Panavia Tornado (UK versions) - Technical data and discussion

Hol on, your telling me a British jet got a fm buff? Your mad.

Jav of all planes as well

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Tbf it may be fun now as before it was just pain as it dumped speed while turning worse than most things it faces and had as much thrust as a leaf blower.

Mosquittos too. I know. I thought these things only happened in our wildest fantasies

Spoiler

I know this ain’t about the tornado but I may cry, the mosquitoes are getting attention. I just beg they add the night fighter or bomber vareints. I would sell my leg kidney for a chance to fly such beauty’s. Especially with the new fuel sliders which may allow the 57mm mosquito to actually fly.

Im thinking June with the Split BRs, impossible to balance them currently. They’d need like BR2-3 in air (no guns) but more like BR5 for ground (4k Cookies)

But yeah, lets keep it on topic. Fingers crossed. Tornado FM at some point. Im thinking maybe June because it might be paired with the CM overhaul which should also give us the 1200 chaff. THey do seem to like grouping things together (Sea Harrier cockpit and radar in the same update)

The buff to the countermeasures for the gr 1 would be a hug buff as it would actually allow u to use all 54 flares without having to hug the deck. Although I can’t see a reason to go higher than the deck in the gr 1 if it’s going to stay at 11.3 br…. I hope they actually move it down for air as it really can’t compete with everything else. 11.0 along with the premium German one would be perfect.

Im absolutely expecting it to be 11.0 in air, the only difference really is the T-Pod and GBUs and they dont really have any use in ARB.

We might also finally get our missing 2x BOLs, though they are semi worthless in their current state. But still, more flares cant hurt

I dunno the javelin and mossie changes are completely out of the blue so idk…I have hope, and I’m also prepared for that hope to be crushed.

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The Hindenberger tanks that were in the files got textures on the Dev Server, so hopefully they will be implemented in Alpha Strike

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Hell yeah, always thought the tornado looked better with them

AI.24 Foxhunter Stage 2G, AI.Mk 24 Foxhunter Type W, AI.Mk 24 Foxhunter Type Z :

Show Missile Dgft Launch Zone line added

Pulse changed to LPRF

PD changed to HPRF

Designation Lock changed to BVR Lock

Added HPRF ACM

hmm… why foxhunter have LPRF ?

Because pulse is LPRF and PD HDN is HPRF.

Couple F.3 updates.

It now has automatic wave form management, this will mean the radar when in track will choose the best PRF for the situation, from my testing it will favour HPRF so it doesn’t get stuck on LPRF and will always shift the lock back to HPRF when possible. It will also now display when in memory mode using the targets last know inertia.

This means when using ACM you now only have a single ACM mode “AUT” short for auto. As the name suggests it automatically acquires the target in whatever waveform will get a lock. Once in track you get the same automatic PRF management as before.

LSZ!! its here andddd only works for the AIM-9L. I’ve reported this, I’m guessing each LSZ has to be setup on a per-missile basis. Its just that 9L already had its LSZ configured. Once this is fixed I’ll nudge the dev about finishing the HUD symbology.
image

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What does LSZ mean?

Panavia Tornado (UK versions) - Technical data and discussion - #2381 by Gunjob this post By Gunjob explains it.

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Well, from one side it is good, but from the other side when it switch to lprf and it lock a chaff it stays at at the chaff and you cant controll what mode you want

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Nice, no slats tho?

Slats are here, just slaved to flaps