusuable in the standard Air RB gamemode.
Those are both fake tanks, and can (and have) been discarded. Well, not strictly, the Panther II was a real project, it’s just the one in game is seemingly combining elements of it, the E-50, and several seperate proposals for upgunning the Panthers F with the long 88. The result being an unholy abomination, but the various actual projects could yield some interesting vehicles that would fill out the midtier German lineups quite nicely.
and ? we got the 12,000lb bomb in the game for the lancaster which crashed numerous times because how heavy the bomb was
I’d love to see the K-1000 Battleship