Panavia Tornado (UK versions) - Technical data and discussion

Once its on the laser its no longer “mid course” when its terminal there is no IOG.

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Quite frankly gaijins excuse for gutting the capability is absolute bollocks. 90% of vehicle at top tier don’t even know a missile has been fired at them. Do you expect MBT players to be looking up the sky for a smoke trail from a KH-38 the whole time instead of looking for stuff on the ground so they can launch a smoke to hide from a missile. Or any other missile for that matter. PGM can do the exact same thing I’ve hit targets from 15km out same with mavericks. And the tanks don’t know because you don’t need to use a laser so it doesn’t set of LWR. So the problem here comes down to them ignoring smoke? Ah yes not an issue when players don’t even know a missile is coming there way anyway.

Just give the MMw radar or don’t add them at all quite frankly. Oh no they can be launch outside of SPAA range well from what I’ve seen of the dev server they can’t. Infact the range is so poor and speed so slow the aircraft itself is a sitting duck. And you have to fly within range excessively so if there is a pantsir to actually guarantee a hit.

I’d rather see them feature complete or atleast allow target lock with the built in radar once they reach a certain range. Fly course with the laser until the radar reaches lock range then auto disable the laser.

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it would be uncorrect,unlike kh38ml when losing laser guidance
.by the way,the kh38ml won’t explode out of range like Brimstone.

Yep, just feels like it’s almost intentionally changing direction when it loses laser lock instead of just going ballistic. Unless that’s just the controls no longer angling to keep it going. That’s all, I’ll get a clip later and see if I can demonstrate what I mean

Indeed, gaijin gave him a iog drift value on the code, which would make it absolutely impossible for him to hit target once he lost the laser guidance.Unless the missile has flown very close to the target.

I wish they added brimstone to the british MQ-9 just to make it more unique, since they are already useles anyways. Also having the AH-64E with a better longer range hellfire seems like a fine idea to me

It currently can IIRC

Doing the lords work, if we get to have a reliable 17-18km window to fire from I can deffo see the missile being a lot more viable then the initial worries of a 10-12km max range.

Also proxy fuses will be le funi. Cant flare it, cant chaff it, hug the ground if you like, cant wait to see the kill compilations.

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are there any whispers of changes to the motor?

Okay, the earlier behaviour mentioned doesnt seem to be universal. What I was finding is that when the laser was terminated during the terminal phase they seemed like they dropped like a rock, even if they should have had plenty of energy to maintain a fairly straight ballistic path, but when tested under more optimal conditions, they dont appear to be showing that behaviour today. So assuming nothing has changed, then any fixes with range/speed should deal with the slight deviation noticed when fired at closer ranges.

Whilst not true IOG, the laser being interrupted shouldnt result in the missile being a guaranteed miss.

Well, Brimstones were already pretty effective against slow aircraft / helicopters. If they get proxy fuse they are unironically going to be a decent air to air weapon

I’ve already been able to use them for some fun air to air shots even without the proxy

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I wonder if we will get storm shadows now that we have groms in game, since there really isnt much of a difference between 120km range and 520km in game when the ground maps are barely 40km, only thing I can think of that would be kinda broken about it is for ASB and ARB for bombing bases and partial stealth

Erm… Just a pure question.

Are both versions of Tornado IDS in Italy [early/11.3] and [Late,1995/11.7] used different types of BOZ pods?

or just another human error in the Dev server?

The rest of the Tornado IDS’s BOZ pod got buffed with 1200 large chaffs while Tornado IDS[ITA] kept old 680 large chaffs in her BOZ pod.

Well, it’s dev server right now so… not final. If you want to give the devs a nudge there’s the bug report site.

Sadly AH-64E is incapable of firing Brimstones as it was never integrated.

You called people slurs for wanting Brimstone to be as accurate as possible in another topic, yet you copy ALL of my takes here and use them as your own?
Insulting TBH.

Well, AH-64E fired Brimstone and here is footage on MBDA’s official YouTube.

Gaijin gave SAAF Gripen unhistorical missiles (AIM-9L/M which SAAF never bought, and R-Darter which were proposed but never integrated at the final) as placeholder thanks to the ‘technically it can’ theory.

And, F-14A IRIAF received unreliable R-27R1 because they mounted it on the airfield while there is no proof that R-27R were successfully integrated into F-14’s AN/AWG-9 radar.

Also, F-15J(M) received their historical-ish AIM-120A too thanks to tight roping rules with

  • F-15J(M) received MSIP upgrade so it is AMRAAM-capable
  • F-15J(M) also test-fired AIM-120B by ADTW while developing AAM-4 were in progress

‘NO BRIMSTONE ON BRIT APACHE BECAUSE THEY NEVER INTEGRATED’ sounds like
“Okay you silly limey freaks, here is another double standard just cooked for you. British exclusive! hope you enjoy these bollocks too.”

Of course, using Brimstone on AH-64E is not fully historical but according to Gaijin’s weaponry addition standard, I think it is also on the ‘Considerable’ level.

Well, as long as this topic is a Tornado-Focused topic, I feel in a bad mood about derailing things though.

Gaijin removed ARH mode on Brimmy, then why not?

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Stockholm, when I first heard news of potential integration I was pushing for Brimstones on Apache non-stop.
Then Britain pulled out and Boeing stopped progressing the project.
Sadly, one aircraft is not enough evidence, and Brimstone is MY FAVORITE AGM ever made.

Trust me, my favoritism toward Brimstone is unmatched.
I cannot let hints get hopes up when I know Boeing stopped progressing integration.
All AH-64Es have SPIKE integration tho…

I feel that the Brimstone topic is apt in general for the time being.
GR4 is coming, I’m excited for it.
Brimstones are sadly a tad bugged on dev.

Well, it was enough evidence when Gaijin added R-27R1 on F-14A IRIAF :/
If a single photograph was fine with them, then firing footage from officials might also be enough. I think.

I WAS awaited long with hope and excitement about adding Tornado GR.4 to this game.
just like the rest of tornado lovers.

Well, unlike you, I lost my excitement after I saw Devblog and Devstream

I dislike but understand Gaijin’s decision about removing ARH mode in Brimmy.
I respect Gunjob’s effort to make Brimmy into War Thunder Life.

Still, Just… tired of the [Everyone can, Except British] policy of gaijin.

From no Sabre F.4(CL-13 Mk.4) for brit,
F-4J(UK) which is one of the worst phantom in this game, (same price as F-4S but inferior in all aspect)
keeps Tornado IDS on 11.7 ARB while there are no differences more than GBU-capable(which is nearly worthless in ARB) compared to 11.3 Tornado IDS in June…

and gelded Brimmy even with best effort while Su-34 kept all Kh-38MT with no touch…

I am just tired of all these bollocks.

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Well you would have the AGM-179 JAGM & JAGM-MR, So its not as if similar capability for the AH-64E does not exist.

The GBU-39A/A “Laser-SDB” / GBU-53/A “SDB-II” / AGM-187A “JAGM-F” also exist as alternate US options, but we got stuck with the basic GBU-39/A “SDB”. I just have to wonder if ’ they are going to turn up with later variants for various aircraft (“Late” F-15E, F-22, F-35 , F/A-18/E etc.).

I know that MoD chose JAGM over Brimstone. still, I personally think Brimmy is hotter (Evil Laughter)

oh, Then I need the change that quote into this maybe?

Everyone can’t, Except the soviet.

:|