Yeah, just spawning much much further away would help, perhaps also having multiple spawn areas for aircraft would help too
Pantsir is so easy to counter its not even nice lol. The moment you past 5 km do barell roll, you outpull the missle, as it does not really have power to follow at distance due to very short burn time. The meta to kill Pantsir is not to fly high, but fly low and kill it with fast low pass mav. I am seeing people in 16Cs every game totally dominating on Pantsirs, cause the Pantsir cannot see and track you while flying low as the radar is absolutely useless and blind.
To kill Pantsir just fly low and fast, use terrain, trees and other things causing the radar to loose lock. Then kill 3 Pantsirs with your mavs per pass.
It’s missiles are really really quick so you have little time to react as well
They cannot, and there is defence. Its called not fly straight right from spawn.
how about nukes they cant do shit
Yeah, doesn’t help, tornado Gr1, spawn in dump CMs, max G turn away and climb still get hit.
Only aircraft at top tier I have that can reliably survive spawning in is the Gripen a 12.7. but can’t really attack. And even if I get weapons off, usually the Pantsirs just shoots them down
The best way to balance the spaa is just to spawn further away so you have time to react to any threats, being air or ground threats
Yeah, the worst part being is the Pantsir has an insanely long radar range, i think of around 35-40km
Okay, nitpicking here. Noone really uses GR.1, lets be real. People spawn GR.7 instead and fly low like i mentioned and have success. As i said, all you need is barell roll, the missle wont pull enough to get you. And then fly low and fast. People complaining about Pantsir being OP never tried playing with it and seeing it from other side.
I think it was just 20 smth km’s
15,30 or 50 is the range.
Bad thing is that the Pantsir’s missile is so quick that you have a very little time to do the barrel roll, trust me i’ve tried.
Radar range, yea maybe but missile range? Engagement range matters most
Missle range realistically like 15 max, fired at 20 if it flies straight towards you without maneuvering then ye. But the missle have no energy after. The missle itself doesnt burn for long,and looses energy very quickly.
I see players do it every time and evade the missles without issue. Another thing is, Pantsir cant hit anything flying perpendicular to it. The missle simply wont pull. But then you are not particularly good player with barely 0.5 K/D in GRB and being US main.
Just enough range to fire your AGM-65G’s or the new most “op” KH-38’s
How many times i gotta tell you that flying high and straight is the death sentence and flying low and fast is how to kill a Pantsir…
I use the tornado Gr1 all the time.
Especially as it’s 11.3 and the Gr7 is 11.7. there is real value to running an 11.3 line up instead of 11.7. as you won’t see 12.7 CAS and downtiers are more common.
And that is irrelevant, So Germany, Italy and Britain can’t use their principle CAS aircraft because of 1 SPAA is kinda BS. Buffs coming in June should help a bit. But it’s not enough to defend against Pantsirs
Noone really uses GR.1, lets be real.
I do. Nothing wrong with the GR1, can even kill pantsirs from outside their reach if they’re silly enough to not move in the minute it takes your PGM to reach it.
And they don’t shoot down the PGM