For the 3rd time in a row (since new update) the Pacific Hidden base mission ends with absurd lag issues that make literally impossible to control your plane, let alone attempt to hit some target.
It always happens at about the same time, maybe 10 minutes into the game, when one side is getting close to ivtory.
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Yes, it has happened to me (4.7 BR in Air AB, NA server) a couple of times. Quite unique, never seen this exact thing before. All planes moving around in very strange jerky movements, loss of control, just not normal even for laggy situations. And only on that map. Several others have said the same thing. I lost the replay where it happened to me, so unable to make a proper bug report.
I hope someone can make a report soon. Otherwise, not much sense playing the map in current state. . . . and just that map, have not seen this anywhere else
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I must really be an old - I am unable to get the insane number of files which are required as attachments before you can even start to file a bug report.
I mean FGS screenshot, am I supposed to stop for a screenshot in the middle of trying to avoid all those rocky spires?
Hidden Base - hidden bugs.
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Yeah I know . . . it’s supposed to be easier now, but I don’t really see it too much . . .lol. But I don’t have occasion to make bug reports very often . . . game actually has worked good for me over the years the vast majority of the time. This is something different it seems like . . I dunno . . not a real techie . . .lol
like most things . . . I know just enough to get me into trouble, but usually back out again too . . . har har
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OK, so we’re now 6 weeks later and the issue still hasn’t been solved.
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Is there any way to submit a ticket to the dev team? This lag makes the map unusable, I’d be glad to contact someone if there is a way…
Yes - you use the Issues function - Community Bug Reporting System
I did that two months ago…
Then you got to wait.
People seem to expect that every bug report will be instantly addressed and fixed, and that isn’t how things work.
we can be glad that the issue is not closed as “no bug”
I can confirm, as of 2025-02-13, this is still a thing. Match starts off fine, but as the time goes, the worse it gets. Untill it’s literally unplayable.
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It’d be a lot better if Gaijin fixed their game’s content that they spent money to create, instead of removing fun maps like this one.
Playing again i found (i think) the problem
but i dont know if when bases are destroyed or something else but
when the counters reach 3250 one side and 1750 the game start to stutter
and the counters fall below that numbers slowly
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