Yeah not fun. This patch has just killed aircraft like the F3 that rely on fox 1 jousting to get kills.
To be fair the Mig 23 is literally the bane of your existence in an F3. Faster, infinitely more manoeuvrable and R24s are still lethal.
@Gunjob I understand the devs work hard to make this game despite what people say but the tornado has held title of worst FM amongst top tier for a year now. Is the slat change actually happening or is it just wishful thinking at this point?
Is there also any hard data on the supersonic acceleration of the F3? Seems like nothing has been made clear on what’s actually going on there.
Was actually thinking this myself. I think there are bug reports waiting to be submitted regarding the FM, but no point sending them before. If its never gunna happen then it would be good for the devs to state so, so that bug reports can resume.
Had a thought. If the Tornado F3 ever gets it’s missing cockpit radar symbology. Is the Tornado GR1 also missing some as well for when it locks onto a target with its “radar”?
GR1 is missing an entire air search radar mode but hey-ho. Doubt we’ll see any fixes for a long time at this rate. Would be nice to actually have an instantaneous turn rate though.
I know the radar is 99% missing, but thought that was all to do with the GMR. Got any detailed info/sources on the missing air-to-air radar functionality for it?
Well it’s an IDS for starters, so no CW illuminator in the radar. But I assume you’re talking about doing it on the F.3. I think the biggest problem there would be whether the aircraft is wired to sent the information that the missiles needs pre-launch to those pylons. I would suspect not.
I can’t blame Gaijin for that one really. Up until literally yesterday there was literally no information available on it other than it featured on a few sales brochures, but was not cleared for use.